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32 comments

  • BladedFalcon - March 5, 2013 7:58 a.m.

    ALSO, properly reading the article, I found this golden nugget: "EA requested that Visceral focus on action over horror in a bid to make February’s Dead Space 3 “more like BioWare's Mass Effect” series." *Facepalms* FFS... Does EA even realize what made Mass Effect special? Because it certainly wasn't the chest high wall shooting >_>
  • Bloodstorm - March 5, 2013 8:13 a.m.

    Makes you wonder, doesn't it?
  • BladedFalcon - March 5, 2013 8:30 a.m.

    More than anything, it makes me deathly afraid for the next Mass Effect game. I mean, say what you will about the ending, ME3 was still an overall fantastic game, but yes, you could also see the shift to the "mainstream" the series was taking and how it introduced (an albeit surprisingly decent) a forced multiplayer mode. And those are things that no doubt came from EA. That, coupled with the statement above, makes it clear to me that EA knows jackshit of what makes a certain franchise truly popular and/or special, and that is really bad news for whatever further tampering they want to do for the next game in the series.
  • Bloodstorm - March 5, 2013 9:56 a.m.

    Unfortunately, they look to the franchises that sell a ton to the least common denominator and try to make everything closer to it. CoD, I'm looking at you. Problem is, these publishers just don't understand; there are people who will only ever buy CoD, and no matter how dumbed down and action-packed you make your series, they aren't buying it, and time after time, you see sales fall each subsequent release that tries to pander more and more to that lowest common denominator, and it looses the fanbase that made it sell enough to warrant a sequel in the first place.
  • BladedFalcon - March 5, 2013 10:04 a.m.

    Well... to be fair, it SEEMS (if the update is to be believed) That EA isn't getting rid of Dead Space just yet. Now, let's wonder whether this means EA will actually LEARN from this, and try and make a proper Dead Space game next time >_> (probably not, but hey, better than having the series outright canceled the minute it doesn't sell as well as you want, right?)
  • MeanwhileGuy - March 5, 2013 10:16 a.m.

    Well, I'd rather have a series cancelled than diminish further with every installment, but hopefully Visceral will take the feedback from 3 on board and deliver something actually scary on board. I'm thinking new protagonist, who doesn't speak, and you never find out who she/he is. But yeah, I love the Dead Space series, and seeing it go would be a crying shame.
  • BladedFalcon - March 5, 2013 10:33 a.m.

    Yeah, I agree that it's better to cancel a series if you see it become worse and worse, but this is usually when it's clear that after say, 2 or 3 iterations, they don't get it anymore, like with, say, Sonic the hedgehog, or Medal of Honor. But having one single bad entry destroy the series? no! that would be stupid. Imagine if capcom had given up and never made another DMC game after the fiasco that was DMC2, we would have never gotten DMC3 and that would have been a big effing loss. So yeah, here's hoping that if there's a DS4, that it can be to DS3 what DMC3 was to DMC2.
  • Person5 - March 5, 2013 10:57 a.m.

    Also I understood exactly what you were saying and I agree with you about why people love ME and why EA is just stupid. For the most part I've given up on EA and everything to do with them. This was going alright up until I saw the radarplays of SimCity which made me want to play simcity again. And to take yet another opportunity to talk about ME3, The story was not fantastic up to the last 30 minutes because the entire plot of the game was to undo everything you did in the previous two games so that your decisions were what Bioware wanted them to.
  • sandplasma - March 5, 2013 7:31 a.m.

    lol EA has such a bad reputation, I wonder if they are aware.
  • Bloodstorm - March 5, 2013 7:39 a.m.

    They were at one time, which is what spawned Dead Space in the first place. Them trying to fix their image. But apparently, Activision has slipped saboteurs into their R&D and Marketing departments so that they make horrible decisions just like them to bring them back down to their level. No, that's giving EA too much credit. They are just stupid.
  • sandplasma - March 5, 2013 7:25 a.m.

    People must have voted with their dollars.
  • Person5 - March 5, 2013 10:57 a.m.

    Actually kind of glad this worked for once.
  • ventanger - March 5, 2013 7:24 a.m.

    I wonder what we could have possibly done to create such a terrible economy... Huummmmm....
  • BladedFalcon - March 5, 2013 7:22 a.m.

    LOOK AT EA GO! GOD DAMN! *exasperated sigh* Look, I'm one of those people that didn't bother with Dead Space 3, you know why? it was going in a direction that I really didn't like. How do you fix that? Rationally, I'd think that you'd analyze what people didn't like about it... and well, fucking make the game they wanted in the first place (or at the very lest, return to what made the original game special...). certainly not by, y'know, immediately giving up and axing the series. That's for fucking sure. The only thing more annoying than seeing a series turn into something that isn't great anymore, is seeing that same series be cut short on the spot without a single chance to recover. See, when EA announced they were axing Medal of Honor, I was actually kind of glad, because this had been like the 6th medal of honor in a row that had failed to impress or make a decent comeback, but dead space? you have your first flop, and immediately give up? what the hell?
  • Bloodstorm - March 5, 2013 7:21 a.m.

    The first Dead Space was fantastic. A great setting, full of suspense, and with the exception of one asteroid shooting sequence that was completely annoying, was near perfect for a new IP. Then Dead Space 2 comes along, and instead of winding, non-linear corridors, you basically walked down one path the entire game. It did some things right, but was short, and replaced boss sequences with action sequences. Then Dead Space 3, if DS2 hadn't disenfranchised enough people with its slow switch to a third person action space-zombie game, they decided the game needed to rework it's entire weapons system so that now you can create weapons for all the fast paced shooting you desire. On top of that, they decided to load it up with even more action sequences just for the heck of it. It's no longer the space-horror game people loved. It's been Call-of-Dutied. A Dead Space 4 was bound to come with dual wielding at this rate. I don't completely buy the excuse fans make that they couldn't keep up the suspense forever. With the Necromorphs pretty much capable of becoming ANYTHING, the is infinite possibilities of creating new and interesting ways to turn the player upside down, and get them watching their backs and every dark corner again.
  • winner2 - March 5, 2013 7:03 a.m.

    How many EA marketing advisors does it take to ruin a series? The world may never- oh yes we fucking do.
  • Bloodstorm - March 5, 2013 7:05 a.m.

    However many it took to change Dead Space 2 and 3 into action games.
  • worstdream180 - March 5, 2013 7:02 a.m.

    I'm playing Dead Space 3 and it is a really good game. It would be a shame if they kill the franchise now.

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