Star Wars' cancelled Uncharted clone was the inspiration for these Mandalorian and Grogu villains
Star Wars 1313 lives on
Star Wars stories in a galaxy far, far away often take inspiration from wider media in the iconic franchise. But we didn't expect this.
As Jon Favreau revealed during a cinema-exclusive director's commentary on The Mandalorian and Grogu, the cancelled Uncharted-like Star Wars 1313 was influential to the droid group guarding the Nal Hutta palace.
As per Laughing Place, the Droid Gotra were 'borrowed' from the scrapped LucasArts title, which would have centred around Boba Fett on Coruscant.
Perhaps the most famous Star Wars video game that never was, 1313 was dropped after Disney's acquisition of Lucasfilm and the shuttering of LucasArts. Perhaps it's no surprise that remnants of the project live on, however.
Ex-Lucasfilm boss Kathleen Kennedy told Slash Film back in 2015 "we don't want to throw any of that stuff away" in regards to 1313 or George Lucas' ambitious TV show Star Wars: Underworld.
The Mandalorian also has previous history with repurposing 1313 concepts. So, even if we never get to play as Boba Fett in a fully-fledged rampage through the galaxy's criminal underworld, some of the game's legacy stretches out into streaming and big-budget blockbusters.
The curious case of the in-cinema director's commentary, meanwhile, has thrown up several gems for those listening via the TheatreEars app – including why director Edgar Wright gets a thank you in the credits and how a Luke Skywalker reference was added on the day of filming.
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The Mandalorian and Grogu is now in cinemas. For more, see our The Mandalorian and Grogu review, or our guide on how to watch the Star Wars movies in order.

I'm the Senior Entertainment Writer here at GamesRadar+, focusing on news, features, and interviews with some of the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.
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