Pearl Abyss delays its K-pop infused creature catcher DokeV
The 2023 release window has been scrapped
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After a very quiet 2022, DokeV has been delayed past its original 2023 release window.
DokeV, a new open-world creature catching game infused with slamming K-pop beats and adorable critters based on Korean mythology, was first introduced back in 2019 and relaunched last year. In 2021, we obsessed over the banging music from the trailer, got a look at the vibrant world and energetic gameplay at the Future Games Show, and chatted with the developers about the game's bosses and inspirations. This year, however, has been almost entirely DokeV-free - even the game's official Twitter account hasn't shared an update since January.
Well, today the South Korean developer Pearl Abyss confirmed reports from MassivelyOverpowered and DokeVClub that DokeV won't make its 2023 release target, meaning it's now due to launch in 2024 at the earliest. In its latest earnings report (cheers, Eurogamer), Pearl Abyss explained that it had lost a number of core developers recently, resulting in a delay for DokeV and the upcoming Crimson Desert, which is now slated for release in the back half of 2023.
In a comment provided to GamesRadar+, a Pearl Abyss spokesperson said that DokeV's "release window is not decided" and confirmed that core developers including lead producer Sangyoung Kim and lead game designer Changki Nam "are still working on the same project."
Pearl Abyss is best known for the popular MMORPG Black Desert Online, which was originally released back in 2015 and is still active today. Crimson Desert was originally planned as a prequel to Black Desert Online, but it's now being billed as a single player game set in the same universe. Pearl Abyss indicated in its earnings call that priority is being placed on Crimson Desert over DokeV.
Looking for something to play today? Check out the best games of 2022 so far.
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.


