Xbox One X is no longer in production, Microsoft confirms

(Image credit: Microsoft)

Microsoft is no longer making Xbox One X or Xbox One S All-Digital Edition.

In the lead-up to starting its next generation with Xbox Series X (opens in new tab), Microsoft confirmed to The Verge (opens in new tab) that it will no longer manufacture two out of the three systems that make up the current Xbox One family. The standard Xbox One S, which is distinguished from the All-Digital Edition by its inclusion of a Blu-ray drive and higher price, will stick around for the time being. Here's the statement a Microsoft representative gave to The Verge:

"As we ramp into the future with Xbox Series X, we're taking the natural step of stopping production on Xbox One X and Xbox One S All-Digital Edition. Xbox One S will continue to be manufactured and sold globally."

This announcement has been coming for a while: Xbox announced several months ago that the Cyberpunk 2077 (opens in new tab) Xbox One X, which was released in June despite the game itself being delayed to November, would be the last limited-edition version of the console (opens in new tab). While Xbox One S is remaining in production for now, the rumors swirling about Xbox Lockhart being a lower-powered, more-affordable sibling (opens in new tab) to Xbox Series X could mean it won't have a niche for much longer (assuming Microsoft ever gets around to officially announcing Lockhart).

The Xbox Games Showcase (opens in new tab) will introduce a lot more for fans to get excited about next week, but don't expect Microsoft to use it as the stage for Lockhart's debut. Xbox marketing boss Aaron Greenberg has confirmed that the event will be all about games (opens in new tab), with "no business, devices, or similar news."

See some of what Microsoft may show off next week with our big guide to upcoming Xbox Series X games (opens in new tab).

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.