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Stardew Valley tops 15 million copies sold

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By Ali Jones published 7 September 2021

More than five million have come in the last two years

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(Image credit: ConcernedApe)
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The Stardew Valley success story just keeps going, as the game has now sold more than 15 million copies.

The press page on the game's website now reads that "since release, the game has sold over 15 million copies worldwide." That means that despite launching more than five years ago, the title is still selling extremely well - the last time developer Eric Barone let slip how many copies the game had sold was in January 2020, when the farming title passed the 10 million copy milestone. That means that in little more than the past year and a half alone, Stardew Valley has sold around five million more copies.

It's worth noting that those sales come from myriad platforms - Stardew Valley is available on in a whole host of different forms, from PC to consoles to mobile - and plenty of its players admit to having purchased the game multiple times, so the new sales figures don't necessarily equate to new players.

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  • Stardew Valley character Haley, a blonde young woman with long wavy hair and bright blue eyes, against a blurred backdrop of a farm Stardew Valley creator Eric Barone still feels "like an amateur" even with nearly 50 million copies sold
  • Stardew Valley Stardew Valley creator ConcernedApe wants to make the farming sim "infinitely replayable" – but "without the use of AI"

While Stardew Valley does seem to be in pretty good shape - even getting a recent esports tournament with a $40,000 prize pool - the game might be reaching the end of its life. Speaking during the Stardew Valley Cup, developer Eric Barone said that he was "focused on his next game," meaning there might not be any future updates. When we finally get a look at that new project, however, it's likely to come out of nowhere - Barone says that whatever's next will probably have a "spur of the moment" reveal.

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I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

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