GR+ Live: An early look at Quantum Break on Xbox One

After three years of teases and trailers, one of the first major Xbox One games ever revealed is finished. Remedy, the studio behind Max Payne and Alan Wake, has turned in yet another fascinatingly idiosyncratic spin on storytelling and shooters. How does this bizarre blending of time-manipulation, video game gunplay, and television work? Find out for yourself with our tour through the game's second act.

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Anthony John Agnello
I've been playing games since I turned four in 1986, been writing about them since 1987, and writing about them professionally since 2008. My wife and I live in New York City. Chrono Trigger is my favorite game ever made, Hum's Downward is Heavenward is my favorite album, and I regularly find myself singing "You Won't See Me" by The Beatles in awkward situations.