After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick

Final Fantasy 7 Remake gets 2026 release date on Switch 2 and Xbox with Rebirth and Part 3 to follow
By Jordan Gerblick published
News The in-development Final Fantasy 7 Remake Part 3 is confirmed for Switch 2 and Xbox

Dying Light: The Beast is launching 1 day early because Techland is super jazzed about hitting 1 million pre-orders: "We pushed ourselves to make the impossible possible"
By Jordan Gerblick published
News There's also an "exclusive new reward" for everyone who buys the DLC-turned-survival horror game ahead of launch

Slay the Spire 2's early access launch is delayed to March 2026, and the devs insist it has nothing to do with that other indie juggernaut that just came out: "On the bright side, everyone can keep busy playing Silksong during the wait"
By Jordan Gerblick published
News Mega Crit's sequel is now coming out on "a secret Thursday in March 2026"

Sony's Sucker Punch made "one joke about a Yotei six pack" and now Ghost of Yotei has a partnership with one of Japan's biggest beer brands
By Jordan Gerblick published
news The Sapporo logo even made it into the game

Former BioWare exec says Anthem's storytelling failed because it was "treating everyone as if they were the same protagonist," but Borderland succeeds because "the storytelling spreads" across all players when they split up
By Jordan Gerblick published
news Mark Darrah continues his chapters-long autopsy of Anthem

Neil Druckmann says Naughty Dog is "firing on all cylinders" with new project Intergalactic: The Heretic Prophet and the reveal trailer "doesn't even scratch the surface of what this game actually is"
By Jordan Gerblick published
News "I'm so antsy to show it and talk about it"

EA finally unveils Battlefield 6's battle royale mode: testing begins this week, the shrinking ring insta-kills you, and "destruction will be everywhere"
By Jordan Gerblick published
News The "Battle Royale built on Battlefield's unique DNA" hits Battlefield Labs this week

Dead Space creator Glen Schofield "would love to make an Alien game," but he has to completely "own the creative" side of it
By Jordan Gerblick published
news Schofield says he's made "maybe 100 different aliens" using Midjourney

New Assassin's Creed Shadows update lets you skip time, level up to 100, and dress up as Ezio, which is more than enough for me to reinstall this game before its Claws of Awaji DLC
By Jordan Gerblick published
News I would die for Rooftop Cat

Arrowhead CEO says a Helldivers 2 Fortnite crossover is "not a priority" right now, "but who knows one day. FN is cool. And quite big"
By Jordan Gerblick published
News Could Fortnite's Helldivers-esque season be a teaser? Probably not, but Arrowhead CEO Shams Jorjani does see crossover potential

Ghost of Yotei co-director says only 10% of Sucker Punch would be really excited to develop a new Sly Cooper game: "It's been a long time since Sly Cooper's come out"
By Jordan Gerblick published
news Sly Cooper diehards, shield your eyes

Helldivers 2 players are blaming everything from bugs, to the other kind of bugs, to Arrowhead itself for them failing the latest Major Order: "The caves did things and it was not pretty"
By Jordan Gerblick published
News "Can't help but feel this is what was meant to happen"

Arrowhead CEO says he wasn't talking about Helldivers 3 in recent tease, but "our next game" – which raises a whole other question
By Jordan Gerblick last updated
News "This was about our next game," CEO clarifies

"We're all still hungover": Ghost of Yotei director says the GTA 6 delay prompted Sucker Punch to party like rockstars - "That was a great day"
By Jordan Gerblick published
News No one likes releasing around GTA 6

Nintendo legend Satoru Iwata "burst out in laughter" when he heard Animal Crossing would be translated to English: "I don't know how you're going to do this"
By Jordan Gerblick published
news Former Nintendo of America localization manager Leslie Swan admits, "it's true, just everything in that game was so specific to Japan"

No one knows how Cyberpunk 2 is going to go after Cyberpunk 2077's ending, but Keanu Reeves wants to be part of it: "I'd love to play Johnny Silverhand again"
By Jordan Gerblick published
news A famous Jurassic Park quote about could vs. should comes to mind

Ex-Nintendo developer says the company doesn't make new IP often because "there's no real need" when it's more "about creating a new way to play" instead of fussing over "the skin or wrapper"
By Jordan Gerblick published
news Ken Watanabe (not that one) says "they just pick whatever fits that new gameplay best"

REPO devs "want to be a bit more secretive" with the next big update, threatening to unleash a load of new monsters at once: "Some will be there to make your life a living hell"
By Jordan Gerblick published
News "We are focusing on quality before quantity"

Yet another JRPG behemoth is making me confront my mortality as Octopath Traveler 0 reveals 100-hour main story with 30-40% new content compared to the prequel it's remaking
By Jordan Gerblick published
News Here we go again

Call of Duty: Advanced Warfare director came up with Private Military Companies because he wanted to stop making real-life countries the enemy for his own security: "I don't want to have this problem anymore"
By Jordan Gerblick published
news "I'm like, 'Do you know who the enemies are in Modern Warfare 3?'"

Eric Barone says he wants to "take a more 'creative director' role" on Stardew Valley 1.7 so that he can "focus the vast majority" of his attention on Haunted Chocolatier, but he'll eventually have to spend more time on his "1st game"
By Jordan Gerblick published
News "I need my hand to touch every piece of new content"

Rematch crossplay is delayed after devs found "a major matchmaking issue" during its "final tests" before Patch 3's launch
By Jordan Gerblick published
News "Since Crossplay is the heart of Patch 3, we've decided to delay the release while we fix it"

Elder Scrolls Online steals Halo: The Master Chief Collection's crown as the Xbox game with the highest obtainable Gamerscore thanks to the MMO's Feast of Shadows DLC
By Jordan Gerblick published
News ESO has two new achievements, pushing it past Halo: MCC as Gamerscore king

Helldivers 2 players are getting rocked by Hive Lords, but grunts are begging for Arrowhead not to nerf them: "The game was lacking a fear element"
By Jordan Gerblick published
News Freedom fighting ain't supposed to be easy

Gearbox's Randy Pitchford says everyone expects Nintendo to do something "really interesting," and sometimes you get "brilliant" things like the Wii and Switch 2, and other times you get the Wii U, which "didn't work as well"
By Jordan Gerblick published
news This is objectively true, and I also don't like it at all
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