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  • SnakeinmyBoot - January 13, 2014 4:36 p.m.

    When I was a projectionist at a digital cinema, I played Doom for a few minutes on a 100 ft screen. Even if the pixels were over 1 foot squared, it was awesome to watch giant fists smash pinky demons into gibs. But, I think we should stick to projectors for giant screens in home theater for a few more years. Those giant 4k tvs are going put a mighty ding in the wallet for then next decade. The AMD thing looks like the same thing Razer made and another solution to a nonexistent problem. Why pay extra for a tablet and dockable proprietary controller unless it's cheaper that a laptop with comparable specs? You can't pack it up any easier than a notebook and it's too bulky to replace a phone or 3DS. The sheild is even worse since it's got a tegra 3 so it can't play Windows games except through streaming from a nVidia equipped PC. Just stop wasting your money, guys, on developing these bulky gaming laptop replacements. The iOS controller is a little too early to buy. Most mobile games that it could work with still lack decent controller support or have moments where the touch screen is necessary. It better have a phone cradle for those game unless you want to reach down to the screen every time you need to swipe something. Though with more games and controller on the market all it takes is more developers that care about making a good game to change this.
  • BladedFalcon - January 13, 2014 4:17 p.m.

    Eh, I dunno, CES always seems to be mostly a disappointment for gamers regularly since the last couple years. And I think both Steam Machines and Playstation Now have been unveiled way too recently for them to unveil any worthwhile information there.
  • BladedFalcon - January 13, 2014 4:21 p.m.

    Er... I just made a huge mistake, didn't realize CES had ACTUALLY happened already, and this IS what they announced during the show. Massive pickup, I'm an idiot. Ignore what I just said above. (Let this be a reminder of why you ALWAYS -no matter how much you think you know about what's being discussed- have to read an article you're going to comment on first in order to avoid being made an ass out of yourself...)
  • StrayGator - January 13, 2014 3:06 p.m.

    The thing I'm most excited about this year is G-sync/Free-sync. Making the display refresh as fast (or as slow) as the frames are coming makes games feel more fluid and responsive, also eliminates tearing and stuttering (as long as you're above 30fps).
  • CrashmanX - January 13, 2014 3:18 p.m.

    I'm quite surprised this wasn't in the article. This was the biggest thing to me this year.
  • Sy87 - January 13, 2014 2:56 p.m.

    The steam machines seem like a let down. From what I seen and heard they just are rehashes of PC builds. Some could be useful but eh. Project Christine looks and sounds really awesome.
  • Jackonomics2.0 - January 13, 2014 3:06 p.m.

    Steam machines is basically Valve wanting to make PC's while telling Windows to fuck off.
  • CrashmanX - January 13, 2014 3:19 p.m.

    Christine looks cool but pricing and open support are my biggest two concerns. I normally don't buy from Razer unless I can get it on sale.
  • shawksta - January 13, 2014 2:32 p.m.

    Its nice seeing technology expand, especially in the depths of gaming, whether its by power, accessibility or just quirky, its amazing. Oculus rift has the potential to bring life back into the FP genre, lets see how it gore.
  • shawksta - January 13, 2014 2:34 p.m.

    *how it goes The whole spam issue is annoying when I'm trying to correct my spelling, but then again its my fault for not being more careful.