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Remember Me video walkthrough manipulates your mind

News
By Connor Sheridan published 2 May 2013

Nilin cleans up Neo Paris with face punching and brain hacking

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Say you're interested in Remember Me, but you're not sure what makes it a unique action game aside from messing with the minds of future French people. Good news! This lengthy walkthrough with Creative Director Jean-Maxime Moris lays out main character Nilin's memory manipulations, as well as her more conventional suite of hand-to-hand moves.


From climbing around the Neo Paris landscape, to pulling off customizable combos, to rewriting history with Ghost-Trick-style puzzling, Remember Me looks like a cult classic in the making. Check out our video interview with its creators at Dontnod Entertainment to see more.

Remember Me will hit PC, PlayStation 3, and Xbox 360 on June 4 in North America and June 7 in the U.K.

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CATEGORIES
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Connor Sheridan
Connor Sheridan
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Former GamesRadar+ News Writer

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.

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Hugh carries Diana as sprints to avoid explosions, an image of the Earth near them in Pragmata, with the GamesRadar+ Big in 2026 frame
Action Games "Balancing hacking and shooting" in Pragmata has been vital for "players to feel the tension", the director tells me
 
 
Replaced screenshots from release date trailer
Platforming Games Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
 
 
In Aphelion, protagonist Ariane climbs out of the wreckage of the ship which crashed on the ice planet of Persephone
Adventure Games I wasn't expecting Alien vibes from the Life is Strange dev's new sci-fi game: "We intend the Nemesis to be difficult"
 
 
The Blood of Dawnwalker screenshot showing Coen in combat versus some armed guards
RPGs The Blood of Dawnwalker devs "were afraid that people wouldn't want to play as human Coen" so it set out to create "a combat system that can set a new standard for RPGs"
 
 
Key art showing Romeo from Romeo is a Dead Man wearing a robotic helmet
Action Games Suda51 says "game development for us is almost like playing a jam session at a live concert", and the electric action of Romeo is a Dead Man has me ready to rock
 
 
Key art for Control Resonant showing Dylan with The Aberrant in its axe form standing on a ruined taxi as he faces shadowy figures across a twisted Manhattan
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