Jasmine is a Senior Staff Writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London, she began her journalism career as a freelancer with TheGamer and Tech Radar Gaming before joining GR+ full-time in 2023. You might also have seen a few of her shorter reviews printed in SFX Magazine. She now focuses predominantly on features content for GamesRadar+, attending game previews and key international conferences such as Gamescom and Digital Dragons in between regular interviews, opinion pieces, and the occasional stint with the news or guides teams. In her spare time, you'll likely find Jasmine challenging her friends to a Resident Evil 2 speedrun, purchasing another book she's unlikely to read, or complaining about the weather.
Latest articles by Jasmine Gould-Wilson

I live and breathe survival horror, so here's my ultimate Dying Light beginner's guide if you're starting with The Beast
By Jasmine Gould-Wilson published
Feature Horror Special | Get ready for Dying Light: The Beast with this comprehensive crash course

Dying Light: The Beast's open world is "a secret mystery box" where "very f*cked up things" happen, but I'm most intrigued by the Stranger Things vibes
By Jasmine Gould-Wilson published
Interview Horror Special | Franchise director Tymon Smektała weighs in on Dying Light: The Beast's "creepy" supernatural undertones

2025 already belongs to double-A games, and Dying Light: The Beast is helping Clair Obscur prove it – "Do you really want to play every game for 100 hours?"
By Jasmine Gould-Wilson published
Opinion Horror Special | Techland's Tymon Smektała got me thinking, and the double and triple-A divide is more pointless than ever

Dying Light: The Beast is more than a homecoming for Kyle Crane – "For us, this is Dying Light 3"
By Jasmine Gould-Wilson published
Interview Horror Special | Delving into the belly of Beast Mode with Techland's Dying Light franchise director, Tymon Smektała

Dying Light: The Beast hands-on preview: A stunning survival horror character study that left me bloody and breathless
By Jasmine Gould-Wilson published
Feature Horror Special | I played 4 hours of Dying Light: The Beast and it's already my favorite Dying Light game ever

From NG+ to full-body cyberware, here are 5 realistic Cyberpunk 2077 requests I'd love to see in the next update (if we get one)
By Jasmine Gould-Wilson published
List Update 2.3 just came out, but I already have my sights set on what could be next – politely, of course

I took 140 hours to finish Assassin's Creed Shadows, but post-launch updates are making it harder than ever to feel satisfied by RPGs
By Jasmine Gould-Wilson published
Opinion Opinion | RPGs aren't overly long or expansive – excessive post-launch content is the problem

After 400 hours in The Sims 4, I've finally met my match: an occult-only household riddled with phantoms, house fires, and dead plants
By Jasmine Gould-Wilson published
Now Playing Now Playing | Enchanted by Nature's fairies have finally elevated Sims 4 occults to Sims 3's standards

It took me 326 hours to clock a less-obvious reason why Cyberpunk 2077 is the best open world RPG I've ever played: it's a secret comedy game
By Jasmine Gould-Wilson published
Opinion Opinion | Night City is full of twisted people, and you're just as bad as the rest of 'em

The greatest strategy RPG ever is making a comeback with the publisher behind Manor Lords, and I'm ready to relive my Behemoth-collecting 2000s
By Jasmine Gould-Wilson published
Opinion Opinion | Heroes of Might & Magic: Olden Era looks set to bring that 2000s glory to a brand new generation

This stunning 2D "plotformer" is the ultimate cottagecore fantasy with an extra dose of mystery, sapphic witches, and a giant lady who fights you
By Jasmine Gould-Wilson published
Indie Spotlight Indie Spotlight | There's a lot more to Quantum Witch than meets the eye – though what I've seen already has me hooked

Baldur's Gate 3 Gauntlet of Shar guide and umbral gem locations
By Jasmine Gould-Wilson last updated
Guide You need to collect four Gauntlet of Shar umbral gems in Baldur's Gate 3: at the end of three trials, and after killing Yurgir.

Baldur's Gate 3 Dammon and all Infernal Iron locations
By Jasmine Gould-Wilson last updated
Guide Tiefling blacksmith Dammon can be found in Emerald Grove or the Last Light Inn, but he's easy to miss.

I got a nicotine rush and set zombies on fire in this PS1-style survival horror demo, and it's basically Resident Evil on a submarine
By Jasmine Gould-Wilson published
Now Playing Now Playing | Crow Country fans, look no further: Heavy Metal Death Can is the claustrophobic ode to retro horror games you'll want to play next

70 hours later and with a full launch imminent, I already miss Hades 2 being in Early Access
By Jasmine Gould-Wilson published
Now Playing Now Playing | So long, my ever-changing friend

I don't care what Capcom says, Leon not being in Resident Evil Requiem makes no sense
By Jasmine Gould-Wilson published
Opinion Opinion | Yes, I think Leon will be Grace Ashcroft's dad in RE9 and you can't change my mind

I'm replaying Dying Light 2 to prepare for The Beast, and I finally get why it isn't scary: it tried to fix something that wasn't broken
By Jasmine Gould-Wilson published
Now Playing Now Playing | Nights are a bit of a sleeper in Dying Light 2, and I'm ready for The Beast to change that

Now that I know The Blood of Dawnwalker is a vampire game that's not about Doing The Right Thing as a Very Special Boy, 2026 can't come soon enough
By Jasmine Gould-Wilson published
Opinion Opinion | Dawnwalker might fix the most boring thing about vampire RPGs: morality in immortality

Setting Silent Hill f in Japan is the smartest move Konami has made for the survival horror series since The Room moved out in 2004
By Jasmine Gould-Wilson published
Opinion Opinion | Silent Hill games have never been about a place, but about a feeling

After conquering Clair Obscur and Persona 3 Reload, I'm continuing my JRPG discovery journey with Final Fantasy 16 on Xbox – and I'm very impressed
By Jasmine Gould-Wilson published
Now Playing Now Playing | Final Fantasy 16 might not be turn based, but it's teaching me a lot about the genre's fluidity

Resident Evil Requiem's Grace Ashcroft has me theorizing on the next REmake – and it's not Code Veronica
By Jasmine Gould-Wilson published
Opinion Opinion | A remake within a new Resi game? Stranger things have happened

Lies of P: Overture's mutant kangaroos and new difficult settings give the long-awaited DLC a Resident Evil 4 vibe, and I wouldn't have it any other way
By Jasmine Gould-Wilson published
Now Playing Now Playing | Taking a bow and arrow to Krat Zoo is just the stress relief I needed, actually

By bringing Cyberpunk 2077's density to The Witcher 4, CDPR is finally bridging the tech gap between its biggest RPGs
By Jasmine Gould-Wilson published
Opinion Opinion | Who knew the Continent could learn something from Night City?

With Ubisoft Forward looking unlikely this year, here's what I'm still expecting from the publisher at Summer Game Fest 2025
By Jasmine Gould-Wilson published
Road to SGF Road to Summer Game Fest | Ubisoft Forward seems a no-go for Summer Game Fest 2025, but it's still an official partner…

With creators of Cyberpunk 2077, Frostpunk 2, and award-winning indies under one roof, Digital Dragons is helping Polish game developers "catch up to the West"
By Jasmine Gould-Wilson published
Feature Digital Dragons 2025 | Poland's acclaimed B2B conference celebrates the best of Eastern European gaming and brings it to the global stage
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