Romance of the Three Kingdoms XI review

We put on Barry White and light some candles for a night with Sun Tzu

GamesRadar+ Verdict

Pros

  • +

    Deep strategy

  • +

    Well written

  • +

    Gigantic

  • +

    country-sized maps

Cons

  • -

    Nigh-on impenetrable

  • -

    Clunky interface

  • -

    Just too much going on

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The problem isn’t so much that RTKXI doesn’t ease you into its world – its exhaustive tutorial takes two hours – it’s just that RTKXI has got so much to teach you that your head will spin. It lacks the logical connections that most strategy games have – for example, to build around a city, you have to select the city, click build, then click on randomly placed build areas, instead of just clicking an icon and building. Every action seems to have four or five menus behind it, each one with drop-downs, resources, time constraints and statistics that they abide by. When you have to build things in six cities, controlling it all becomes an absolute nightmare.

All that, and comprehend several other columns of numbers. RTKXI has hours of mile-deep strategy, and will appeal to a certain person – someone with the patience of a saint and the ability to take on a great deal of information that doesn’t connect in any logical construct. And indeed, someone who can tolerate an over-complicated interface, a serious amount of number-crunching and aged graphics.

Sep 9, 2008

More info

GenreStrategy
DescriptionIt's definitely not for everyone, but if you're into methodical, turn-based strategy, this game will please your inner Sun Tzu.
Platform"PS2","Wii","PC"
US censor rating"Everyone 10+","Everyone 10+","Everyone 10+"
UK censor rating"Rating Pending","Rating Pending","Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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