UPDATE: EA denies Dead Space 4 cancellation rumors

UPDATE: EA says rumors about the cancellation of an unannounced Dead Space 4 are "patently false," according to Gamasutra. The publisher told us: "While we have not announced sales for Dead Space 3, we are proud of the game and the franchise remains an important IP to EA." The original story follows.

Electronic Arts is rumoured to have shelved plans for Dead Space 4 after its predecessor failed to live up to internal sales targets.

An anonymous VideoGamer source claims a fourth numbered entry in the series was in pre-production at Visceral Games, but that EA has ceased development “and effectively axed the series”.

Army of Two: The Devil's Cartel developer Visceral Games Montreal, which was reportedly contributing to the new Dead Space project, is rumoured to have been closed last month amid confirmed but unspecified EA layoffs across a number of studios. EA has so far declined to comment on reports of Dead Space’s demise.

Last June, EA Labels president Frank Gibeau said the publisher was examining how it could make the series more broadly appealing. He told CVG: “Ultimately you need to get to audience sizes of around five million to really continue to invest in an IP like Dead Space. Anything less than that and it becomes quite difficult financially given how expensive it is to make games and market them.”

According to today’s report, EA requested that Visceral focus on action over horror in a bid to make February’s Dead Space 3 “more like BioWare's Mass Effect” series. We said in our Dead Space 3 review: “The biggest change to come to the series is its evolution to an all-out action game with freaky monsters. As such, survival horror fans may be left wanting.”


  • shadyltd1989 - May 29, 2013 9:19 p.m.

    I have to say I have played all three Dead Space games and they were very good and I talk about them to anyone that plays video games. Although I think they are steering too far away from actual horror and more action the storyline still keeps me more then interested. Also with the way Dead Space 3's Awakened add on went it would be really sh*tty of EA to stop at 3. With gaming companies they spend way too much money on marketing all you have to do is leak a few videos on youtube and announce the pre-order with Gamestop. I mean being that there have been three Dead Space games already. Do they really need to advertise alot? Most games become popular by word of mouth not ads. Sad to say but look at COD Black Ops more people talk about the game then I see ads so why waste money advertising. At least Dead Space 1 and 2 weren't cheap like 3 and have copy and paste hallways and rooms. Really they couldnt have spent much on the game considering the most interesting part was the storyline. DONT QUIT EA JUST TRY HARDER NEXT TIME WTF!!!!!!
  • PatHan-bHai - March 5, 2013 10:04 a.m.

  • Moondoggie1157 - March 5, 2013 9:46 a.m.

    After playing the demo for DS3, I just couldn't bring myself to buy it. I'll wait until it goes on sale... And that's only because I feel obligated to finish the series. As shitty as it is, I'm glad it got axed. At least the series can keep some dignity, rather than being milked to death. Who knows, maybe someone worthwhile will pick it up as a reboot candidate next generation...
  • chazzyman - March 5, 2013 3:22 p.m.

    If I may... The demo does not do the game justice. In my opinion it's the 2nd best of the series, it is considerably scarier than Dead Space 2, but not as scary as Dead Space 1. Some of the situations you are put in had me more stressed than I have ever been as a gamer. Don't judge a game before you play it, it's great and the final boss is just downright epic!
  • Moondoggie1157 - March 5, 2013 10:29 p.m.

    I really do try and hold off on judging before I play, especially when it comes to a series I have come to really love... I guess I'm still in shock over how different the demo was compared to the previous 2 games. I am going to give it a play through, it's just that there is a bit of contempt lingering that I think is tainting any excitement.
  • FoxdenRacing - March 5, 2013 9:42 a.m.

    This worries me. Not just for the health of EA, but for the mental health of EA. 5 million sales is not a baseline...that's a very successful game.
  • BladedFalcon - March 5, 2013 10:35 a.m.

    Depends on how much of how much money you wasted in propaganda and such though. Judging by number alone, you'd think that THQ's homefront sold pretty well, but when you take into account the amount of money they plunged into publicity, you then realize why it was actually a flop for them.
  • FoxdenRacing - March 5, 2013 11:31 a.m.

    I should have been more specific that 'successful' there was in terms of quantity sold, not necessarily financially, but: Exactly. EA expecting 5 million to be a baseline sales number [which is then used to figure out how much to spend on advertising and development] is insane...even with gaming as broad as it is now, very, very few games sell that well. DNF made a profit [for Gearbox, not for the full 12 years] on 400,000 units, and Borderlands did well enough to warrant DLC campaigns on 1.1 million; Homefront took a loss on 2.6 million. That should show how cheaply a spectacular game can be made, against how easy it is to kill oneself by overspending. EA's killing itself through corporate overhead...and with the 'main street' economy being nowhere near where it was at the start of the generation, they're quickly burning through their accumulated 'fat' by staying the course.
  • TheDudeFromNowhere - March 5, 2013 9:28 a.m.

    Oh man, this is saddening. EA..... tsk, tsk.
  • RonnyLive19881 - March 5, 2013 9:03 a.m.

    Good, the series when to hell when they gave Isaac a voice... ruined the second game for me... made it not scary and it was just to familiar... I really liked the first one :( If only they could go back and work on the scares and atmosphere instead of trying to expand on a lore that was fine in the first game... kept it a little more mysterious... AND NEVER GAVE THE MAIN CHARACTER A VOICE! Lol, the first game is still one of my favorite games for sound design... Why did they have to go and make it so action-y?!
  • RonnyLive19881 - March 5, 2013 10:10 a.m.

    went* Lol, yall really need to enable editing comments.
  • BladedFalcon - March 5, 2013 7:58 a.m.

    ALSO, properly reading the article, I found this golden nugget: "EA requested that Visceral focus on action over horror in a bid to make February’s Dead Space 3 “more like BioWare's Mass Effect” series." *Facepalms* FFS... Does EA even realize what made Mass Effect special? Because it certainly wasn't the chest high wall shooting >_>
  • Bloodstorm - March 5, 2013 8:13 a.m.

    Makes you wonder, doesn't it?
  • BladedFalcon - March 5, 2013 8:30 a.m.

    More than anything, it makes me deathly afraid for the next Mass Effect game. I mean, say what you will about the ending, ME3 was still an overall fantastic game, but yes, you could also see the shift to the "mainstream" the series was taking and how it introduced (an albeit surprisingly decent) a forced multiplayer mode. And those are things that no doubt came from EA. That, coupled with the statement above, makes it clear to me that EA knows jackshit of what makes a certain franchise truly popular and/or special, and that is really bad news for whatever further tampering they want to do for the next game in the series.
  • Person5 - March 5, 2013 9:54 a.m.

    Well the gameplay in ME3 was good to a point, but I wouldn't exactly call the story good...
  • BladedFalcon - March 5, 2013 10:01 a.m.

    Well, whether you like the story or not depends on personal taste, sure. But ask anyone who is a fan of the ME series in general, what is it that make it so special? I assure you that not even 10% of those people will say "The shooting mechanics". Pretty most people will either say "the characters", "The choices" or "the universe". All things that I am preeety sure weren't what EA meant when they told visceral to make DS3 more like "Mass Effect" >_>
  • Bloodstorm - March 5, 2013 10:13 a.m.

    The story was fantastic up until the very last 30 minutes.
  • Bloodstorm - March 5, 2013 9:56 a.m.

    Unfortunately, they look to the franchises that sell a ton to the least common denominator and try to make everything closer to it. CoD, I'm looking at you. Problem is, these publishers just don't understand; there are people who will only ever buy CoD, and no matter how dumbed down and action-packed you make your series, they aren't buying it, and time after time, you see sales fall each subsequent release that tries to pander more and more to that lowest common denominator, and it looses the fanbase that made it sell enough to warrant a sequel in the first place.
  • BladedFalcon - March 5, 2013 10:04 a.m.

    Well... to be fair, it SEEMS (if the update is to be believed) That EA isn't getting rid of Dead Space just yet. Now, let's wonder whether this means EA will actually LEARN from this, and try and make a proper Dead Space game next time >_> (probably not, but hey, better than having the series outright canceled the minute it doesn't sell as well as you want, right?)
  • MeanwhileGuy - March 5, 2013 10:16 a.m.

    Well, I'd rather have a series cancelled than diminish further with every installment, but hopefully Visceral will take the feedback from 3 on board and deliver something actually scary on board. I'm thinking new protagonist, who doesn't speak, and you never find out who she/he is. But yeah, I love the Dead Space series, and seeing it go would be a crying shame.

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