Resident Evil 4 Remake's Golden Eggs are lethal to bosses
Egg on your face
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A Resident Evil 4 remake player has discovered Golden Eggs can kill Ramon Salazar in just two hits.
Over the past weekend, streamer Larxa was tackling Resident Evil 4 on Hardcore difficulty for one of her subsequent playthroughs of Capcom's horror remake. The streamer just happened to lob a rare Golden Egg at Salazar in his boss fight, accidentally revealing that you can kill the boss in two hits with a Golden Egg.
You can kill Salazar using a golden egg in Resident Evil 4 remake 💀 One egg does 70% damage so even one is enough pic.twitter.com/TZvy9CbTRCMarch 30, 2023
Infinite Rocket Launcher, eat your heart out. Salazar hangs around just in front of Leon at the beginning of his boss encounter, and it's here that Larxa seizes the opportunity to throw a Golden Egg straight into the gaping maw of the boss before he gets properly airborne.
It's a wise move. Trying to hit Salazar with a grenade while he's airborne for an Achievement/Trophy is hard enough - imagine trying to nail him with a precious egg while he's floating around. This trick should make Salazar a lot more manageable for you going forward.
This tip is incredibly handy because, as hard as Golden Eggs are to find in Resident Evil 4 remake, Salazar is undoubtedly one of the hardest bosses in the game. Salazar's boss encounter is changed pretty significantly from the original Resident Evil 4, and he's made a lot harder as a result.
Last week, Resident Evil 4 remake's hot new trend unveiled itself: redrawing Ashley Graham as a tiny mouse. After just one weird reimagining of the character, the trend has really take off among artists around the world, and there's been some equally weird and wonderful creations as a result.
Check out our guide on how to deface Ramon's portrait in Resident Evil 4 remake for help completing one of the slightly more enigmatic side quests.
Weekly digests, tales from the communities you love, and more

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.


