Sims and art meet in New York

Zack Zezima, BFA Illustration

"Zack Zezima is interested in the idea of the player's ability to personalize their character. He is creating a freestanding, three-dimensional monster/skeleton as a new character for The Sims."

Tyler's take: Excellent idea, Zack: when in doubt, make a monster/skeleton. Your mom can put it on her desk right next to that picture you drew of "some zombies getting kicked by a ninja dinosaur," and you can say that it represents, oh, customization, sure.

Tyler's take: Excellent idea, Zack: when in doubt, make a monster/skeleton. Your mom can put it on her desk right next to that picture you drew of "some zombies getting kicked by a ninja dinosaur," and you can say that it represents, oh, customization, sure.

Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.