14 vintage games that deserve the 3D treatment

Old games we really want brought into the new dimension

Words: on July 6, 2010


Above: The exact moment 3D gaming became unavoidable 

While the debate as to the necessity of 3D in films shows no sign of ceasing (or becoming interesting), the gaming front is another matter. Depending on your level of optimism, we're either stepping into an age of unparalleled interactivity, or hurtling down a blind alley into yet another of the industry's lame-brained get-rich-quick schemes. Rather than trying to work out which is the case, a better question might be: How do we get the most gaming goodness out of this latest boom?

One E3 demo had the right idea: re-inventing classic Nintendo titles in 3D. We've already laid down wish-lists for 3D makeovers of N64 and contemporary titles – but what other old-time games would benefit from a full-3D makeover, on the 3DS or elsewhere? If the industry wants to sell us on 3D, here are just some of the hundreds of titles we’d happily pay again to play again in 3D.


Point Blank


If 3D is a technique that toes the line of gimmickry, then light-gun games are the gimmick that occasionally flukes its way into playability. Purists might moot Duck Hunt for a 3D remake, while others could point to the genre's best-known pre-polygonal outing, Midway's digitized arcade classic Terminator 2. But a better pick would be Namco's minigame-heavy Point Blank, which pushes the boundaries of just how varied light-gun shooters can be when they abandon silly notions like “plot” or “making sense.”

Best 3D moment: The volcano level, in which the game's Ernie and Bert-looking heroes must be protected from a furious torrent of rocks and magma spewing from a distant eruption. The whole affair gleefully messes with perspective in a way that beggars belief even in two dimensions.


Shadow of the Beast


Shadow of the Beast exists for two reasons: the bitchin' soundtrack (a favorite of Gamesradar's own Brett Elston) and the tour de force parallax scrolling effects, which back in the day marked the title as Quite Something Indeed. Oh, sure, we knew even back then that the gameplay was ropey as hell and the whole thing was a hollow exercise in Amiga-era graphics-porn; but come on, it's not like you only ever play things nowadays for the (snicker) depth of their (hah!) gameplay mechanics.

Best 3D moment: Running across the game's flat-ass hub level and seeing the vast expanse of the Beast's world chugging along in the distance, fully aware that the whole thing was just an excuse to let the game's animators show us what it might be like to live in a Yes album cover.


Doom


“Really,” you're asking, “are you actually expending my precious words-reading energy just to say ‘it would be cool to play first-person shooters in 3D?’” Apparently so, but only to make the specific point that it would smoke balls to play Doom in 3D. Besides the fact that the purpose of human existence seems to be putting Doom on every machine ever made, the game's severe, angular graphic style would look great in 3D and serve as a standout re-iteration of the classic title.

Best 3D moment: The game's not short on wide-open vistas, but the tighter-packed interior levels were as immersive as games got. Stalking invisible demons through the 3D pipelines of Central Processing or running into imps in the deep, claustrophobic Containment Area would pack more punch than ever.


Spindizzy Worlds


The isometric free-rolling genre is best known for spawning the tough speed-challenges of Marble Madness, but that game looked like a shareware demo next to Spindizzy Worlds. The plot was convoluted hokum about a spacecraft that could traverse alien worlds as long as it was constantly rolling semi-controllably through what looked like an 8-bit golf course; the gameplay was an unforgiving challenge in which inertia was both your handiest tool and worst enemy.

Best 3D moment: Rolling precariously about the game's later levels, which were so complex that a 3D view would actually serve as a legitimate aid to progress. Spindizzy Worlds' levels are tight but fair, unlike a certain bauble-insanity title's Escher-esque perspective tricks sloppy design SNAFUs.

Related

Platforms:

Xbox 360, PS3, PS2, Wii, PC, PSP, 3DS

15 Comments
Order Comments: Newest First | Oldest First
  • super0sonic

    super0sonic  - 1 year, 7 months ago  - Report

    I WOULD PAY $300 FOR SUPER MARIO WORLD IN 3D AND SPRITES!!!
  • HotCyder

    HotCyder  - 1 year, 7 months ago  - Report

    I would love to play a Metroid Prime in 3D, but I'd like to see Warioware take it to it's logical extreme.
  • GameManiac

    GameManiac  - 1 year, 7 months ago  - Report

    How about a new F-Zero game in general. I think the last one was for the Gamecube.
  • Elemental

    Elemental  - 1 year, 7 months ago  - Report

    Well since i already mentioned Doom in a different thread yesterday here's another one that hasn't been mentioned- REZ. I'd be sold on the 3D thing if it wasn't for the need for glasses. I doubt it'll be doing your eyes much good playing games for hours wearing them. I'd really like a go on a complete version of Wipeout HD (Fury) though. Racing, 3rd person and 1st person games would benefit most from the 3d effect.
  • Seabread

    Seabread  - 1 year, 7 months ago  - Report

    Forget F-Zero, Extreme-G would be better. And any of the X-Wing/Tie Fighter/Rogue Squadron games would be most welcome
    ...not that I'm buying into this 3D fad in the slightest
  • philipshaw

    philipshaw  - 1 year, 7 months ago  - Report

    I have to agree with all of these choices
  • pac10duckman

    pac10duckman  - 1 year, 7 months ago  - Report

    YEA THE NEVERHOOD IS THE S***!!!!!!!!!
  • Hexateuch

    Hexateuch  - 1 year, 7 months ago  - Report

    3D World Runner. Seriously. Similarities to Space Harrier aside, I freaking love that game.
  • JimmyCooldaddy

    JimmyCooldaddy  - 1 year, 7 months ago  - Report

    a call of duty game on a big 3dtv. pure gaming xtc!
  • Nin10DOH

    Nin10DOH  - 1 year, 7 months ago  - Report

    what about Ice Climber? D:
    they could turn it into a full on mountain platformer. But besides that these games would all be pretty awesome
  • stormofdantess

    stormofdantess  - 1 year, 7 months ago  - Report

    F-Zero, Starfox and Doom all seem like they would be great. The old Mystical Ninja games would look cool in 3-D. Especially the robot transformation cutscene.
  • vinicusg.t.guedes

    vinicusg.t.guedes  - 1 year, 7 months ago  - Report

    Boy, it hurts my eyes just staring at the Virtual Boy screenshot for a few seconds.

    I'm glad my mom never bought me one when I asked for it...stupid things we would do in our childhood thanks to the non-existance of the internet.
  • powerpc127

    powerpc127  - 1 year, 7 months ago  - Report

    As soon as I read the title, F-Zero popped into my head. An F-Zero game in 3D would be (literally) sick. I would definitely buy that in a heartbeat. Going through tunnels would be crazy.

    The other thing I want to see in 3D is some sort of flight sim. Bringing back a Rogue Squadron game (with cockpit view on of course) would look awesome.
  • GodofPS314

    GodofPS314  - 1 year, 7 months ago  - Report

    F-Zero and Mario Tennis had gamecube reboots why didn't you use the screens from those?
  • Cyberninja

    Cyberninja  - 1 year, 7 months ago  - Report

    i say put super mario world on it in 3d.
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