Metal Gear Solid
Latest about Metal Gear Solid

Konami finally gives an update on Metal Gear Solid Master Collection Vol. 2, assuring that development is moving forward, and I hope that means Metal Gear Solid 4's escape from PS3 is close at hand
By Scott McCrae published
News Huge Metal Gear Solid 4 fans can hopefully be excited to play it for the first time

Konami is seemingly interested in more Metal Gear remakes as a new survey asks fans which mainline entry they want to see get the Delta treatment next
By Scott McCrae published
News The survey also namedrops the unannounced Metal Gear Solid: Master Collection Vol. 2

Metal Gear star David Hayter thinks Solid Snake is "misunderstood": "What really draws me to him, and I think what subconsciously draws the audience to him, is his inability to turn away from anybody who needs help"
By Scott McCrae published
News "People focus on the fact that he’s a tough guy and that he’s a professional killer"

As Metal Gear Solid turns 27 years old, Hideo Kojima says "there are only a handful of people who participated" on the seminal classic who are "still a part of the new 'Kojima Productions'"
By Scott McCrae published
News While the current Metal Gear series producer had a "Special Thanks" credit in the game

Death Stranding 2's final fight is Hideo Kojima's way of saying goodbye to Metal Gear Solid
By Daryl Baxter published
Opinion Opinion | It's not over yet – or is it?

Metal Gear Solid's former art director once said he spends "a lot of time fussing over the details of the characters' backside since that's the side the player sees most in-game"
By Alex Raisbeck published
News "Especially the butts."

26 years on, developers discuss the massive impact Metal Gear Solid had on the industry: "This was going much further than all previous action games. And that was totally inspiring"
By Adam Barnes published
Feature Feature | The Impact of Metal Gear Solid: Retro Gamer talks with a selection of developers about the stealth game's 1998 release, and how it changed the industry forever

In 1997, Hideo Kojima said the "one thing" he wanted to avoid in Metal Gear Solid was "tedious" cutscenes with characters "blabbering at each other for 4 or 5 minutes"
By Issy van der Velde published
News If only he knew what his future would be
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