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  1. Games
  2. 007: First Light

007 First Light: Everything we know so far about IO Interactive's new Bond game

Features
By Oscar Taylor-Kent, Bradley Russell Contributions from Heather Wald, Jasmine Gould-Wilson last updated 1 May 2026

007 First Light is the James Bond origin story you've been waiting for – shaken, not stirred

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A screenshot of James Bond in 007 First Light's reveal trailer.
(Image credit: IO Interactive)
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007 First Light is a new James Bond game coming to us from Hitman developer IO Interactive.

The third-person action adventure got its official title last year after it was initially revealed as Project 007 back in 2020. Since then, we've previewed the new game multiple times, including going hands-on with 007 First Light for three hours, and chatting with the development team. Alongside plenty of deep dive trailers and behind-the-scenes videos, there's now loads of information about 007 First Light out there.

Set to let us take on the role of a young Bond in an original origin story, you'll get to use gadgets, guns and expect a blend of action some of the best Bond movies are known for, albeit with IO Interactive's own unique take on the secret agent - as a studio that's known for some of the best stealth games, you'll get to take different approaches, too. For a helpful overview of everything that's been revealed about 007 First Light so far, read on below.

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  • 007 First Light 007: First Light's opening cinematic is here, and it just surpassed Skyfall as my favorite James Bond opening sequence
  • A screenshot of James Bond in 007 First Light's reveal trailer. 007: First Light will be less stealthy than Hitman because IO is pushing "forward momentum gameplay all the time"

What is 007 First Light?

James Bond causes an explosion in a lab gunfight in 007 First Light

(Image credit: IO Interactive)

007 First Light is a brand new stealth-action game from the genre masters at IO Interactive – the studio behind the beloved Hitman franchise, and was first revealed as "Project 007".

This is an original James Bond origin story that follows a young take on the character (portrayed by Patrick Gibson), going from a Navy Crewman In-training, through to being trained as an MI6 agent and earning his 00 status. IO Interactive's DNA is noticeable, with sections channeling Hitman's stealth sandboxes by presenting you with different ways to handle objectives. But, always pushing you forward, this is paced like the action movies and espionage books that 007 First Light is based on, with car chases, firefights, and explosive set-pieces aplenty.

007 First Light release date confirmed

Drifting around a corner in a vintage Aston Martin in 007 First Light

(Image credit: IO Interactive)

007 First Light's release date is set for May 27, 2026 for most platforms, pushed back two months from its initial March 27 goalpost.

When 007 First Light's was first announced, the new adventure originally had the vague 2026 launch window, with the release date news coming in September 2025 to officially confirm we can expect it in March next year - which puts it a few months ahead of one of the biggest upcoming releases, GTA 6.

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"This is just the beginning of our journey with 007," Hakan Abrak, CEO & co-owner of IO Interactive confirmed during the original announcement. It fits with what we've seen from the studio before, as the live tail on Hitman 3 and Hitman: World of Assassination was incredibly important for that game. It seems we may see more like this from 007 First Light. The good news is, it won't be long at all until we can earn the numerals for ourselves.

The game was pushed back by two months on December 23, announced via Twitter.

007 First Light platforms

Exploring the weaponry lab in 007 First Light

(Image credit: IO Interactive)

007 First Light looks set to arrive on all major platforms, with confirmation it'll be arriving on PS5, Xbox Series X, Nintendo Switch 2, and PC across both Steam and Epic. Though, a recent delay means that Nintendo players will be waiting a bit longer for the Switch 2 port, which is still TBC.

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  • A screenshot of James Bond in 007 First Light's reveal trailer. 007: First Light will be less stealthy than Hitman because IO is pushing "forward momentum gameplay all the time"

Those with an IOI account will also be able to unlock a bonus outfit and weapon skin too, so consider signing up if you haven't already for Hitman.

007 First Light trailer

The first proper reveal during the PlayStation State of Play June 2025 showcase gives us a nice introduction to 007 First Light's story and its gameplay, but leaves us hungry for more. Beginning with an introduction to James Bond's background as an orphan and how he came to be recruited to the 00 program where he must earn his codename, it then shows him on a globetrotting adventure across numerous locations. Mixing together quiet and loud moments, there's sneaky stealth through guarded locations, and thrilling set pieces.

A story trailer follows this up with a closer look into the set-up that'll see us following the game's younger take on James Bond, and has been joined by some character reveal trailers, with one spotlighting the villainous Bawma (Lenny Kravitz).

007 First Light – Rules of Spycraft - YouTube 007 First Light – Rules of Spycraft - YouTube
Watch On

It's really the lengthy gameplay reveal that allows us a proper glimpse into how a chunk of a mission will play out. The half-hour video shows Bond infiltrating a fancy hotel, before it escalates into a speedy car chase and, eventually, a firefight. It's a different mission than one we've gone hands-on, but has a similar game flow, so it's not a one-off how 007 First Light is able to bring all of these gameplay modes together to create something that feels cinematic.

James Bond's different abilities have been further elaborated in the recent Rules of Spycraft trailer, which cuts together stealthy moments from across several missions in order to spotlight the spy's various gadgets and abilities. From bluffing his way past guards to using his Q-Watch to take them out of action, Bond has plenty of tricks up his well-tailored sleeves.

007 First Light story and setting

IO Interactive's take on James Bond distances itself from the movies in one key way – it's an origin story for the super spy centering on a young Bond.

The story itself sees him earning his stripes, or, well, numbers. Orphaned when his parents save his life in a mountain climbing accident when he was 11, he managed to persevere to survive the climb down. Throughout multiple boarding schools and the Navy he always butted heads with authority, yet his superiors "praised his instincts". Sound familiar?

As only a Navy Crewman in-training, Bond's entire crew is taken out during a mission to Iceland after terrorists seize an MI6 research station in order to steal a mysterious asset. Having to rise to the occasion to assist the agency despite his lower station, he goes above and beyond (and even against orders) to save hostages.

It makes him a contentious individual for MI6 top brass, but puts him on their radar nevertheless, getting him a spot on the agent training program in Malta. From there, he'll end up trying to unravel a bigger conspiracy as he attempts to prove himself, and to follow his own instincts. He's a young Bond here, but make no mistake, he's not a child like in those spin-off novels that are actually called 'Young Bond'. He's just a fresh-faced spy ready for some action.

James Bond in 007 First Light hoists an enemy over a crate for a silent takedown in Iceland

(Image credit: IO Interactive)

Speaking with GamesRadar+, franchise director Jonathan Lacaille during Summer Game Fest 2025, the team at IOI saw First Light as an opportunity to explore a period of Bond's life that's "not been covered much". Lacaille also added that the decision to focus on the agent in his younger days was also in the hope of making Bond more relatable.

009 is described as a "master manipulator" in the trailer, so the plot may revolve around a rogue agent, perhaps nodding towards the role of 006 in GoldenEye. He's joined by other mysterious villains, from masked assassins to the Lenny Kravitz-portrayed pirate, Bawma. Other than that, we've seen that Bond will travel to many colorful locations, similar to IO Interactive's Hitman series, and will encounter many similar beats to most Bond movies, including a super villain trap above a bunch of crocodiles.

A PlayStation blog post that came after the June State of Play also confirmed that we'll also be meeting some other iconic characters, including M, Q, and Moneypenny, alongside a new face in Greenway, who's described as being "Bond's mentor" who will teach him the "modus operandi advocated for MI6 agents".

During the 2025 Game Awards, we also got confirmation that Lenny Kravitz is on board to voice the new character, Bawma, who is the largest black-market dealer in the Western Hemisphere. You can see the clip introducing the character above!

In the teaser above, it's pretty clear that Bawma is going to be one of the main villains Bond is going to encounter on his journey. Hopefully, we get some more details on his role in the main story soon. But for now, it's always nice to see that the game is honoring 007's history of charismatic bad guys.

007 First Light gameplay

007 First Light - State of Play Gameplay Deep Dive | PS5 Games [English Subtitles] - YouTube 007 First Light - State of Play Gameplay Deep Dive | PS5 Games [English Subtitles] - YouTube
Watch On

During the PlayStation State of Play 2025 showcase, a 007 First Light gameplay deep dive gave us an extensive look at the kind of action we can expect (you can watch it for yourself just above). The easy answer to what you'll be doing in 007 First Light from a gameplay perspective is just about anything you can imagine Bond doing in a movie.

This version of James Bond may be young, as the story sees him earning his iconic numerals, but he still has all the spy tricks you've come to know from the movies. There's gunplay, hand-to-hand combat, and gadgets aplenty. Expect oodles of stealth too considering the developers made Hitman, with Bond able to sneak through dangerous areas and use his Q-Watch's spy scanner, pickpocket guards, and take them out quietly.

James Bond in 007 First Light peeks around a corner at a guard and a CCTV camera

(Image credit: IO Interactive)

Gadgets come in regular use. Whether using his Q-Watch, tricked out phone, or other tool, Bond will have to make use of an electric and chemical pick-up currency scattered throughout levels. The scan mode doesn't just see through walls, but allows Bond to remotely interact with the world at a distance, such as tampering with CCTV cameras or turning on radios as a distraction (walk up to a radio, though, and he can do it for free, of course). Similarly, he can target guards while incognito directly, discreetly zapping them in the eyes to temporarily blind them, or shooting out a nausea-inducing dart. In terms of interaction, it's not far off Watch Dogs.

All of these tools come in handy whether you're pushing at the edges of spaces you're technically allowed to be, crouch-walking behind corners in restricted areas, or in the middle of a shootout. While undiscovered, Bond can also expend energy to bluff or lure guards towards him, smooth-talking his way into temporary immunity in a restricted zone with the former, or getting them close for a takedown with the latter.

James Bond in 007 First Light waves at guards in a restricted library

(Image credit: IO Interactive)

We can also expect a lush open world with plenty of stealth sandbox potential as players decide how to execute a given objective. IO has nothing but praise for other Bond games like Goldeneye, but in First Light, it's aiming to stand apart from both past 007 titles and its own Hitman series to deliver something truly unique.

Many areas allow multiple ways for Bond to approach, with varying degrees of how stealthy or sly you want to be. When fights escalate, Bond can't automatically draw his gun, either, and will often have to start out by brawling. As an MI6 agent, he can't unload on civilian guards, and can only respond in-kind if enemies are armed themselves with intent to kill him – which activates a 'License to Kill' mode which is displayed on-screen.

Another sequence in the trailer has him on a cat-and-mouse hunt through a nightclub that visually feels very Hitman 3. And yes, there will be car chases, and at least one cutscenes shows the young Bond dangling above some deadly crocs. Ah, villains. Emphasis is being placed on the options for players to go in loud or quiet as they please.

A huge manor on a hill in 007 First Light

(Image credit: IO Interactive)

The studio's CEO, Hakan Abran, says that IO is building "the ultimate spycraft fantasy." It's expected that 007 First Light will build on the incredible work the studio has done around its Hitman: World of Assassination trilogy, with chief development officer Veronique Lallier telling GamesRadar+ that working on James Bond is "so close to our DNA that it just feels seamless".

In an interview with us here at GamesRadar+, Lacaille said the team is "leaning a lot on what IOI does best", but that the studio also had to "come up with a lot of new things that IOI had to learn and to reiterate on to really bring the Bond experience."

Examples of this include driving and fighting with guns, neither of which you really do in the Hitman series (guns are an option, but not what you'd gravitate towards in a stealthy experience). While guns are more of a focus in First Light, it's not all about shooting and driving, with Lacaille adding that "we want to give players a lot of tools to feel as smart as Bond in the game".

James Bond in 007 First Light stands behind a press officer who is talking to a guard checkpoint at a gala

(Image credit: IO Interactive)

We know that IO is drawing in a lot of industry talent to get this new James Bond game off the ground, including a The Division and Avatar: Frontiers of Pandora lead to help "design the most amazing Bond missions." Lallier adds: "If you look at what we've done in the past with Hitman, 007 feels organic. For us because we've done, you know, stories about agents doing things. So that makes complete sense. That just feels like, this is normal and natural, you know, it's part of our DNA to create an amazing story about action."

Beyond 007 First Light's main campaign having multiple ways to move through spaces, IO Interactive has also announced a TacSim (Tactical Simulation) mode that will offer greater replay. These are challenge missions with bonus objectives and a scoring system, which reminds me a bit of Hitman: World of Assassination. Through this, you can unlock special skins for use in the mode.

Which Bond are we playing as in 007 First Light?

Bond saying the classic "The name's Bond" in 007 First Light

(Image credit: IO Interactive)

No, this young version of James Bond isn't based on an actual actor who has portrayed 007 on screen.

CEO and co-owner of developer IO Interactive, Hakan Abrak, spoke with Danish Broadcasting Corporation about their unique take on the Bond we'll be playing as in 007 First Light. Instead of being based on any of the actors who have played the role through the years, Abrak revealed the team has instead made their own "digital Bond": "we have been allowed to make our own digital Bond, which will not lean on a Bond actor."

With our first proper look at this new "digital Bond" in the reveal trailer, Lacaille spoke to us about IOI's take on the iconic agent explaining that, "The Bond that we have today is not tuxedo Bond, the classy Bond with the martini and so on. He's young, he's not the suit guy yet. But Q is more the classy gentleman with a lot of taste, and he will teach Bond what he should wear, manners, you know, why he needs to wear a nice watch and things like that."

007: First Light

(Image credit: IO Interactive)

In an interview with IGN back in April, Abrak also revealed that 007 First Light will draw inspiration from the entire Bond franchise to deliver an original story: "Every Bond kind of defines a generation and it's amazing how they keep reinventing themselves over so many years. So, we're not only inspired by one movie, or games and whatnot. We're inspired by the whole thing, and just sucking things into us to make an original Bond, an original story, but that is absolutely true and recognizable in the values there is in Bond."

The Hitman studio also confirmed that Dexter actor Patrick Gibson is playing the title role, and while this incarnation of Bond is original and not based on any of the on-screen secret agents, the developers are borrowing from the Daniel Craig era for his physicality.

007 First Light pre-orders

007 First Light collector's edition with Golden Gun on black case

(Image credit: IO Interactive)

007 First Light pre-orders are now live across PC, Xbox Series X/S, and PS5, both digitally and physically, with physical Switch 2 pre-orders also available at some major retailers.

With three different editions available, all digital pre-orders will grant you 24 hours of Early Access to Bond's upcoming adventure. Alongside the standard editions, there's also two different physical editions, with the Specialist edition giving you four exclusive outfits, one new weapon, and Gleaming Gadget skins.

The premium Legacy edition, on the other hand, will bag you all the aforementioned digital goodies along with a Golden Gun Figurine, an Obsidian Gold Suit and Golden Gun weapon skin, and a steel case.


Here are some of the best action games to loot and shoot your way through while we wait for 007's next outing.


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Bradley Russell
Bradley Russell
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Senior Entertainment Writer

I'm the Senior Entertainment Writer here at GamesRadar+, focusing on news, features, and interviews with some of the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.

With contributions from
  • Jasmine Gould-WilsonSenior Staff Writer, GamesRadar+
  • Heather WaldEvergreen Editor, Games

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