Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Black Friday
    • Gaming
      • Black Friday PS5 Deals
      • Black Friday Switch Deals
      • Black Friday Xbox Deals
      • Black Friday Retro Deals
    • PC
      • Black Friday Gaming Laptop Deals
      • Black Friday Gaming Monitor Deals
      • Black Friday Graphics Card Deals
      • Black Friday Alienware Deals
    • Tabletop & Merch
      • Black Friday Lego Deals
      • Black Friday Board Game Deals
      • Black Friday Pokémon Card Deals
      • Black Friday Warhammer Deals
      • Gift Guides
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Quizzes
    • Newsletters
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Black Friday
    • View Black Friday
      • Black Friday PS5 Deals
      • Black Friday Switch Deals
      • Black Friday Xbox Deals
      • Black Friday Retro Deals
      • Black Friday Gaming Laptop Deals
      • Black Friday Gaming Monitor Deals
      • Black Friday Graphics Card Deals
      • Black Friday Alienware Deals
      • Black Friday Lego Deals
      • Black Friday Board Game Deals
      • Black Friday Pokémon Card Deals
      • Black Friday Warhammer Deals
      • Gift Guides
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Quizzes
    • Newsletters
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Final Fantasy 14 patch 7.3
Final Fantasy Final Fantasy 14 patch 7.3 "finished that story" devs wanted to tell with Dawntrail, and Yoshi-P is "kind of glad and relieved" it's over as the MMO once again puts "the fate of the world" on your shoulders
Clair Obscur: Expedition 33
RPGs Clair Obscur: Expedition 33 studio's next game won't necessarily be an RPG: "We don't want to be constrained by story, art style or gameplay"
Destiny 2 Renegades trailer with Warlock holding blue lightsaber
Destiny Bungie remembers Destiny 2 is an MMO just in time for Star Wars expansion Renegades: "Destiny's feeling lonely right now because all you do is spend time in the mines"
A screenshot of the upcoming PS5 game, Clair Obscur: Expedition 33.
RPGs Clair Obscur: Expedition 33 is getting a whole new location, extra late-game bosses, and more to celebrate the French JRPG hitting 5 million copies sold: "We hope the update we're working on will act as a 'thank you'"
Brandon Sanderson in front of multiple MTG booster packs
Tabletop Gaming "I'll sell both my kidneys if there's a cosmere set:" Brandon Sanderson just visited MTG HQ, and fans are all saying the same thing
World of Warcraft: Midnight
World of Warcraft World of Warcraft: Midnight's riff on Monolith's The Lord of the Rings Nemesis System was spurred on by a War Within feature Blizzard doubted: "We weren't sure how people would react"
Lost Rift
Games Lost Rift is bringing FPS expertise with an innovative twist on the survival game
Clair Obscur: Expedition 33's Gustave in a French-inspired outfit
RPGs Clair Obscur: Expedition 33 lead says "it would be harder to embrace our Frenchness even more" unless Sandfall "put snails and frogs everywhere in the next game"
World of Warcraft Midnight player housing
World of Warcraft World of Warcraft has always asked us to call Azeroth home, but Midnight's new player housing is the first time you'll have one to call your own – and it's the best feature to come to the MMO in years
Arc Raiders
Third Person Shooters Arc Raiders roadmap confirms new map Stella Montis, expanded quests, 2 new Arcs to fight in November, and a new Raider Deck battle pass for December
A screenshot from Clair Obscur: Expedition 33, showing a man named Verso covered in dirt and blood, looking into the camera.
RPGs Clair Obscur: Expedition 33 lead says the hit French JRPG is just "one of the stories that we want to tell in this franchise," but thinks "the only way" to succeed "is to ignore the first game completely"
Clair Obscur: Expedition 33 screenshot of Verso, a man with black hair with white streaks running through his fringe
RPGs Baldur's Gate 3 performance director praises Clair Obscur: Expedition 33 for being a "beautiful" RPG "that 100% knows what it is"
a cute cartoon lamb looks scared
Roguelike Games Cult of the Lamb's new DLC is cooling us down in the snowy mountains after the roguelike's steamy "sex update" from last year
Dune Awakening
MMO Games Dune: Awakening is a bit more “like a Dune survival RPG” than a full MMO, with multiplayer driving "that feeling of the universe being alive”
Black Panther game logo
Games After their Black Panther game got killed, 14 EA devs are fleeing to D&D house Wizards of the Coast to "incubate a new game" under Monolith vet and Shadow of Mordor boss
Trending
  • Black Ops 7 release time
  • New Games for 2025
  • Early Black Friday deals
  • Gift Guides
  1. Games
  2. RPG
  3. Rift

The art of Rift: Storm Legion - Learn what inspired Rift's colorful (purple) world

Features
By Hollander Cooper published 3 October 2012

We talk Dark Crystal, purple, and more

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

An artistic tour of Rift

An artistic tour of Rift

We're big fans of Trion's Rift, enough so that we ranked it on our list of the best MMORPGs. Besides including some of the largest battles we've experienced in an MMO, the game's art style has always stood out to us as one of the best in the genre, moving away from cartoony visuals in favor of a more realistic appearance.

Why did they decide to go that way, and how will the upcoming Storm Legion expansion expand upon it? We talked with art director Darren Pattenden and associate art director Chee Fong to find out just that.

Page 1 of 12
Page 1 of 12
GamesRadar: The idea of magical technology is fairly common in RPGs, how did Trion make its style different?

GamesRadar: The idea of magical technology is fairly common in RPGs, how did Trion make its style different?

Chee Fong: We designed it from the ground up. We'll avoid clich where we can, but there is bound to be inspiration to be drawn from classic depictions of it like perhaps the movie 'The Dark Crystal'. Ultimately however, we wanted to sell the new world and impress the audience so we concentrated more on that than consciously trying to avoid anything that had been done before. We created an original culture in the Defiant's for example and tailored the look to that culture. So really weve just been enjoying being creative and having fun with it.

Page 2 of 12
Page 2 of 12
GR: Is it difficult to find new areas, artistically, to expand upon in the fantasy genre?

GR: Is it difficult to find new areas, artistically, to expand upon in the fantasy genre?

Darren Pattenden: Not really, honestly. Fantasy as a genre provides an extremely large framework within which to work. Weve been able to stress more over time that Telara is its own universe with its own culture and lore; pushed it further away from any similarities to real world historical Earth. So once you've established a world thats clearly defined as absolutely fictional, that is not necessarily this planet or this plane of existence, then really anything is possible as long as you dont push into some extreme direction that could alienate the player base already occupying the world. I don't think players are going to be exploring Brevane in Storm Legion and getting a sense that it kind of reminds them of medieval Northern Europe. Which is obviously somewhat the base fantasy setting to fall back on in lieu of anything more specific.

Page 3 of 12
Page 3 of 12
GR: Theres a lot of purple in Rift. Was this color choice intentional?

GR: Theres a lot of purple in Rift. Was this color choice intentional?

DP: Funny, I hadnt noticed it. Purple is the color that was chosen to represent the death rifts and that plane, so perhaps you do a lot of those?! Ironically, I include some purple SL screenshots.

Page 4 of 12
Page 4 of 12
GR: Whats the biggest difference, art-wise, in the expansion?

GR: Whats the biggest difference, art-wise, in the expansion?

DP: The first thing players should probably notice is that weve upped the ante on the design of pretty much everything. Creatures, npcs, architecture, world layout, player armor, mounts, its all just +. Still recognizably Rift, but pushed. More over-the-top, more fantastical.

Secondly, once they get out of the starter zones which aren't as vast as the rest of the new continent, the next thing that players should notice about Storm Legion is the landscape itself; the terrain. Were dealing with a scale of landmass in Storm Legion that we didnt have in Vanilla Rift, so with that comes larger geological features. Mountain ranges, rivers, lakes, gorges, extreme verticality, vistas that go on for miles. The net result with that more dramatic landscape is that the world feels grander, more epic. I include some screenshots that I grabbed of my test character running around the world which should give some sense of this. Bear in mind that a lot these areas are a little raw still. Were still polishing, honing, fixing etc. But I think they help to get across the scale and beauty of the world.

Page 5 of 12
Page 5 of 12
GR: Were there any inspirations the art team drew from in other media?

GR: Were there any inspirations the art team drew from in other media?

CF: We all look at movies and other games to get inspired, we all have favorite artists of course. But even getting outside for a hike can be inspirational for creating interesting 3D spaces and brainstorming compelling environments and moods.

Page 6 of 12
Page 6 of 12
GR: What feeling is the art of Rift attempting to invoke?

GR: What feeling is the art of Rift attempting to invoke?

DP: I dont know that the Art of a video game alone can evoke a particular, specific feeling necessarily. Not wholly at least, not without the assistance of the other components of the game. We have a really wide range of areas to explore in Storm Legion and they all have unique feels. Some are foreboding, other areas have that feel good vibe that youll want to come back to after adventuring in the darker themed areas. When the gameplay, story, visuals, fx and audio all come together, thats when youre able to create a highly specific feeling in a player experiencing it, I think. And In Storm Legion as said weve got a large variety of differing areas and that feel that they evoke is something that we think about, design. Its not random. I think its still possible to create an environment that is both threatening and darkly beautiful. You just make it purple (joke).

Page 7 of 12
Page 7 of 12
GR: Many games opt for a more cartoony style for their MMOs, whereas Rift, albeit stylized, is more realistic. What was the reasoning behind this?

GR: Many games opt for a more cartoony style for their MMOs, whereas Rift, albeit stylized, is more realistic. What was the reasoning behind this?

DP: Many things influence the art style of a video game. Concept artists, the artists that translate that 2D work into 3D, the game designers, the game design and lore, the people that lead it at the beginning or during its creation. Even marketing might have a few thoughts on a particular direction to take things in. So I dont think I can easily say theres one specific reason that Rifts art style was more representational, it just evolved that way for a few reasons and I have some ideas on why.

Firstly, most of the art leads that worked on Rift in its infancy had just come from games that had representational art styles so it was perhaps a natural progression.

Secondly, when Rift development began it was around the time that PC games were commonly adopting more complex shading techniques. This was the move from the old school technique of game art asset creation which was making a low polygon model and simply painting color on to it, to the now commonly adopted method of sculpting a very high resolution source model that is millions and millions of polygons then applying the surface undulation information from that model to a lower polygon in game version. This is normal mapping (bump, to the layman), and almost every art asset in Rift is created this way. When that technology was in its infancy I think it just seemed like it was best showed off by more realistically styled models.

And finally, back when Rift development began there actually werent many realistically styled (Western made) MMO's that looked really impressive from an art standpoint. The one or two that were out at the time weren't particularly hailed for their visuals, so that was perhaps on some level a sub conscious challenge, I think?

Page 8 of 12
Page 8 of 12
GR: Rifts environments are varied, but is there anything that the art team was especially excited to dive into with the expansion?

GR: Rifts environments are varied, but is there anything that the art team was especially excited to dive into with the expansion?

DP: First and foremost it was honestly just really exciting and satisfying having the opportunity to apply everything wed learned from making Rift and all the player feedback wed received to creating fresh content. That feeling of right, now well really show them what weve got was really strong in the Rift art team when we set about creating Storm Legion. As a team I think we really understand the value of feedback, even and especially If harsh. We read the forums and player comments, listen to what the player base has to say and take it on board as best we can. Rift is a service and we want to make our customers happy, and it can be an interesting challenge trying to please all the people all the time. i.e trying to figure out what might appeal to *most* players. This is no truer than with say, player armor and mounts.

Page 9 of 12
Page 9 of 12
GR: How does the process work when creating bosses? How early on is the art team involved, versus the designers creating the mechanics?

GR: How does the process work when creating bosses? How early on is the art team involved, versus the designers creating the mechanics?

DP: The initial premise of any encounter comes from the game designers. They tend to rough out the basics of what they want to do and how it might tie in with the Lore and any story elements. Then art starts on concept art for the boss and perhaps some rough 3D geometry for the space it occupies (since a boss might be created for a highly specific location). Then it's really a back and forth between the two teams. They sign off on all art together and the concept art might inspire design to try a particular mechanic and / or vice versa. Wash, rinse, repeat until we have something that we think is compelling.

Page 10 of 12
Page 10 of 12
GR: What is your favorite enemy in the game, visually?

GR: What is your favorite enemy in the game, visually?

DP: Theres so much cool stuff, I honestly havent had time to seriously think about it but near the top of the list would have to be Crucias dragon form. Shes about as far away from classic Dragon as you can get and that sharpness to her form makes her so vicious looking.

Page 11 of 12
Page 11 of 12
The Storm Legion is coming

The Storm Legion is coming

Storm Legion is due out on November 13, and adds in all of the amenities expected of an MMO (new zones, levels, skills, monsters, dungeons, etc). Oh, and it'll add plenty of new awesome art to gawk at. Be sure to check back closer to release to find out more.

And if you're looking for more MMO news, check out everything Rift has added since launch and a debate on F2P vs. P2P.

Page 12 of 12
Page 12 of 12
CATEGORIES
PC Gaming Platforms
Hollander Cooper
Hollander Cooper
Social Links Navigation

Hollander Cooper was the Lead Features Editor of GamesRadar+ between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade. 

Read more
Final Fantasy 14 patch 7.3
Final Fantasy 14 patch 7.3 "finished that story" devs wanted to tell with Dawntrail, and Yoshi-P is "kind of glad and relieved" it's over as the MMO once again puts "the fate of the world" on your shoulders
 
 
Clair Obscur: Expedition 33
Clair Obscur: Expedition 33 studio's next game won't necessarily be an RPG: "We don't want to be constrained by story, art style or gameplay"
 
 
Destiny 2 Renegades trailer with Warlock holding blue lightsaber
Bungie remembers Destiny 2 is an MMO just in time for Star Wars expansion Renegades: "Destiny's feeling lonely right now because all you do is spend time in the mines"
 
 
Brandon Sanderson in front of multiple MTG booster packs
"I'll sell both my kidneys if there's a cosmere set:" Brandon Sanderson just visited MTG HQ, and fans are all saying the same thing
 
 
A screenshot of the upcoming PS5 game, Clair Obscur: Expedition 33.
Clair Obscur: Expedition 33 is getting a whole new location, extra late-game bosses, and more to celebrate the French JRPG hitting 5 million copies sold: "We hope the update we're working on will act as a 'thank you'"
 
 
World of Warcraft: Midnight
World of Warcraft: Midnight's riff on Monolith's The Lord of the Rings Nemesis System was spurred on by a War Within feature Blizzard doubted: "We weren't sure how people would react"
 
 
Latest in RPG
undertale gb screenshot showing toriel and frisk
Undertale demo is transformed in "faithful" fan-made Game Boy Color demake, and you can play it right now
 
 
Fallout
Fallout co-creator and RPG mastermind Leonard Boyarsky could smack his former self "upside the head" for past comments on AI – and no, Obsidian isn't "using it at all"
 
 
Baldur's Gate 3 Karlach
Baldur's Gate 3 doesn't give Karlach the ending she deserves, but new D&D lore unintentionally confirms a much more favorable canon for the beloved tiefling
 
 
A woman stands with her back to the camera in the foreground as a giant puppet-like woman peers over the edge of a cliff facing her. They are in battle. A screenshot from The Time I Have Left.
"Every time someone accuses us of ripping off Expedition 33, we die a little bit inside": Indie studio hits back at people not understanding how long game development takes
 
 
Kingdom Come Deliverance 2
Final Kingdom Come: Deliverance 2 DLC launches to a "mixed" response on Steam: "I really, really hope Warhorse doesn't leave this game on such a poor finishing note"
 
 
The Outer Worlds
Fallout co-creator Tim Cain explains the biggest RPG sins, including annoying NPCs, bad exposition, and those terrible escort missions: "'This escort quest will be fun.' They'd be wrong."
 
 
Latest in Features
Last Samurai Standing
New Netflix show Last Samurai Standing will draw comparisons to Squid Game and Shōgun, but it’s so much more than that
 
 
Master Chief aiming his gun to the right in a forest alongside green GamesRadar+ branding celebrating the fifth anniversary of the Xbox Series X
Replaying Halo: The Master Chief Collection has become my annual tradition, and co-op makes the classics hit as hard as they did 15 years ago
 
 
Rhea Seehorn as Carol Sturka in Pluribus
Pluribus is the antidote to 20 years of post-Lost mystery shows, and that's what makes it such a breath of fresh air
 
 
Key art for Marvel's Wolverine, with Logan on the right hand side - his claws are out against a yellow background, with a GamesRadar+ frame that says 'PS5: Five Year Anniversary'
All signs point to Marvel's Wolverine being the Logan simulator I've wanted for decades, and the next step toward PS5's superhero universe
 
 
The PS5 - Five Year Anniversary art for GamesRadar+
Five years later, PS5 is in the best place it's ever been, but after 8 years covering PlayStation, I've never seen a console generation like it
 
 
Tides of Annihilation key art
My most-wanted game of 2026 stars Shadowheart from Baldur's Gate 3 as a modern Arthurian knight with deadly Devil May Cry combat moves, and I swear it's going to be huge
 
 
  1. Key art for Possessor(s) with Luca and Rehm against a demonic city - used on the PS Store
    1
    Possessor(s) review: "Smart ideas are quickly buried in this demonic Metroidvania that's far too mundane and dull in a sea of sharp competition"
  2. 2
    Lumines Arise review: "Just as effective as Tetris Effect, block matching to a beat becomes a transcendent experience"
  3. 3
    Anno 117: Pax Romana review: "Whether dealing with rivals through warfare or diplomacy, there's a great deal to like in this engrossing city builder"
  4. 4
    Arc Raiders review: "The most memorable multiplayer experiences I've had all year – this shooter is tense but wonderfully approachable"
  5. 5
    Battlefield Redsec review: "Ticks all the right boxes for a battle royale, but it's not especially unique"
  1. Glen Powell as Ben Richards in The Running Man
    1
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  2. 2
    Predator: Badlands review: "Die-hard fans may be disappointed, but as a blockbuster action-adventure, Badlands kills it"
  3. 3
    Chainsaw Man – The Movie: Reze Arc review "Storytelling just as compelling as the chainsaws, devils, and visually excessive fight scenes"
  4. 4
    Tron: Ares review: "Misses out by swapping the Grid for the real world"
  5. 5
    One Battle After Another review: "One of the best studio movies in years and an instant classic"
  1. Rhea Seehorn as Carol Sturka, looking scared, in Pluribus.
    1
    Pluribus season 1 review: "Easily one of the year's best dramas"
  2. 2
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  3. 3
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"
  4. 4
    Splinter Cell: Deathwatch review: "A pale imitation of the long-dormant stealth franchise"
  5. 5
    Marvel Zombies review: "A fun expansion of the What If episode with delightful MCU Easter eggs and truly gross R-rated kills"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...