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Bad news people: In an interview with UK magazine GamesTM, Gears of War dev Cliff Bleszinski has revealed the latest entry in the Gears of War series won’t have Kinect support. “We are not supporting Kinect in Gears Judgment,” said Cliffy B.
So that’s bad news, right? Because if there’s one thing we wanted from Gears Judgment it was for it to be ‘better with Kinect’. We wanted to control Marcus and Co. by prancing around on the spot like in Rise of Nightmares and we were desperate to aim with less precision than a controller would give us, because Blackwater showed us how fun that is. Oh wait. That’s not what we wanted at all. So this is actually good news. Sorry for the mix up.
Above: This unofficial artwork should give you an idea of how we’re feeling
Bleszinski, giving the device the pity compliment it needed, said: "I like Kinect, I've been a fan of it, but I don't think it has been fully realised as far as the potential of the device. Dance Central 3 looks great and all, but I'm curious how the 'core' games will work out." And so far, those core games haven’t exactly been a shining examplefor Kinect.
Rumours of a Kinect 'improved' Gears of War have been swirling around for a while now. Back in April, Epic announced it had scrapped Gears of War: Exile and although it was never officially confirmed, many thought it was an on-rails Kinect shooter. It had also been rumoured that elements of that game might have made it into Gears of War: Judgment, but it seems that Epic have curb-stomped any Kinect compatibility from the series for the time being.
Source: Games TM via VG24/7
This article was written by Ben Tyrer who is with GamesRadar on Work Experience from Bournemouth University
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