Head of Xbox Phil Spencer confirms single-player focused games are here to stay

(Image credit: Microsoft)

With so many multiplayer adventures hitting consoles these days, there's been a lot of chatter about just what the future holds for single-player focused games. Microsoft’s upcoming Xbox Project Scarlett is due to release Holiday 2020, and thoughts have already started turning to what Xbox’s future games library will look like. Thankfully, Xbox head Phil Spencer is helping alleviate any fears players may have about upcoming Xbox releases after responding to a question about whether any single-player games will be landing on the console in the years to come. 

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As you can see in the above tweet, Spencer gave his reassurances that Xbox is committed to continue bringing strong single player focused games to its console in the future. In the tweet Spencer refers to the additions to Xbox Games Studios, as Microsoft brought several third-party studios under its umbrella last year - including the likes of Ninja Theory, Playground Games, and Compulsion Games. With the success of games like Apex Legends and Fortnite, and the growth in live service experiences, there's been more and more discussion surrounding the future of single-player titles. 

Upcoming Xbox exclusive titles like Gears 5 will include a single-player campaign alongside multiplayer modes. Halo Infinite is the other big upcoming Xbox exclusive in the pipeline, but we don't know what its campaign will be like, and how focused it'll be on the singe-player side of things. Lots of multiplayer games have come under fire in recent years thanks to the use of microtransactions and loot boxes, and the hunger for single-player titles appears to be increasing even more. 

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Heather Wald
Senior staff writer

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.