Killzone developer Guerrilla Games is leaving behind concrete jungles of the far future for greener pastures. In Horizon: Zero Dawn, revealed during this Sony E3 2015 press conference, the abandoned skyscrapers of our past have been overrun by stips of ivy, their streets split open by the roots of young trees. Humanity's time has passed, and now our descendants must face down a world filled with hostile, hybrid machine-animal monstrosities.
The extended demo gave off a very Enslaved: Odyssey to the West-vibe as our protagonist ventured out into the wild to hunt some game. Her movements were fluid as she slide down the cliffside and tumbled into some high brush. Unseen, she sniped a few "animals" with an ornate, compound bow. However, this weapon wasn't enough to fight off the cybernetic tyrannosaurus that came smashing down upon her as the lesser critters scattered.
Topping this beast took a combination of hijacking its own weapons, and anchoring it to the ground with a rope-launching crossbow. Ultimately, Horizon: Zero Dawn looked fast and frantic, taking the developer's 15 years of experience of action game development and applying it to a vibrant new world rife with its own mysteries. Among those mysteries is the game's release date, but we'll be sure to keep you updated as E3 2015 continues here on GamesRadar+.