Star Wars: Battlefront 3 mismanaged by developers, ex-LucasArts employee says

Star Wars: Battlefront 3 recently stumbled out of the morgue and into the spotlight when Free Radical Design co-founder Steve Ellis claimed the game was "99 percent finished" before its cancellation.

The next in the Battlefield-esque series created by now-defunct Pandemic Studios was unceremoniously canned by LucasArts for financial reasons, Ellis said. But a former LucasArts employee told GameSpot that is a load of bantha fodder.

"This 99 percent complete stuff is just bullsh*t," the employee told GameSpot on the condition of anonymity. "A generous estimate would be 75 percent of a mediocre game."

The employee said he worked at LucasArts while the series was being developed by Pandemic and then Free Radical. While many developers miss a deadline here or there, Free Radical missed milestone after milestone, he said. The studio seemed to be having trouble developing the tepidly received Haze and Battlefront 3 simultaneously in 2007.

"At this point, I felt that Free Radical was akin to a Ponzi scheme where time and budget from the next game was being used to finish the previous, late, title," he said.

After Haze's disappointing launch, development continued to miss milestones and prototypes didn't impress LucasArts, the employee said. Eventually, the belabored project was taken out back and shot.

"The failure of Battlefront 3 was tragic for everyone involved, not least the fans," he said. "There's a lot of blame to go around and many different perspectives. I won't, though, let Steve Ellis whitewash the part that he and Free Radical played. I'd suggest that everyone keep this as something tragic to muse over with a beer rather than throwing stones in public."

UPDATE: Ellis has responded at length to the source's comments.


  • jackthemenace - December 8, 2012 6:46 a.m.

    Jesus Christ, Lucasarts, screw deadlines. No-one CARES when Battlefront 3's release date is; We'd all be happy to wait as long as it takes, provided it GETS a release date.
  • code_r - December 4, 2012 7:05 a.m.

    He's got a point, Lucasarts would have released it at 60% complete, they do it all the time these days.
  • avantguardian - December 4, 2012 4:48 a.m.

    man...just seeing that picture at the top is like a kick to the nuts.
  • ObliqueZombie - December 3, 2012 7:39 p.m.

    For as much as I don't enjoy Battlefield or Planetside as much as I wanted to, I guess Battlefront was the exception to large, vehicle-based warfare games. Maybe because it was Star Wars. But seriously, this game will make millions. For the love of GOD, just reboot it!
  • xx_CaPTiiN_SpAiiN_zz - December 4, 2012 2:56 a.m.

    too right dude battlefront 1 and 2 were two of the best games i have played in my life.
  • codystovall - December 3, 2012 5:38 p.m.

    shock -_-
  • dcobs123 - December 3, 2012 5:20 p.m.

    Battlefront 2 was among one of the few console multiplayer games i actually cared about, it's a shame what happened to this one.
  • xx_CaPTiiN_SpAiiN_zz - December 3, 2012 3:40 p.m.

    i REALLY WANTED this to come out... i hat all these bloody stupid companies who break apart good ideas because they want to save money... absolutely stupid and boycotting games from companies like ea is something us as the gaming community should start to do to make our voices heard
  • cesar-gonzalez - December 3, 2012 3:31 p.m.

    this has to come out one day, it just HAS of the very few titles to have an excelent first part and still playing the sequel to this day, its just that good...gonna have that beer now :(

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