Second “Design and Technology” trailer puts focus on targeting and weapons
Take-Two Interactive has moved the release of Max Payne 3 to May, delaying the bald-headed gun-for-hire's return by two months due to last minute fine tuning of the title...
VP of Product Development Jeronimo Barrera tells us what we can expect from the noir-infused cop-turned-bodyguard’s latest arsenal
Art director Rob Nelson talks aiming, Max’s state of mind and updating the gameplay while staying true to its roots, with exclusive footage
We ask notable game designers about their experiences in Rockstar's watershed game, and how it has shaped the industry
Get a perfect five star rating and all the Achievements and Trophies for the Reefer Madness Vice case