Clair Obscur: Expedition 33
The latest Clair Obscur: Expedition 33 articles from GamesRadar+
Latest about Clair Obscur: Expedition 33
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NewsClair Obscur: Expedition 33 actor Ben Starr can "sympathize" with Daredevil lead Charlie Cox's bewilderment over the French JRPG's success, because he "didn't expect it to be this big" either
By Ashley Bardhan Published 6 Comments -
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NewsClair Obscur: Expedition 33 lead says "cult classic" Xbox 360 JRPG from Final Fantasy creator is "one of the best games of its kind" and "the last game that made me cry"
By Anthony McGlynn Published -
NewsAs Clair Obscur: Expedition 33 surpasses Baldur's Gate 3 on Game Award nominations, Larian publishing lead says it's "intensely hopeful" to see a new IP from a fledgling team do so well
By Scott McCrae Published -
NewsNot even Clair Obscur: Expedition 33 devs can believe it's the most-nominated Game Awards title in history: "There are so many deserving, precious games from this year"
By Ashley Bardhan Published 17 Comments -
NewsAs Clair Obscur: Expedition 33 gets snubbed at the 2026 Grammys, Assassin's Creed and Journey composer says he'd "happily trade places" with the RPG
By Kaan Serin Published 25 Comments -
NewsClair Obscur: Expedition 33 is Final Fantasy 7 Rebirth director's GOTY pick, and not just because it features JRPG-inspired combat: "It gets all of the elements in it right"
By Kaan Serin Published 9 Comments -
newsClair Obscur: Expedition 33 lead says "it would be harder to embrace our Frenchness even more" unless Sandfall "put snails and frogs everywhere in the next game"
By Jordan Gerblick Published -
NewsClair Obscur: Expedition 33 devs love to see players "outsmarting" them with obscene builds that break the French JRPG wide open: "The best reward you can get"
By Iain Harris Published -
NewsClair Obscur: Expedition 33 is only 85% of its creative director's original vision for the French JRPG, and he "would have loved" to do more with a specific fan-favorite character
By Iain Harris Published -
NewsSandfall says Clair Obscur: Expedition 33 winning GOTY "isn't something we aim for," and even though it would be a "nice little bonus," it's rooting for Megabonk
By Jordan Gerblick Published 5 Comments -
NewsClair Obscur: Expedition 33 director says "there are still a few" secrets players have yet to find in the JRPG
By Jordan Gerblick Published -
NewsClair Obscur: Expedition 33 studio's next game won't necessarily be an RPG: "We don't want to be constrained by story, art style or gameplay"
By Jordan Gerblick Published -
Now PlayingI don't think I'm good enough at Clair Obscur: Expedition 33 to contend with the new update, so I'm heading back into the JRPG to face my biggest fear
By Jasmine Gould-Wilson Published 9 Comments -
NewsClair Obscur: Expedition 33 director wants the French RPG to be open to interpretation, but thinks "we failed as writers" if you don't connect to its cast as humans
By Kaan Serin Published 8 Comments -
NewsClair Obscur: Expedition 33 director says AAA-sized "scope and budget" might have made it worse, actually, because "not artificially padding out the game time excessively" was key to the RPG's success
By Anna Koselke Published -
NewsClair Obscur: Expedition 33 is getting a whole new location, extra late-game bosses, and more to celebrate the French JRPG hitting 5 million copies sold: "We hope the update we're working on will act as a 'thank you'"
By Catherine Lewis Published -
NewsClair Obscur: Expedition 33 lead writer "did not play any video games" before joining the hit French JRPG, but now she's speedrunning the hits: "I have Platinumed Elden Ring, God of War, God of War Ragnarok"
By Ali Jones Published -
NewsClair Obscur: Expedition 33 lead writer says "there is no correct ending" to the French JRPG: "Both are heartbreaking in their own ways"
By Anthony McGlynn Published -
NewsClair Obscur: Expedition 33 writer warns against a classic game hangup: "deus ex machina" power creep that makes you wonder "why didn't they just do this from the beginning"
By Kaan Serin Published -
NewsClair Obscur: Expedition 33 devs say "being recognized in Japan" is "very personal to us" after making a game "inspired by so many incredible JRPGs we grew up with"
By Catherine Lewis Published
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