XCOM: Enemy Unknown DLC announced

By now, chances are you’ve cleared the campaign in XCOM: Enemy Unknown--unless you’re playing Ironman mode, in which case many of these XCOM memes might resonate with an eerie degree of accuracy. But today, 2K today announced the Slingshot Content Pack for Enemy Unknown, as well as a second work-in-progress piece of DLC (of which we have no other details at this time).

The story-driven Slingshot pack adds armor decoration options for mid- and late-game armor as well as three missions starring a new central character, Triad operative Zhang. According to Ananda Gupta, the lead designer of the Slingshot pack, the purpose of the DLC is to add a miniature story arc to a game propelled by strategy and emergent narrative. “There are these external [narrative] moments on the strategy layer where you’re talking to personnel at base and you hit these key moments in the game where the invasion is progressing,” Gupta says. “But we’ve never done designed storytelling in combat. We thought it would be cool to touch on that in DLC outside the core scope of the game and give players a designed character that can enter their squad of player-driven characters.”

Zhang is a Heavy soldier with slightly better stats than the average XCOM trooper--but he’s still totally mortal. If he dies in any mission after being recruited, he’s gone for good (because that’s how XCOM rolls). However, completing the Slingshot pack gives players early research access to the Blaster Launcher, a highly devastating weapon perfect for transforming aliens into piles of organic goo.

No information regarding pricing or release date for either DLC pack has been announced so far, but be sure to check back for updates in the near future. In the meantime, let us know in the comments below if you like this direction for XCOM DLC. Do you find story-driven missions interesting? Or would you rather see new weapons, armor, and base facilities? Either way, you’ll soon have even more reasons for leading crusades against alien invaders.


  • Viron - October 23, 2012 9:28 p.m.

    I want all of the above, because after beating it once and getting mostly everything done, the appeal of coming back for Ironman is really not there.
  • Dehumanization - October 23, 2012 7:19 p.m.

    I wanna go to Mars! And where are my Snakemen?!
  • Spiderman - October 23, 2012 8:21 p.m.

    I kinda felt like the thin men were the snakemen. After all, they do have reptile eyes behind those glasses...
  • ObliqueZombie - October 23, 2012 1:20 p.m.

    I sorely want to purchase this game, because the demo blew me away. Chess-style turn-based combat is a personal favorite of mine. Since I haven't actually played the game and have no idea how the story progresses, I can't say this is good or bad. But being a big story buff, any focus on (a good) story is welcomed.
  • talleyXIV - October 23, 2012 1:50 p.m.

    The game has a great story. It isn't just "BAM ALIENS OVER HERE, GO KILL THEM." It has serious objectives that need to be done, and if they aren't done you will just do missions over and over again. While that sounds like fun and it is, you feel like you are accomplishing nothing and your characters will die. But seriously, buy this game. You will love it if you like chess style strategy, it is amazing.
  • ObliqueZombie - October 23, 2012 6:57 p.m.

    Good to here! It's been nothing but great reviews all around, and seeing my friends play it makes me yearn for it more. Glad to here of another's testimony. When I get the coin, this'll be number one on my list to get next.

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