Pokemon Mystery Dungeon: Explorers of Time / Darkness walkthrough

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Section 5 - Walkthrough for post-credits

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"As a result of [starter] and [partner]'s heroic actions...

 the destruction of time was stopped...

 and peace returned to the world of Pokemon.

 Of course, not everything returned to normal right away.

 Some places remained where time was still out of control...

 But overall, thing were becoming better everywhere.

 As for [starter] and [partner]...

 They returned to Wigglytuff's Guild...

 and fell back into their daily routine of vigorous training.

 One morning, several months later..."

Chatot tell you to do (which doesn't make much of an impact gameplay-wise...).

of the other guild Pokemon, who have been around for far longer, weren't. The

ularly. So what's the exam? Wigglytuff comes at this point, and tells you to

Bad. (Who makes up these names, really?) It's a horrifying enemy no one ever

where fast because he is sworn to secrecy, except that "you're in for a dread-

ful, terrifying time."

who the hell is him? There's even a cutscene with Teddiursa and Ursaring to

hell is going on here? You can't do much about it though - do your normal thing

Resident Pokemon - Bulbasaur, Ivysaur, Metapod, Rattata, Raticate, Spearow, 

     NidoranM, NidoranF, Venonat, Bellsprout, Weepinbell, Exeggcute, Koffing,

     Scyther, Eevee, Chikorita, Bayleef, Aipom, Teddiursa, Wurmple, Seedot,

     Nuzleaf, Roselia, Gulpin, Flygon, Turtwig, Grotle, Torterra, Bidoof, Stun-

     ky, Skuntank, Munchlax, Kricketot

SKILLS, so expect to see them used against you. Don't be surprised to have

you send their way, or if they're protected by something with Bodyguard). You

don't have much to fear aside form those, but be cautious nevertheless.

given about the scene (it's too funny...), but suffice it to say, you will

Yikes. This is one difficult battle. It's kind of like those big boss + minion

battle you've had before, but the minions are actually DIFFERENT, and they all

awesome as always, but if you don't have a good one - try to park GMoATB out of

You'll likely go through several Reviver Seeds - hope you have some ready. Good

Once you're done, you move forward. There will be a treasure chest, something

(unless you're a Pikachu and you, unlike me, didn't steal from a shop full of

evolution items back in Mystifying Forest). Why is it? It's because of a

mean? Anyways, it's too bad that you cannot evolve. However, opening up this

requirements are met. 

Wigglytuff: "...Um...We heard it somewhere?"

Also, wasn't Wigglytuff the grand master? Wigglytuff denies it, though, and so

do everyone else from the guild (though it's quite clear that they're having

are no longer bound by the guild's regulations, though like I said, it doesn't

shouldn't even think about exploring them without some proper strategy going.

Optional Dungeon section for more details, instead. 

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can go at any time, of course, but what makes it different from before? I'd go

     Smoochum, Vigoroth, Azurill, Nosepass, Swablu, Snorunt, Piplup, Castform

 them with Cloud Nine)

(I will no longer list "my levels upon entry" for dungeons where you are not

critical, and I've seen it does 250+ damage to something that happens to weak

to the weather ball in question). Sometimes you'll get lucky and a Golduck will

ability, but it's far more reliable to bring a Psyduck/Golduck of your own if

you're paranoid about it (Psyduck is found in Waterfall Cave). Aside from that,

attack, and a rain boosted Aqua Tail from Azumarill is DANGEROUS when it's

     swine, Delibird, Smoochum, Slakoth, Vigoroth, Slaking, Azurill, Nosepass,

     Swablu, Altaria, Zangoose, Snorunt, Piplup, Prinplup, Empoleon, Snover,

     Weavile, Glaceon, Mamoswine

frequently). Weavile can also put hurt on with STAB Night Slash, which has a 

Glaceon isn't particularly dangerous when it comes to attack, but it can be

Froslass doesn't have anything powerful to hit you with, but she can be pretty

really can't hit her any more. She can also use Captivate to lower special

attack. Hit her with your best attacks, and hopefully you'll be able to bring

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     Lapras, Slowking, Qwilfish, Remoraid, Octillery, Kingdra, Carvanha, Wail-

     mer, Clamperl, Finneon

"moat up" an item. If your leader can't cross water but you brought an ally who

can, try telling them to "Go the other way" and *hope* they walk across the

Speaking of Storm Drain, Finneon has it so don't bother with water type moves

your main concern here, as it hits pretty hard with those hydro pumps, and it's

difficult to play the type advantage game with him when he's only weak to dra-

blue egg thing.  Make sure you pick up the blue egg.

Just as you two talk about the egg, it hatches! As it's the case with legendary

no idea what it is. They do agree, however, that it's really cute. Time to pay

a visit to Chatot to see if he knows what the heroes don't know.

And the wise Chatot comes and saves the day! He knows it to be a Manaphy, a 

 - he must be hungry, or so says Chatot. You will then be asked to give it a

a couple of times (I think... I don't play time), but Darkness version players

save two blue gummies for this occasion, didn't I? If you didn't save them, try

   Client: Pelipper

   Objective: Rescue Linoone.

   Place: Quicksand Cave B6F

   Restrictions: None

   Difficulty: Who cares

   Reward: Blue Gummi

   Wonder Mail:

   W & + 7 4 4 T 8 N 2 & =

   - M 2 # M S Q K 0 Q + H   

   Client: Magnezone

   Objective: Arrest Onix.

   Place: Quicksand Cave B8F

   Restrictions: None

   Difficulty: *1 (100)

   Reward: Blue Gummi + ?

   Wonder Mail:

   P 2 C 6 Y R T X # 7 S 6

   M M 1 1 W 7 N T S Q 7 -

Got 'em? Good. Feed one to Manaphy now. Manaphy goes totally ecstatic over the

Manaphy for a while. Chatot doesn't think much of the idea because Manaphy is

other one. Now that he's all full up, he goes to sleep. And so do you, appar-

see Chatot. Uh oh. He isn't very happy that you lost Manaphy, but he will help

you search. Go to the beach now. It's Manaphy, and he's unwell - he got a high

     Chinchou, Lanturn, Slowking, Qwilfish, Remoraid, Octillery, Mantine, Shar-

     pedo, Wailmer, Cradily, Clamperl, Huntail, Gorebyss, Relicanth, Luvdisc,

     Finneon, Lumineon, Mantyke

Take Surrounded Sea, add in a few Pokemon, and you got Miracle Sea. Sadly, it's

the additions that are most dangerous. Mantine's STAB Wing Attack HURTS, and

back with a room-wide Discharge. All in all, it's a rather tough dungeon for

Also, maybe it's just me, but the dungoen seems to be littered with traps. I

with 2-3 traps in it, so watch yourself - don't dilly in the rooms, and don't

go out of your way to pick up stuff you don't need anyways (like sticks). 

At B3F in Deep Miracle Sea (the absolute last floor), there's a locked chamber

(they're the equivalent of 3 star items). This particular chest may contain a

rain, in the rain, which will likely happen due to Kyogre's Drizzle), or an Air

Blade which flat out boosts Palkia's damage by 50%. The Silver Veil is sadly

quite useless because ideally you shouldn't try to drain any opposition out of

him. Obviously we can't let that happen, so it's time to fight!

Basher IQ Skill - make sure you have more HP than you're dishing out damage to

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Charm isn't here just to catch up on old times - they are here to retrieve a

to such earnestness? A new dungeon unlocks for you. Loudred's sentry duty will

be off limits until you clear it, BTW. Also, if you have a Pokemon with the 

with a weak Hidden Power they often don't get STAB on, and the other pokes are

not much trouble. Sadly, "easy" and "annoying" are not mutually exclusive terms

The basic gist of the cave is - Unown litter throughout the caverns, and it's

collect "certain" stones to move on to the next part. You will need ICE, ROCK,

1HKOing them, sadly). However, they don't stack and can pile up quickly, so

throw the useless ones ASAP. And you'll be getting a LOT of the useless ones,

moves to take advantage of the "attack up" effect of Curse, just Ancientpower).

Registeel gets a bit higher difficulty just because it's difficult to score

even neutral hits on it due to its typing. Other than that, it's not hard to

lot of Pokemon involved by this game's standard.

Anyways, Team Charm can handle themselves no problem, and there's no penalty

don't just wipe out everything with a room-wide move. Regigigas himself is not

a huge trouble - Mega Punch hurts, but its other moves don't get STAB and are

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to a "distortion in space". What's that mean? In the mean time, you get to see

to catch Darkrai if it's the last thing she does. Hmm... things are getting

feel like. 

from the future, you're not of this world - a presence that exists yet should

Better hurry to the guild to see what's going on with Azurill. Turns out he is

having a strange nightmare, and is somehow LOCKED in it, so he can't get out.

isn't in a jail or something - since he expressed remorse, they let him go, and

while it is not NECESSARILY a bad thing for the community at large, it's a bad

Loudred's Sentry Duty is off limits again, because you have much more pressing

     skhan, Mr. Mime, Sentret, Furret, Ledyba, Ledian, Scizor, Heracross, Ur-

     saring, Tyrogue, Shedinja, Meditite, Medicham, Bibarel

Seriously complicated weather here, but except for Cloudy they don't help the

that aren't even under STAB, and will probably demolish anyone weak to them;

criticals (and they're not affected by Cloudy weathers); Medicham has Huge

goes to Shedinja - it isn't really dangerous as it is annoying, but 1) it's a

can hit the undead critter even if it's in a wall, but if you're a Skitty,

rill (though to be fair, he didn't do much to Azurill back then, just scared

indeed possible for you to enter Azurill's Nightmare. However, for reasons that

are best left unsaid, Azurill's nightmare is a FREAKING DUNGEON, so you better

get stocked up for it, because there's something rotten about Azurill's Night-

mare. SO yeah. Go stock up. Sentry is still off duty, so you'll have to just

go explore dungeons for items you need if you can't get them elsewhere.

Once you're ready, talk to Drowzee again to enter Azurill's dream.

     bbuffet, Miltank, Blissey, Whismur, Skitty, Swalot, Spoink, Spinda, Wy-

     naut, Mime Jr., Croagunk, Persian, Igglybuff, Lickilicky, Grumpig, Happiny

     Clefable, Wigglytuff, Chansey

don't know what is.

The dungeon isn't a hard one, but there are still some dangers. Wobbuffet wan-

to ring out. Who is it? It's Cresselia! (Though isn't she supposed to CURE

that, because of your space distortion thing, you're locking Pokemon into these

And she wants to do it... now. You're not allowed to fight back, either, be-

a children's game?) Anyways, it's time to go back to the guild.

right. Chatot explains some basic facts about Cresselia, though they don't seem

perky as ever about saving the world (don't they know that it's the HERO'S JOB

to do that?) But you are not. You can't decide on what to do, and going to

sleep certainly doesn't help you because you can't fall asleep. After thinking

your partner's bed empty, so you go out and have a talk with him. A discussion

about the situation you're in follows - shouldn't we have the resolve to sacri-

he should not be crushed. There's gotta be another way! So let us find it!

Anyways, since last time it was time that was at risk and now it's space, there

might be some connections. Lapras might know a thing or two - let's go find him

kia. Palkia lives in Spacial Rift, but Lapras can't bring you there. Maybe we

Anyways, a new dungeon means that you have to go conquer it, so let's hustle!

Use the Kangaskhan rock to prepare (geez, it's been a while since we've seen

one), and let's go! If you have any Keys in your storage, bring one.

Resident Pokemon - Bronzor, Charizard, Chatot, Chimecho, Drapion, Drowzee, 

     Dusknoir, Electivire, Gallade, Gligar, Honchkrow, Hypno, Jolteon, Kadabra,

     Lunatone, Magnezone, Porygon, Sableye, Solrock, Spiritomb, Toxicroak,

     Tropius, Xatu

"no weakness" Pokemon are both here. Charizard can also pour a world of hurt at

low HP due to blaze, and Chatot can rip you apart with Fury Attack. Don¡¯t un-

At B9F in Deep Spacial Rift (that's the last floor), there's a locked room with

is clear (and it WILL be due to Rayquaza's Air Lock ability), or a Plasma Veil

which gives Rotom a Static effect. It's quite odd that Rotom gets legendary

Also, this dungeon is quite useful to level up if farming Joy Seeds aren't your

chances are, you don't have any dragon moves to hit him with. Palkia can hit

not - it's basically Dialga's Roar of time with slightly less power but no re-

charge turn and a high critical ratio, so it's actually a lot more dangerous.

should enter Palkia's Nightmare, and you do so, somehow. Don't worry, Palkia

clueless on why it's dreaming, and upon knowing it's in a nightmare, it gets

is basically doing its job. But why can't Palkia just bend space back? Seems

Palkia himself isn't sure why, but he IS sure that you are the cause. Damn.

telling him that you two are REALLY bad Pokemon, but you certainly aren't act-

ing up to Cresselia's alleged accusations. Something is not right here... It

seems everything so far have happened purely on Cresselia's claims! And right

Darkrai's treacheries - seems like HE is the one that is distorting space, and

Crater, then disappears. Well, glad THAT's cleared up.

everyone. Also, Cresselia explains that the one who is behind the crisis of 

causing in the space is extremely small, just big enough so you can't evolve

and the developer don't have to make emotional face pictures and sprites for

all the evolution of starters as well. Finally, the motive behind Darkrai's

choice but to spring it. Cresselia will accompany you, too. 

again even though you know, you're supposed to be saving the world (again) and

     Growlithe, Ponyta, Torchic, Charmeleon, Flareon, Quilava, Combusken, 

     Monferno, Camerupt, Radpiash, Arcanine, Magcargo, Magmortar, Charizard,

     Typhlosion, Infernape, Torkoal, Mismagius, Blaziken

You will have Cresselia's help in this dungeon. At level 47, she knows the

crater is damn long, with 29 total floors. It's also a fire dungeon - something

elemental starters by now - leave them at low HP and you'll be sorry when they

Earth Power to nail you rather consistently for 60 or so damage if you're weak

nightmare, another one of Darkrai's illusion! Too bad for him. Guess there is

no more thing to talk about but fight - well, one teesy detail that wasn't made

Magcargo, and Mismagius. We'll have to fight them all together. 

no small feat because they are varied and diverse. Discharge doesn't work due

get rid of the minions, Darkrai becomes much more straight forward. 

sure that he's hurt badly, and also - since your starter underwent the same

refuse her, but it's much more sensible to accept (even if you plan on using

chance at getting Cresselia). After that, it's daily business as usual.

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missions, so don't just go around recruiting legendaries - do missions!

out of breath. Someone is back on the beach... it's Manaphy! Manaphy is all

dungeons, and of course, the friend rescues. I can't cover friend rescues, but

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mission to unlock these dungeons, but you don't have to do the mission itself -

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4 M P = K 9 8 # C T % Y 

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X % 8 S W Y Y + S - J F 

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F N 0 1 H W N - 0 0 % F 

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# & S 6 N Y 2 & Y J N = 

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F H 0 T H Y N H R 0 Q F 

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W N W Y J X T K & 5 C 1 

     Ekans, Arbok, Sudowoodo, Rhyperior

This is the dungeon to go if you want to recruit Groudon. It's also a desert,

so watch out for that, too. Finally, this isn't something to watch out for but

until it is provoked somehow, so you'll be safe with them as long as you don't

this isn't an illusion - this Groudon is for real. And it challenges you!

which can hit you for a lot of damage. The thing that's annoying with it is

problem, and unless you're high levelled you won't stand two attacks per turn

for long. Status it quickly. Groudon can also use Bulk Up, though it doesn't

and you can consider it a waste of his turn. Water attacks won't do too much

isn't a bad idea, really), so stick with grass and ice attacks or just neutral

fight, but if he doesn't, just clear the dungeon again (maybe holding the Terra

     phlosion, Torchic, Combusken, Blaziken, Chimchar, Monferno, Infernape,

     Slugma, Magcargo, Camerupt, Flareon, Rapidash

relatively and can be somewhat shrugged off as long as you don't get too many

Heatran has, amongst other moves I'm sure, a VERY powerful Lava Plume attack,

genders, so yeah), and if you didn't recruit Heatran you can just clear the

     Jynx, Mamoswine, Marill, Nosepass, Piloswine, Piplup, Prinplup, Slaking,

     Slakoth, Smoochum, Sneasel, Snorunt, Swablu, Swinub, Vigoroth, Weavile,

     Zangoose

The dungeon's inhabitants are based on Blizzard Island, and for the large part

you worry about the same things. There's no castform here, but there are water

starters (as usual don't leave them on low HP), some normal-type powerhouses

that you don't want to take too many hits from, and ice types that get a free

a lot of damage similar to Heatran's Lava Plume. Ice Beam only hits one target

in front of a line but Powder Snow can hit the entire room, so you can't hide

You'll receive an Icy Flute for your troubles, and possibly recruiting Articuno

     Spearow, Nidoran, Vileplume, Venonat, Bellsprout, Weepinbell, Victreebel,

     Exeggcute, Koffing, Scyther, Eevee, Snorlax, Chikorita, Bayleef, Meganium,

     Aipom, Sunkern, Sunflora, Teddiursa, Treecko, Grovyle, Sceptile, Wurmple,

     Silcoon, Cascoon, Seedot, Nuzleaf, Roselia, Gulpin, Flygon, Turtwig, Gro-

     tle, Torterra, Bidoof, Roserade, Lopunny, Stunky, Skuntank, Munchlax

At the end of the dungeon you'll find Mew.

I can't say much because I never even seen any of its attacks, but I'd wager it

case it can use Metronome (and promptly get a chance to blast you with some 

Psychic isn't a top notch defensive type and you should bring it down without

You'll receive a Grass Coronet for your troubles, and Mew may join you as well.

isn't one. Oh well.

     Nidoqueen, Pidgeot, Pidgeotto, Pidgey, Poochyena, Swellow, Taillow,

     Umbreon, Voltorb, Weezing

annoying if you're challenging it at lower levels (like right after rescuing

fairly weak and of not much concern unless you're weak to it or have been hit

something you don't want it to pluck away (like a reviver seed). This dungeon

trouble at all. 

At the end of the dungeon you'll find Giratina.

Again, Giratina didn't hit me with a single attack, but it likely will have

Force, immediately scatter (set the tactics for your allies first) because it's

incredibly strong and you don't want to eat it. Status it, however, and it

won't be able to hit you with anything.

You'll receive a Rock Horn for your troubles, and Giratina may join as well.

Rock Horn boosts the recruitment rate for rock-types, so it won't help against

Giratina if it decides to not join the first time, or against anything you'll

find in the dungeon, really >_ Proceed). Don't

eat any Doom Seeds obviously. Also, save those gummies for when you're hungry.

The "key" floors in the maze are 23F, 29F and 40F, where you can find Jirachi,

them up. You'll know you're in the right spot due to that those floors have

different decorations (Jirachi's on a grassy floor, Suicune a "water cave"

floor and Moltres a "volcano" floor). Beat them up in melee range with your

leader and they may request to join like any wild pokemon. Sadly you can't

bring any recruitment up items in and you won't find any inside, so there isn't

already is if you don't have a brown aura. The only reason to clear Final Maze,

rights. If you're going for the legendaries, you'll likely have to go in a

whole bunch of times because they aren't the easiest pokes to recruit. Try

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Thanks to the "question" section on GameFAQs, I can actually rack up questions

   same type as (one of) its type(s), it gets a 50% bonus to damage. This only

   applies to direct damage moves.

A: Status, basically. X-eye seed > Dialga. It also helps (though it's not nece-

   ssary) to have moves that can actually hit neutral/super effective on

   him, since he walls a lot of types. Fighting and Ground (Dig) hits him for

   super-effective damage, while fire, ice, and dragon scores neutral. Chances

   are you don't have a Dragon move though.

   GameFAQs, or use a generator (find one on the Internet somewhere - use a

   search engine like google). If you want to look for them legitimately, try

   using the Item FAQ on GameFAQs.

   with guaranteed success, albeit at level 1.

   it hatches. An egg will hatch into a level 1 random Pokemon from the floor

   where the mission for the egg was completed at. The advantage with hatched

   Pokemon is that they can know some "Egg moves", which means you can either

   know certain moves before having to reach the level where you normally get

   it, or moves that the Pokemon otherwise could not have gotten at all. It

   also comes with some stat bonus.

   can back it up with STAB. Failing that, use room-wide orbs like Foe-fear, 

   Foe-seal, Totter, and Slumber to park things for a while, then back into a

   hallway and take things on one by one. If your partner is attacking rather

   than retreating with you, turn off all of his/her moves and turn the IQ

   skill "Exclusive move-user" on, so your partner follows you instead. Or, you

   can tell your partner to "get away from here" via Tactics.

A: It really depends on what you're trying to do with each pokemon. However,

   generally speaking, any pokemon you intend to use as a leader should have a

   move with high PP (and perferably gets STAB), and two other moves that pro-

   vide coverage with your primary move, either type-wise or range-wise or

   maybe both.

   door, use a key, open it, grab the treasure, and move on.

   way, and by defeating them there's a chance they'll ask to join you.

Q: I want this cool IQ skill I saw from [insert Pokemon here]. How come my 

   Pokemon doesn't get it even after feeding it hundreds of gummies?

   group have different IQ skills available to them and thus they can only

   learn stuff from their own group. That Charizard of yours is never going to

   be able to learn PP Saver, Deep Breather or Multitalent, and that Blastoise

   isn't going to get Nonsleeper no matter how many gummies you shove down his

   throat. Sorry.

Q: How do I get those water-surrounded treasures if my leader can't traverse on

   water, yet (one of) my team member(s) does?

   hope it somehow picks up the treasures. A better way, though, is to use the

   Tactics menu to tell your waterwalking/flying partner to stay still on one

   side of the water, while you move yourself to the other side, and tell it to

   follow you again. As long as it travels over the items in question, it will

   pick them up for you.

A: I'm more leaning to say Time since ignoring everything else, Time has better

   "exclusive items". However, since you can get those via Wonder Mail anyways,

   it mostly just boils down to whether you want Celebi more or Mewtwo more.

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   this stuff, and they know what they can do with it.

2) The redistribution must NOT be for profit. If you're making money off my

   work, then I better get some of it too.

if I update this FAQ, it will only be done on GameFAQs - I can't keep track of

every website that hosts this guide and I won't.

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context, so don't think less of me because of it.

relevant - It's a lot clearer to me what this mail is about if it's titled

"a suggestion to your guide" than if it's titled "hi".

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CarlosPit, DarkStar Ripclaw, Bulby101 - It's always good to have references

  when writing a walkthrough, and references their walkthrough gladly provides.

 to be thankful for.

God - For reasons I won't go into further, lest I be lynched by angry atheists.

And, that's it. I had a blast, and I hope you did too.

Iain Wilson
Guides Editor

Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has well over 900 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.