Mass Effect Legendary Edition cuts some of the more gratuitous camera angles

Mass Effect 3
(Image credit: BioWare)

Mass Effect Legendary Edition won't include some of the more gratuitous camera angles from the original trilogy,

This comes from an interview with UK newspaper, Metro, who spoke to project director Mac Walters about which shots were removed from the Mass Effect Legendary Edition and why. Character and Environment Director Kevin Meek pointed during the interview that a handful of shots were framed to focus on Miranda Lawson's backside - trust us, the shots don't age well - and while Lawson's character model hasn't been adjusted, some camera angles have been adjusted to be a bit less, er, pervy.  

Walters details why that's the case, saying, "In some cases we said, 'Okay we can make a change there'. But ultimately, to change an entire character model or something like that wasn't really... it was a decision that was made as part of many creative decisions and just showing it at the best possible fidelity that we could going forward is really the choice for all of the art that we had."

And while her animations have not changed, the team also took camera angles into account when dealing with FemShep. That means the infamous FemShep Basic Instinct shot - where she sits down in a very masculine manner while wearing a dress - has been cropped higher to "reduce the problem". 

The FemShep from Mass Effect 3 will also be the default appearance across all three games, an especially cool choice considering the players voted on the fiery-haired FemShep before the release of the final game in the trilogy. There will also be additional hair, make-up and skin tone options, so here's hoping we get better representation for Black and brown hairstyles. 

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Alyssa Mercante

Alyssa Mercante used to be a features writer at GamesRadar and is now a freelance writer and editor. Prior to entering the industry, she got her Masters's degree in Modern and Contemporary Literature at Newcastle University with a dissertation focusing on contemporary indie games. She spends most of her time playing competitive shooters and in-depth RPGs and was recently on a PAX Panel about the best bars in video games. In her spare time Alyssa rescues cats, practices her Italian, and plays soccer.