Jasmine is a Senior Staff Writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London, she started her games journalism career as a freelancer with TheGamer and Tech Radar Gaming before joining GamesRadar+ full-time in 2023. (You might also have seen a few of her shorter reviews printed in SFX Magazine!)
As part of the Features team, her duties include attending game previews and key international conferences such as Gamescom and Digital Dragons in between regular interviews, opinion pieces, and the occasional news or guides stint. In her spare time, you'll likely find Jasmine thinking/talking about Resident Evil, purchasing another book she's unlikely to read, or complaining about the weather.
Latest articles by Jasmine Gould-Wilson

I'm replaying Dying Light 2 to prepare for The Beast, and I finally get why it isn't scary: it tried to fix something that wasn't broken
By Jasmine Gould-Wilson published
Now Playing Now Playing | Nights are a bit of a sleeper in Dying Light 2, and I'm ready for The Beast to change that

Now that I know The Blood of Dawnwalker is a vampire game that's not about Doing The Right Thing as a Very Special Boy, 2026 can't come soon enough
By Jasmine Gould-Wilson published
Opinion Opinion | Dawnwalker might fix the most boring thing about vampire RPGs: morality in immortality

Setting Silent Hill f in Japan is the smartest move Konami has made for the survival horror series since The Room moved out in 2004
By Jasmine Gould-Wilson published
Opinion Opinion | Silent Hill games have never been about a place, but about a feeling

After conquering Clair Obscur and Persona 3 Reload, I'm continuing my JRPG discovery journey with Final Fantasy 16 on Xbox – and I'm very impressed
By Jasmine Gould-Wilson published
Now Playing Now Playing | Final Fantasy 16 might not be turn based, but it's teaching me a lot about the genre's fluidity

Resident Evil Requiem's Grace Ashcroft has me theorizing on the next REmake – and it's not Code Veronica
By Jasmine Gould-Wilson published
Opinion Opinion | A remake within a new Resi game? Stranger things have happened

Lies of P: Overture's mutant kangaroos and new difficult settings give the long-awaited DLC a Resident Evil 4 vibe, and I wouldn't have it any other way
By Jasmine Gould-Wilson published
Now Playing Now Playing | Taking a bow and arrow to Krat Zoo is just the stress relief I needed, actually

By bringing Cyberpunk 2077's density to The Witcher 4, CDPR is finally bridging the tech gap between its biggest RPGs
By Jasmine Gould-Wilson published
Opinion Opinion | Who knew the Continent could learn something from Night City?

With Ubisoft Forward looking unlikely this year, here's what I'm still expecting from the publisher at Summer Game Fest 2025
By Jasmine Gould-Wilson published
Road to SGF Road to Summer Game Fest | Ubisoft Forward seems a no-go for Summer Game Fest 2025, but it's still an official partner…

With creators of Cyberpunk 2077, Frostpunk 2, and award-winning indies under one roof, Digital Dragons is helping Polish game developers "catch up to the West"
By Jasmine Gould-Wilson published
Feature Digital Dragons 2025 | Poland's acclaimed B2B conference celebrates the best of Eastern European gaming and brings it to the global stage

Xbox Games Showcase 2025 needs to build on Microsoft's momentum, but it may need to go beyond The Outer Worlds 2 to pull it off
By Jasmine Gould-Wilson published
Road to SGF Road to Summer Game Fest | In an already standout year for Microsoft, this showcase could be a victory lap – but there’s always more to prove in the shadow of Switch 2

Deep Sleep: Labyrinth of the Forsaken puts an Inception spin on PS1-era survival horror games, and I totally get why it's winning pre-launch awards
By Jasmine Gould-Wilson published
Preview Preview | What if Resident Evil, but you're dreaming?

I'm celebrating Steam's Zombies vs Vampires Fest with a different monster: an RTS demo that's essentially reverse Ghostbusters, strategy style
By Jasmine Gould-Wilson published
Now Playing Now Playing | Ghost Keeper feels like the spiritual successor to Ghost Master – pun very much intended

"We were having so much fun trying not to overdo it": Kingdom Come Deliverance 2 devs talk us through the "medieval spice" that brought the RPG's sound to life
By Jasmine Gould-Wilson published
Interview Interview | Warhorse Studios' Jan Valta and Vojtěch Nedvěd unpick the process of creating a powerful audio landscape in their respective lectures at Digital Dragons 2025

After playing 20 minutes of this Witcher 3 meets God of War-inspired RPG, my love of druids and Slavic mythology has been reignited tenfold
By Jasmine Gould-Wilson published
Preview Preview | Going hands-on with Vranygrai, a solodev action-adventure that's already on my mind 24/7

I traded banned books for bread in this RPG-tinged resource management game that feels like Pentiment meets Citizen Sleeper
By Jasmine Gould-Wilson published
Preview Preview | Resource management is everything in Book Smugglers, but the tabletop RPG aspects make it truly shine

If you want Little Nightmares 3 without the nightmares, Bumpkin & Sprout is the 3D Mario-style co-op platformer I need you to wishlist
By Jasmine Gould-Wilson published
Preview Preview | Bumpkin & Sprout are a pair of fun guys – literally

Clair Obscur: Expedition 33 endings and story explained – from doppelgangers to the true purpose of The Gommage
By Jasmine Gould-Wilson published
Explainer Unpicking Expedition 33's story and both ending choices to answer your burning questions

It took me 35 hours to discover Clair Obscur: Expedition 33's overworld map, but it only highlights my biggest problem with the game's dungeons
By Jasmine Gould-Wilson published
Now Playing Now Playing | Accidental navigator mode, activated

After 23 years away from Vice City, I'm glad that 80s music still runs this town – and it sets the scene for GTA 6 perfectly
By Jasmine Gould-Wilson published
Opinion Opinion | The latest GTA 6 trailer's soundtrack tell us more about Jason, Lucia, and Vice City than words ever could

Clair Obscur: Expedition 33's deeply frustrating minigames make harsh parries look like a breeze in contrast, and it's all Final Fantasy's fault
By Jasmine Gould-Wilson published
Now Playing Now Playing | I mean that with love, I swear

The Witcher 3 is getting the asymmetrical horror treatment as Geralt, Triss, Yennefer and Ciri cosmetics come to Dead by Daylight
By Jasmine Gould-Wilson published
News Winds howling in The Entity's Realm

"It's really interesting to tell a story so convoluted": how Dead by Daylight is still "expanding the definition of horror" 9 years later
By Jasmine Gould-Wilson published
Interview Interview | With Five Nights at Freddy's and The Witcher 3 collaborations incoming, game director Mathieu Cote says Dead by Daylight is going big this year

All the GTA 6 characters we know of right now
By Jasmine Gould-Wilson published
Feature With so many new GTA 6 characters and story hints introduced in Trailer 2, here are all the faces you need to remember
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