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These indie devs gave their co-op roguelite away for free for 24 hours – 2 million people claimed it, and now it's relaunched at $5 with the backing of the Deep Rock Galactic studio
By Jordan Gerblick published
news Guntouchables studio Game Swing says the game's launch "has blown all our expectations for getting the game off the ground"

"Of all the problems to have in the world, too many players is one of the best": The 2025 summer MMO migration was huge for WoW players, and for Old School RuneScape devs
By Austin Wood published
News Jagex says it saw a noticeable spike in new OSRS players and learned a lot from WoW streamers

"They say that, in space, no one can hear you scream": Devs of hit space sim Hardspace Shipbreaker "reacquire full ownership" of the series, announce "multiple" follow-ups in development
By Ashley Bardhan published
News "That's right!"

With censorship swirling, devs of polarizing anime RPG Blue Archive say Steam delay "was unrelated to the game's content" and there were "no modifications or censorship of the content specifically for Steam approval"
By Austin Wood published
News Blue Archive made the jump to Steam unscathed

After 50 hours and over 3,000 attempts, Mario Kart speedrunner proves a "humanly impossible" trick is actually doable, and absolutely destroys a 2-year-old world record in the process
By Dustin Bailey published
News "What does it take to be the first person ever to get a world record using an exploit everyone thought was humanly impossible?"

If you wish Baldur's Gate 3 had more ghoulish dungeons and old school D&D vibes, this cosmic horror RPG might be the one: "Did I just see a Rust Monster in a modern game?"
By Ashley Bardhan published
News The Secret of Weepstone is black-and-white terror

They'll do anything but make Titanfall 3: Respawn adds wall-running to Apex Legends for its next limited time event
By Jordan Gerblick published
News Apex Legends' new Wildcard mode gets a touch of Titanfall

Bizarre Wuchang: Fallen Feathers patch un-murders historical Chinese characters in massive retcon, makes the game way easier, and breaks a whole chapter: "Faint from exhaustion? Are they Pokemon?"
By Austin Wood published
News Many players blame nationalism after update 1.5 dramatically changes Ming Dynasty characters

Ex-DayZ boss says survival games should give players as much power as developers and "expose damn near every single variable" they can mod: "Expose as much as possible"
By Ashley Bardhan published
News Brian Hicks wants you to have ultimate control

I've spent 32 years dreaming of a game that looks like Jurassic Park: Survival, and this slice of pre-alpha footage and the devs' work on Space Marine 2 have me more hopeful than ever
By Dustin Bailey published
News These game developers are so preoccupied with whether or not they could, but I think there's no question that they definitely should
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