“We consider Ratchet & Clank: Tools of Destruction to be the first second-generation PlayStation 3 title,” says Ryan with no small amount of pride. “We think that we’ve finally managed to create a world as detailed as something you might read in a book or see in a movie. If Resistance was our Bruckheimer movie, this is our Pixar flick.”
But the raw grunt of PS3 is doing far more than just filling the screen with pretty colors and background fudge. As soon as the weapons come out, you can immediately see how Insomniac has managed to use the power to create weaponry that just wouldn’t have been possible previously. Take the Groovitron, for example - one blast sends a silver disco ball into the air, causing all nearby baddies to down tools and get funky with their bad selves.