Call of Duty: Warzone swaps out Battle Royale Quads for Realism Quads in new update
Infinity Ward says the change is only temporary
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Call of Duty: Warzone Battle Royale Quads has been temporarily disabled.
Infinity Ward revealed that it was shelving the fan-favorite mode in favor of Realism Battle Royale (Quads) on its official Twitter account. This immediately set off a flood of incredulous replies from Battle Royale Quads fans.
This weekend's playlist update for #Warzone is now live across all platforms! Jump into Realism Battle Royale (Quads). This temporarily replaces Battle Royale Quads.June 19, 2020
Realism Battle Royale is fundamentally the same game mode, just with extra restrictions to create a more tense experience: increased headshot damage seriously drops engagement time and a limited HUD makes you rely more on in-world cues to stay abreast of the battle (or bring up the map screen to see where your squadmates have wandered off to).
You can also still play non-realism Battle Royale in trios and so on, though have fun explaining that to your squad's No. 4 when they log on and start asking where you're dropping. In any case, Infinity Ward made sure to mention that the change was only temporary, so if you're aghast at Quads' absence you hopefully won't need to wait too long to get it back.
This weekend playlist update follows another that re-enabled Blood Money, on top of moving Battle Royale Solos to their own sub menu and removing Scrapyard from Hardcore playlists.With Call of Duty: Modern Warfare season 4 well underway, there
A quick playlist update is rolling out now across all platforms that addresses the following:· Adds Blood Money back to #Warzone· Moves BR Solos into a sub menu· Removing Scrapyard from Hardcore playlistsJune 18, 2020
With Call of Duty: Modern Warfare season 4 well underway, there are plenty more changes in store for Warzone. You can check out the new season's roadmap to get an idea of where it's headed next - though Infinity Ward always sneaks in some extra surprises.
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I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.


