Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • BlizzCon 2026
  • Countdown to GTA 6
  • Join our monthly RPG Club
  • Game of the Week
  • G+RLS Podcast
  • GTA 6
  • Best gaming tech
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Action

From Assassin's Creed Valhalla to The Last of Us 2, why the one-shot take is becoming gaming's new favourite storytelling device

Features
By Alex Avard
Published 12 November 2020

Assassin's Creed Valhalla, and the continued rise of single takes in video games

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Assassin's Creed Valhalla
(Image credit: Ubisoft)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

For all its celebration of hidden blades, axes, and other sharp instruments of varying lethality, you'll be hard pressed to find a single cut in Assassin's Creed Valhalla's opening moments. At least in the editorial sense, anyway. There is, of course, plenty of M for Mature slicing and dicing between steel and flesh on show, as Eivor's clan are besieged by a raiding neighbour, but the structure through which we view that action is one, smooth, extended take, free of any hard cuts. 

The camera glides behind, above, and around Eivor as they struggle to defend their homeland, before making a breakneck escape on horseback, the lens hugging them tightly throughout until an Animus glitch finally severs the link. The entire take lasts for several minutes, and it makes for a deeply compelling introduction to the latest instalment in Ubisoft's open world franchise. 

"In the very early discussions about the flow of this game, we decided to try to be as seamless as possible," explains Assassin's Creed Valhalla's realization director, Alexandre Neszvecsko, of the creative thinking behind the cinematographic flourish. "When I started thinking about the whole opening sequence, I instantly proposed to try and do a sequence shot, which I thought would be unique and immersive. It was essential, in my opinion, in order to achieve this flow we were looking for." 

One shot, one opportunity 

God of War

(Image credit: Sony Santa Monica)
Read more

Star Wars: Jedi Fallen Order

(Image credit: EA)

The secret art of the loading screen, and why they won’t be going away anytime soon

Assassin's Creed Valhalla isn't the only game to keep its camera live and locked on. The Last of Us Part 2 employed the device to frame one of its most important (and gruesome) moments, building layer upon layer of tension as cautious civility boils over into open violence. 

God of War famously choreographed its entire game over one extended take, cleverly hiding its loading sequences to make sure the camera never took a break from Kratos and Atreus' odyssey through Norse mythology. Rumour has it that Halo Infinite will also use the one-shot method for Master Chief's next-generation adventure, while anyone who's played a recent Hideo Kojima game will be more than familiar with that auteur's particular fondness for the technique. 

You may like
  • Assassin's Creed Black Flag Resynced reveal trailer screenshot shows Edward Kenway steering a ship. Assassin's Creed Black Flag Resynced is both "faithful" to the original and "like a new product", says tech director
  • Assassin's Creed Black Flag Resynced screenshots on Xbox Series S As Black Flag Resynced's audio evolves, one dev admits some things stay the same: "Edward drowning is me!"
  • A large ship with white sails sailing between two land masses in Assassin's Creed Black Flag Resynced Assassin's Creed Black Flag Resynced proves open-world games were already the perfect size 13 years ago

But why are games suddenly abandoning the hard cut in favour of longer takes? The answer – part of it, at least – is the same reason why so many games also have opening title sequences, post-credits cliffhangers, and Wilhelm screams. As a modern medium, video games are heavily influenced by the language and structure of film and TV, and with every new stride the industry makes in animation and visual fidelity, their ability to imitate those formats only improves.

Children of Men

(Image credit: Universal Studios)

"The one shot was essential to achieve the flow we were looking for with Assassin's Creed Valhalla."

"I’ve always been fascinated by those shots," says Neszvecskó. "We had many inspirations for Valhalla's opening, and mentioned and showed many sequence plans over time to explain the vision to the different people we worked with, but the first examples of inspirations I remember using were Oldboy, Children of Men, and Battlestar Galactica."

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Films and TV, of course, have been experimenting with the one-shot format for decades, but the technique has undergone a renaissance of sorts in recent years, as filmmakers offered rebuttals to the choppy, heavily edited "shaky cam" effect that dominated the action genre at the start of the century. As a result, we've had single, uninterrupted takes from shows like True Detective and Daredevil, alongside dozens of films across cinema's entire gamut of genres, including most recently with Sam Mendes' 1917, which cuts away just once throughout its two hour runtime. 

But while filmmakers have to consider the many logistical limitations and hurdles of their single shot vision, game developers are able to wield a much greater command over their cinematography, with their "cameras" capable of clipping through walls, shrugging off any environmental hazards, and soaring high into the sky without a single piece of rigging equipment in sight. 

Daredevil

(Image credit: Netflix)

That's not to say it's a cakewalk for a game to choreograph its one-shot, however. Ubisoft had to think long and hard about how it wanted to frame Valhalla's opening sequence, with its creative, design, and technical teams all working closely to ensure a fluency of motion and imaging, as Neszvecsko explains. 

You may like
  • Assassin's Creed Black Flag Resynced reveal trailer screenshot shows Edward Kenway steering a ship. Assassin's Creed Black Flag Resynced is both "faithful" to the original and "like a new product", says tech director
  • Assassin's Creed Black Flag Resynced screenshots on Xbox Series S As Black Flag Resynced's audio evolves, one dev admits some things stay the same: "Edward drowning is me!"
  • A large ship with white sails sailing between two land masses in Assassin's Creed Black Flag Resynced Assassin's Creed Black Flag Resynced proves open-world games were already the perfect size 13 years ago

"We don’t have an engine that is built to do these types of transitions," he tells me. "We had to put so many awesome brains on this sequence to fix as best as we could the many issues we encountered. The most difficult part was to find the best approach to go from the gameplay where the player is in control, which was a creative request and an essential part of the experience we wanted to deliver, to the in-game scripted moments."

"It was also a back and forth with the team that produced the cinematic to ensure that the transition between the whole longhouse sequence and the battle cinematic was matching in terms of pacing, framing, lighting, and so on. The cinematic itself was also a tour de force, but the tools we have are more adapted to produce a sequence plan in a controlled environment."

Lights, camera...

Death Stranding

(Image credit: Kojima Productions)

But what's so great about the one-shot, anyway? While its detractors argue it can be overused at the expense of emotional depth or nuance, when it is implemented well the technique is hugely effective at bringing a sense of immediacy and presence to the screen – working to deeply immerse the audience into the atmosphere of the events depicted.

It's versatile, too, capable of enhancing just about any desired themes, emotions, or moods across a wide spectrum of genres. Just ask Alejandro González Iñárritu, who used the one-shot for comic relief in 2014's Birdman, before returning to it again to envelop audiences into The Revenant's painful pilgrimage across the frontier the following year.   

For video games, then, there's every reason to consider framing a scene through a single shot, especially when the scene in question needs to land with impact and intimacy. Indeed, if you think about it, video games have essentially been using the one-shot for decades, with the camera fixed firmly on your character (or the events seen through your character's eyes) for much of the time you're playing as them. 

A more intentional implementation of the long take thus feels like a natural next step for the medium, and one that's likely to only grow in prevalence as time goes on. The question going forward is whether the one-shot continues to be used sparingly, with respect for its appropriate application, or whether it becomes another exhausted video game trope that quickly outstays its welcome. For the sake of digital camera riggers everywhere, pray for the former. 

For more, check out all the PS5 launch games we know about so far, or watch the video below for our full Assassin's Creed Valhalla review below. 

CATEGORIES
Xbox Series X PS5 PC Gaming Xbox One PS4 Platforms Xbox PlayStation
PRODUCTS
Assassin's Creed Valhalla Death Stranding Metal Gear Solid V: The Phantom Pain children of men Daredevil (TV show) God Of War Halo Infinite The Last of Us 2
Alex Avard
Alex Avard
Social Links Navigation
Former Features Writer

Alex is a former Features Writer at GamesRadar+, which once made him responsible for gracing the internet with as many of my words as possible, including reviews, previews, interviews, and more. Lucky internet!

Read more
Assassin's Creed Black Flag Resynced reveal trailer screenshot shows Edward Kenway steering a ship.
Assassin's Creed Assassin's Creed Black Flag Resynced is both "faithful" to the original and "like a new product", says tech director
 
 
Assassin's Creed Black Flag Resynced screenshots on Xbox Series S
Assassin's Creed As Black Flag Resynced's audio evolves, one dev admits some things stay the same: "Edward drowning is me!"
 
 
A large ship with white sails sailing between two land masses in Assassin's Creed Black Flag Resynced
Assassin's Creed Assassin's Creed Black Flag Resynced proves open-world games were already the perfect size 13 years ago
 
 
Assassin's Creed Animus
Assassin's Creed I didn't expect to miss Black Flag's original modern day story in the remake, but the series has lost some sauce by moving away from it
 
 
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Best Assassin's Creed games, ranked from worst to best
 
 
Altaïr Ibn-La'Ahad in Assassin's Creed
Assassin's Creed Forget about Ezio, it's the original Assassin's Creed that needs a remake the most
 
 
Latest in Action
Marvel's Wolverine - Sabertooth holding Wolverine up with a clawed hand ready to strike and a big grin
Action Games That great PS3 Wolverine game saw zero crunch because the movie it accompanied was delayed, dev says
 
 
Ocarina of time remake
The Legend of Zelda Nintendo has updated the Zelda timeline, and the Ocarina of Time remake has made it more complicated
 
 
Link looks at an NPC couple twirling
The Legend of Zelda After another scalping disaster, Nintendo is restocking the Legend of Zelda Switch 2
 
 
GTA 6
Grand Theft Auto Rockstar wants GTA 6's duo to inspire the "emotional connection" fans had with Red Dead Redemption's Arthur Morgan
 
 
Lucia yells from the window in joy as Jason drives a stolen car down the highway, from the GTA 6 extended look
Grand Theft Auto Politicians clear $3m in GTA 6 Miami Beach marketing despite violence concerns because "It's a video game, it's fake"
 
 
Hideo Kojima
Action Games Sony reportedly axed Physint because Hideo Kojima's Metal Gear successor is over budget, years away
 
 
Latest in Features
StarCraft 2030 screenshot
Third Person Shooters StarCraft: Everything we know so far about Blizzard's new open-world, story-driven shooter
 
 
The models from the new Sons of Behemat range, against a shelf unit of board games
Tabletop Gaming These new Sons of Behemat models are exactly what the Warhammer Age of Sigmar army needs
 
 
Xanthe, one of the lieutenants in The Blood of Dawnwalker
RPGs I nerfed The Blood of Dawnwalker's hardest boss by fighting her early and stole her instakill power
 
 
Hawkeye, Captain America, and Black Widow in The Avengers (2012)
Marvel Movies 14 years later, it's still clear The Avengers should be a blueprint for any superhero crossover movie
 
 
Marvel's Wolverine
Games Sony has topped a generational run of self-owns by abandoning Hideo Kojima's next Metal Gear
 
 
Zaza gives a cheery thumbs up in Stupid Never Dies, despite being against a Hellish background
Action RPGs Capcom vets' flashy action RPG Stupid Never Dies is one of the coolest games since Persona 3 Reload
 
 
LATEST ARTICLES
  1. A broad-shouldered man with shoulder pads and leather armor stands aside a masked and horned person holding a skull
    1
    Diablo 5 story lead is a BioWare vet adding the "best elements of traditional RPGs" into the ARPG
  2. 2
    "Almost all of Diablo 1" has been recreated in a new Diablo 4 activity taking you down to Hell
  3. 3
    Rockstar wants GTA 6's duo to inspire the "emotional connection" fans had with Red Dead Redemption's Arthur Morgan
  4. 4
    BioWare crunched "21 days on, one day off" making Mass Effect, says former dev
  5. 5
    Final Fantasy 7 Revelation devs had an "emergency meeting" to make Knights of the Round even harder

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...