Assassin's Creed Valhalla Eivor gender can be changed whenever you want

(Image credit: Ubisoft)

Assassin's Creed Valhalla will let you switch between the male and female versions of hero Eivor at any point throughout the game, Ubisoft has confirmed. 

Eric Baptizat, game director on Assassin's Creed Valhalla confirmed in an interview with GamesRadar that you will not be locked to your gender choice for the entirety of the game. 

"You can decide to play male or female", explains Baptizat. "[But], you are allowed to change, at any time, your skill tree or the gender of your character – you can swap at any time."

This is quite the change from the last entry in the series, Assassin's Creed Odyssey, where you had to choose whether to play as Kassandra or Alexios before starting the game. Your decision around which hero to play then had a huge impact on the way the story played out. 

Baptizat explains that this isn't the case for the upcoming Assassin's Creed Valhalla when it comes to choosing between the male or female version of Viking hero Eivor.

"It was important to make this option available for the player. It’s something that the player can decide for the way they want to play, because it has some impact on the narrative – but it’s not two different stories. It’s the same story of the character – whatever options your character decides."

"We wanted to let you have the freedom to experiment. Yes, you have to [make] a choice, but you can experiment. It’s the way it is for everything [in Assassin's Creed Valhalla]. It could be the difficulty, to your skill tree, to gender, etcetera."

"We want a player to experience all the possibilities of the game, and we find that very important."

Assassin's Creed Valhalla is launching later this year on PS5, PS4, Xbox Series X, Xbox One, PC and Google Stadia. 

We've put on our finest warpaint, jumped in the longboat, and played a huge chunk of this latest adventure in our Assassin's Creed Valhalla preview. 

Sam Loveridge
Global Editor-in-Chief, GamesRadar+

Sam Loveridge is the Global Editor-in-Chief of GamesRadar, and joined the team in August 2017. Sam came to GamesRadar after working at TrustedReviews, Digital Spy, and Fandom, following the completion of an MA in Journalism. In her time, she's also had appearances on The Guardian, BBC, and more. Her experience has seen her cover console and PC games, along with gaming hardware, for a decade, and for GamesRadar, she's in charge of the site's overall direction, managing the team, and making sure it's the best it can be. Her gaming passions lie with weird simulation games, big open-world RPGs, and beautifully crafted indies. She plays across all platforms, and specializes in titles like Pokemon, Assassin's Creed, The Sims, and more. Basically, she loves all games that aren't sports or fighting titles! In her spare time, Sam likes to live like Stardew Valley by cooking and baking, growing vegetables, and enjoying life in the countryside.