Yes, there's a row of unused eyeballs hiding in PT
Who needs sleep, eh?
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Yes, it's me again, back with another P.T. behind-the-scenes video. You've probably already figured out by now that I cannot get enough of the secrets camera hacker Lance McDonald continues to share, but for a game that will likely never see the light of day (sob), I continue to be astonished at how complex its free player teaser is.
This time, McDonald has shared his footage with YouTube channel Shesez for Boundary Break, a series that breaks out of the confines of normal camera positions and lets us explore our favourite games at our leisure.
While some of the ten-minute video explores secrets we've seen before – such as our unscheduled trip into Silent Hill when McDonald broke free of PT's looping hallway to take us on an unofficial tour of Hideo Kojima's Silent Hill – we also get a couple of surprises, too, including how, exactly, P.T.'s looping hallways are designed, how the "R3" picture of Lisa leaps from the wall, and how Lisa disappears – quite literally – after she scares the you-know-what out of us when she pushes the window down from the upstairs balcony.
There's also an, er, "eyeful" to see just beyond the walls of the red looping sequence. Here, take a peek for yourself (thanks, Eurogamer):
We haven't seen everything yet, either, as McDonald themselves teased.
"I hope there's something a little interesting in there for everyone!" McDonald commented to Shesez. "And to anyone who feels like I missed something, believe me I already know! There's lots of things I'm not able to capture just yet but I promise I'm always making progress on this one! It's been a tough nut to crack."
For more McDonald madness, don't forget we've also found out that Lisa is constantly stalking you through PT's halls, and we recently discovered an unused bathroom scene in which Lisa can be found decapitated in a bathtub. Ew.
Weekly digests, tales from the communities you love, and more
Hideo Kojima has revealed he's starting to think about his next project… and he's getting himself ready for it by scaring himself stupid with horror films "to awaken [his] horror soul".
Kojima has admitted in the past that he struggles watching horror movies, but that didn't stop him making P.T. Now, it seems, the famed developer is preparing himself "to make the scariest horror game" by watching "the scary movies in order to awaken my horror soul".
P.T. might only have been a demo for Silent Hills, but we still think it's one of the best horror games ever made. Did it hit the top our chart, though? Click to find out...

Vikki Blake is GamesRadar+'s Weekend Reporter. Vikki works tirelessly to ensure that you have something to read on the days of the week beginning with 'S', and can also be found contributing to outlets including the BBC, Eurogamer, and GameIndustry.biz. Vikki also runs a weekly games column at NME, and can be frequently found talking about Destiny 2 and Silent Hill on Twitter.


