Google+

Available on: Xbox 360

Looking forward to Gears of War: Judgment? We’ve got some bad news for you…

Cliffy B drops a revelation about Gears of War: Judgment more ominous than the rise of the Locust army itself

Bad news people: In an interview with UK magazine GamesTM, Gears of War dev Cliff Bleszinski has revealed the latest entry in the Gears of War series won’t have Kinect support. “We are not supporting Kinect in Gears Judgment,” said Cliffy B. 

So that’s bad news, right? Because if there’s one thing we wanted from Gears Judgment it was for it to be ‘better with Kinect’. We wanted to control Marcus and Co. by prancing around on the spot like in Rise of Nightmares and we were desperate to aim with less precision than a controller would give us, because Blackwater showed us how fun that is. Oh wait. That’s not what we wanted at all. So this is actually good news. Sorry for the mix up.

Above: This unofficial artwork should give you an idea of how we’re feeling 

Bleszinski, giving the device the pity compliment it needed, said: "I like Kinect, I've been a fan of it, but I don't think it has been fully realised as far as the potential of the device. Dance Central 3 looks great and all, but I'm curious how the 'core' games will work out." And so far, those core games haven’t exactly been a shining examplefor Kinect. 

Rumours of a Kinect 'improved' Gears of War have been swirling around for a while now. Back in April, Epic announced it had scrapped Gears of War: Exile and although it was never officially confirmed, many thought it was an on-rails Kinect shooter. It had also been rumoured that elements of that game might have made it into Gears of War: Judgment, but it seems that Epic have curb-stomped any Kinect compatibility from the series for the time being.

Source: Games TM via VG24/7

This article was written by Ben Tyrer who is with GamesRadar on Work Experience from Bournemouth University  

Related

Games:

Gears of War: Judgment

View Videos and Screenshots Hide Videos and Screenshots

Latest Gears of War: Judgment Videos

Latest Gears of War: Judgment Screenshots

  • Gears of War: Judgment Screenshot
  • Gears of War: Judgment Screenshot
  • Gears of War: Judgment Screenshot
  • Gears of War: Judgment Screenshot

Platforms:

Xbox 360

46 comments

  • AuthorityFigure - June 29, 2012 8:07 p.m.

    Even if EPIC games integrated the Kinect perfectly, none of its audience would accept it - FPS players are very conservative in their gameplay methods.
  • DyranLK - June 29, 2012 6:36 p.m.

    You kidding me? No Kinect integration? D: (sigh) And here I was thinking that this game would've lived up to its excellent pedigree....Guess I was wrong. I suppose I'll just maintain the desire to wield an imaginary gun and flail my arms around only to knock down glass vases in my living room within my tasteful imagination for now, then, I'm afraid.
  • Groocifer - June 29, 2012 12:28 p.m.

    There are only two games I would like to play with Kinect: The first is Lemmings, selecting the critter you want to use, then shouting out "Blocker!" or "Builder!". That would be fun. Pity that Sony own the IP rights for Lemmings (I believe). Second (and the piece de resistance), would be Knight Rider. Driving KITT with a regular controller (or waving your hands in the air Forza 4 style) and using voice recognition for "KITT: Super Pursuit Mode!" or "KITT: Scan for terrorists". I'd play that.
  • TartanSpartan01 - June 29, 2012 8:30 a.m.

    well done wee man, wish you the best of luck,give this guy a job GR!go on!he'll fit right in,although i hope you guys dont start titling (since your on your work XP <--see what i did there, you can correct the spelling on that one for me) all your articles as decievingly as this, that would be very time consuming indeed. do they still have that sega world in bournemouth?i was there when i was a little kiddo playing virtua cop...ah the memories.
  • amagasakiseb - June 29, 2012 3:20 a.m.

    Good article, Ben! You seem to have captured the sarcasm that we all love here at GR. I hope you continue to deliver good solid articles like this and perhaps even get a job somewhere down the line here or at another quality site.
  • Balaska - June 28, 2012 10:52 p.m.

    Voice controls afforded by Kinect, Mass Effect 3 and Ghost Recon etc, can really add to the game.
  • TartanSpartan01 - June 29, 2012 10 a.m.

    even so,could be done with the standard headset if the devs bothered (probably require some kind of patch on MS' end aswell).
  • ObliqueZombie - June 28, 2012 9:13 p.m.

    So I can't flail my arms for a half-registered melee attack? Nope.
  • TheMcFinder - June 28, 2012 2:30 p.m.

    Great way to get hits on an article haha. Either way, kinect is balls and I never spent my money on that overpriced webcam so this has no bearing on my decision to buy this game. Keep it up gamesradar.
  • ultimatepunchrod - June 28, 2012 11:27 a.m.

    Good.
  • larkan - June 28, 2012 10:58 a.m.

    It would be even better if they brought this game to PC, considering controllers blow for FPS/3rd person shooters.
  • Child Of Death - June 28, 2012 11:40 a.m.

    Contrary to popular belief by the so called "PC Master Race" controllers are not that damn bad.
  • KnowYourPokemon - June 28, 2012 12:26 p.m.

    Sorry but when it comes to shooters a mouse is the optimal way to play. It is impossible to get the precision a mouse can give with an analog stick. The only reason shooters ever got popular on consoles was because they brought in auto-aim.
  • SumthingStupid - June 28, 2012 1:55 p.m.

    i think you miss understood, Child of Death just means that they are playable with a controller not that it is better then a mouse
  • Bloodstorm - June 28, 2012 2:05 p.m.

    Eh, even as a PC gamer first, and console gamer second, the controller, IMO, works better for third person games. It has more to do with WASD and the keyboard though, than the mouse.
  • Child Of Death - June 28, 2012 2:16 p.m.

    Pssh, yeah I tried using a mouse and keyboard for FPS before. 1. Its not comfortable at all 2.I actually still aim better with a controller even without auto aim on and 3. All the buttons you need to know are at the palm of your hand. I just dont understand how can people claim that you cant use a controller and be good. Because one can. The only thing PC gamers have over console players is the ability to mod games and the fact that RTS actually are better played with a keyboard.
  • zombi3grim - June 28, 2012 3:51 p.m.

    Troll harder
  • ElwoodFiore - June 28, 2012 4:27 p.m.

    You can turn your sensitivity all the way up and get mouse control on xbox 360 controllers buddy..... I dont see why people use low sensitivity on halo or call of duty, the faster the better imo lol kids just need to quit jerking it so they can control there thumbs at a slower rate for slower sensitivty while its still very high
  • KnowYourPokemon - June 28, 2012 6:04 p.m.

    Are you actually trying to say that you could play a game as fast paced as Tribes: Ascend on XBox? Cause that would never work, even with sensitivity on max a mouse will always out perform a controller. In the end it's about speed and precision, not just speed. Why do you think they brought in auto-aim for console shooters? Because the precision just isn't there to have it be as good as a mouse. Why do you think Valve cancelled cross platform play for Counter Strike: GO? Because the PC group had a big hardware advantage over the console players.
  • KnowYourPokemon - June 28, 2012 6:26 p.m.

    Well as far as comfort goes that's really all about personal perspective. Sure when I first started playing shooters on PC it took some getting used to but since I did get used to it console shooters just seem off to me. I'm not saying you just flat out can't be good with a controller, but say if a console player was to play against someone of equal skill, one being a console player and one being a pc player the odds would be in favor of the pc player. Now, if you want to get into what PC has over console it's better hardware, MMO's, more players in our games when devs give a damn about the platform(Battlefield 3 player cap on pc vs console for example), more fast paced games, the ability to not have our hardware hold us back gameplay wise ( ex. Hardware on consoles cause most recent games to not be able to go above 30fps, some even being as low as 20, with no option to lower graphical settings to make the frame rate higher for those that want it), the option to choose how we play(ex. if for some reason I'm in the mood to sit back and play say... Skyrim, with my controller I am free to do so), currently the most prevalent platform in free to play gaming, cheaper games (ex. plenty of game released for console with a 59.99 price get a 49.99 price, sometimes even lower), much more sales, you'll never see gamestop have sales in the same respect that Gamersgate or Steam do. And of course, like you mentioned, we also have mods and the best platform for RTS. Don't get me wrong I have nothing against any form of gaming, I play on any platform I can get my hands on. My most played system in the past month has probably been my PS2. I just don't see why people feel the need to act like a more (arguably) expensive platform isn't able to do more when that's what you absolutely expect. Kind of like buying a camaro over a cobalt, they both do the job of driving perfectly but one has more shiny little features than the other.

Showing 1-20 of 46 comments

Join the Discussion
Add a comment
(HTML tags are not allowed.)
Characters remaining: 5000

Connect with GamesRadar


Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.