Jasmine is a Senior Staff Writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London, she started her games journalism career as a freelancer with TheGamer and Tech Radar Gaming before joining GamesRadar+ full-time in 2023. (You might also have seen a few of her shorter reviews printed in SFX Magazine!)
As part of the Features team, her duties include attending game previews and key international conferences such as Gamescom and Digital Dragons in between regular interviews, opinion pieces, and the occasional news or guides stint. In her spare time, you'll likely find Jasmine thinking/talking about Resident Evil, purchasing another book she's unlikely to read, or complaining about the weather.
Latest articles by Jasmine Gould-Wilson

"If everything is the same, nothing stands out" – How lead devs for Silent Hill f and Dying Light: The Beast are putting the horror back in survival horror
By Jasmine Gould-Wilson published
Interview Horror Special | "We face our own set of expectations and our players are very strict about it"

I accidentally played 10 hours of Magic Inn and it's already the most hands-on management sim I've played since Two Point Campus
By Jasmine Gould-Wilson published
Indie Spotlight Indie Spotlight | Even in Early Access, Magic Inn casts a hell of a thrall - just expect a few teething problems

I thought the scariest thing about Dead Take would be its Final Fantasy and Baldur's Gate 3 stars doing American accents, but no horror game has stunned me like this since 2022
By Jasmine Gould-Wilson published
Now Playing Horror Special | Dead Take exposes the true price of fame, and it's an uncomfortably brilliant experience

I wrote this Resident Evil beginner's guide after 23 years of being a Capcom superfan, and it's all you need to get into the series before Requiem
By Jasmine Gould-Wilson published
Feature Horror Special | Here's how to get started with Resident Evil if you're coming to Requiem as a Raccoon City rookie

After 857 hours spent playing 8 RPGs this year, I'm finding solace from open world burnout in the most curious of genres
By Jasmine Gould-Wilson published
Now Playing Now Playing | Mortal Kombat 11 is the gory, mindless stress relief I need right now

After 9 years of live service horror games, I can't wait for the new Hellraiser game to push back against the Dead by Daylight effect
By Jasmine Gould-Wilson published
Opinion Horror Special | I love asymmetrical horror games, but there's a reason so few survive

Baldur's Gate 3 save location and how to delete files
By Jasmine Gould-Wilson last updated
Guide Baldur's Gate 3 save location and how to delete files

Should you join or kill Minthara in Baldur's Gate 3?
By Jasmine Gould-Wilson last updated
Guide How to deal with BG3's Minthara in the goblin camp during Act 1

What is the Baldur's Gate 3 Dark Urge?
By Jasmine Gould-Wilson last updated
Guide The Dark Urge in BG3 is an origin character afflicted with violent compulsions...

How to kill the Baldur's Gate 3 Goblin Leaders
By Jasmine Gould-Wilson last updated
Guide There are many ways to kill the Goblin Leaders in BG3, so here's a few options

How to find Mol in Baldur's Gate 3
By Jasmine Gould-Wilson last updated
Guide Mol's hideout in BG3 is behind some rocks near a tiefling child called Doni

Baldur's Gate 3 Last Light Inn and shadow curse guide
By Jasmine Gould-Wilson last updated
Guide The BG3 Last Light Inn is a safehouse in the shadow-cursed lands

I live and breathe survival horror, so here's my ultimate Dying Light beginner's guide if you're starting with The Beast
By Jasmine Gould-Wilson published
Feature Horror Special | Get ready for Dying Light: The Beast with this comprehensive crash course

Dying Light: The Beast's open world is "a secret mystery box" where "very f*cked up things" happen, but I'm most intrigued by the Stranger Things vibes
By Jasmine Gould-Wilson published
Interview Horror Special | Franchise director Tymon Smektała weighs in on Dying Light: The Beast's "creepy" supernatural undertones

2025 already belongs to double-A games, and Dying Light: The Beast is helping Clair Obscur prove it – "Do you really want to play every game for 100 hours?"
By Jasmine Gould-Wilson published
Opinion Horror Special | Techland's Tymon Smektała got me thinking, and the double and triple-A divide is more pointless than ever

Dying Light: The Beast is more than a homecoming for Kyle Crane – "For us, this is Dying Light 3"
By Jasmine Gould-Wilson published
Interview Horror Special | Delving into the belly of Beast Mode with Techland's Dying Light franchise director, Tymon Smektała

Dying Light: The Beast hands-on preview: A stunning survival horror character study that left me bloody and breathless
By Jasmine Gould-Wilson published
Feature Horror Special | I played 4 hours of Dying Light: The Beast and it's already my favorite Dying Light game ever

From NG+ to full-body cyberware, here are 5 realistic Cyberpunk 2077 requests I'd love to see in the next update (if we get one)
By Jasmine Gould-Wilson published
List Update 2.3 just came out, but I already have my sights set on what could be next – politely, of course

I took 140 hours to finish Assassin's Creed Shadows, but post-launch updates are making it harder than ever to feel satisfied by RPGs
By Jasmine Gould-Wilson published
Opinion Opinion | RPGs aren't overly long or expansive – excessive post-launch content is the problem

After 400 hours in The Sims 4, I've finally met my match: an occult-only household riddled with phantoms, house fires, and dead plants
By Jasmine Gould-Wilson published
Now Playing Now Playing | Enchanted by Nature's fairies have finally elevated Sims 4 occults to Sims 3's standards

It took me 326 hours to clock a less-obvious reason why Cyberpunk 2077 is the best open world RPG I've ever played: it's a secret comedy game
By Jasmine Gould-Wilson published
Opinion Opinion | Night City is full of twisted people, and you're just as bad as the rest of 'em

The greatest strategy RPG ever is making a comeback with the publisher behind Manor Lords, and I'm ready to relive my Behemoth-collecting 2000s
By Jasmine Gould-Wilson published
Opinion Opinion | Heroes of Might & Magic: Olden Era looks set to bring that 2000s glory to a brand new generation

This stunning 2D "plotformer" is the ultimate cottagecore fantasy with an extra dose of mystery, sapphic witches, and a giant lady who fights you
By Jasmine Gould-Wilson published
Indie Spotlight Indie Spotlight | There's a lot more to Quantum Witch than meets the eye – though what I've seen already has me hooked
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