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  1. Games
  2. Action
  3. Shadows of the Damned

Best news since doughnuts got jam: Silent Hill, Resident Evil 4, No More Heroes bosses definitely making more games together

News
By David Houghton published 21 April 2011

Shadows of the Damned is just the start of the collaboration. Duck and cover, world, duck and cover

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I keep forgetting about Shadows of the Damned, and that makes me a bad person. It is, you see, the product of a collaboration so strong that it threatens to destroy the natural laws of the universe with each and every day that passes, running the constant, very real risk of inverted gravity and green skies and hot ice cream and things like that. Reason being that said collaboration is between the three greatest Japanese men not to be called Miyamoto or Miyazaki.

Yes, Shinji Mikami (Killer7, Resident Evil), Suda 51 (Killer7, No More Heroes) and Akira Yamaoka (Silent Hill) are making an action-horror game together, it's out in June, andit looks like the most rock-and-roll thing ever to exist.Best news? It also looks like it's just the first part of a long collaboration.

Speaking toGamerzines, erstwhile Silent Hill Producer/Composer Yamaoka states that,

You may like
  • The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
  • Onimusha Way of the Sword 25 years later, Onimusha developers break down why Capcom's samurai action series is primed for a comeback
  • The party in The Hundred Line enjoy fireworks under a night sky, with the GamesRadar+ Best of 2025 badge The Hundred Line's "Spiderverse"-inspired 100 endings might continue to grow, the Danganronpa creator tells me: "You'll end up with quite a Frankenstein's monster of a game in the end – but I absolutely have the ambition to make that"

"It's definitely going to happen again. It's going to be a new collaboration, but this time it'll be a collaboration in the east only. But as I said before, east meets west. In the future I really want to see Mikami-san, Suda 51 and myself working together with some western game creators to form a new team. I believe that will be a true east meets west and I want to see that happen. That is what is necessary for the global game market."

So, the three most creative and most pioneeringfigureheads of Japan's indie development scene, working together as a more permanent team, with the intention of breaking down east/west development boundaries? Sign me up for a dozen. I'm almost moist.

And there could be a secret project already on the go at Yamaoka and Suda's Grasshopper Manufacture. Yamaokagoes onto say,

"I can't disclose what it is right now, but we are working on something completely different at this moment which doesn't really involve HD. As a company, we're trying out many things. It's not a major shift to focus on HD"

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Not HD? It's either mobile or on the Wii or 3DS then. My money is on the latter, but frankly I'm listening whenever those guys are working on anything.

Shadows of the Damned got your attention?

April 21st, 2011

You may like
  • The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
  • Onimusha Way of the Sword 25 years later, Onimusha developers break down why Capcom's samurai action series is primed for a comeback
  • The party in The Hundred Line enjoy fireworks under a night sky, with the GamesRadar+ Best of 2025 badge The Hundred Line's "Spiderverse"-inspired 100 endings might continue to grow, the Danganronpa creator tells me: "You'll end up with quite a Frankenstein's monster of a game in the end – but I absolutely have the ambition to make that"

Yes, Shinji Mikami (Killer7, Resident Evil), Suda 51 (Killer7, No More Heroes) and Akira Yamaoka (Silent Hill) are making an action-horror game together, it's out in June, andit looks like the most rock-and-roll thing ever to exist.Best news? It also looks like it's just the first part of a long collaboration.

Speaking toGamerzines, erstwhile Silent Hill Producer/Composer Yamaoka states that,

"It's definitely going to happen again. It's going to be a new collaboration, but this time it'll be a collaboration in the east only. But as I said before, east meets west. In the future I really want to see Mikami-san, Suda 51 and myself working together with some western game creators to form a new team. I believe that will be a true east meets west and I want to see that happen. That is what is necessary for the global game market."

So, the three most creative and most pioneeringfigureheads of Japan's indie development scene, working together as a more permanent team, with the intention of breaking down east/west development boundaries? Sign me up for a dozen. I'm almost moist.

And there could be a secret project already on the go at Yamaoka and Suda's Grasshopper Manufacture. Yamaokagoes onto say,

"I can't disclose what it is right now, but we are working on something completely different at this moment which doesn't really involve HD. As a company, we're trying out many things. It's not a major shift to focus on HD"

Not HD? It's either mobile or on the Wii or 3DS then. My money is on the latter, but frankly I'm listening whenever those guys are working on anything.

Shadows of the Damned got your attention?

April 21st, 2011

CATEGORIES
PlayStation Xbox Platforms
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame
Horror Games "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
 
 
Onimusha Way of the Sword
Action Games 25 years later, Onimusha developers break down why Capcom's samurai action series is primed for a comeback
 
 
The party in The Hundred Line enjoy fireworks under a night sky, with the GamesRadar+ Best of 2025 badge
JRPGs The Hundred Line's "Spiderverse"-inspired 100 endings might continue to grow, the Danganronpa creator tells me: "You'll end up with quite a Frankenstein's monster of a game in the end – but I absolutely have the ambition to make that"
 
 
Key art showing Romeo from Romeo is a Dead Man wearing a robotic helmet
Action Games Suda51 says "game development for us is almost like playing a jam session at a live concert", and the electric action of Romeo is a Dead Man has me ready to rock
 
 
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Adventure Games Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
 
 
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Action Games In a games industry dominated by safe bets, Capcom keeps getting weird with it
 
 
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