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Tango Gameworks has unveiled its latest game at the Bethesda E3 2019 press conference, GhostWire: Tokyo. It's coming from the studio known for The Evil Within series, although it isn't going to be your typical survival horror experience. In fact, it might just be one of the most original reveals of E3 2019 so far.

While Tango Gameworks might well be known for creating horror games that make you want to sleep with the light on, its latest will certainly ensure that you will never even want to leave the house. Even though this is an action-adventure at heart, it's still a game in which you must explore Tokyo – its people disappearing, seemingly at random – as a supernatural force descends upon the city. I don't know about you, but that sounds bloody terrifying to me! 

YouTube YouTube
Watch On

"After strange disappearances hit Tokyo’s population, it’s up to you to uncover the source and purge the city of a strange, new evil. Armed with your own mysterious spectral abilities, you will face down the occult, unravel conspiracy theories and experience urban legends like never before," reads the official description. 

Article continues below
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Basically, expect a harrowing crawl through Tokyo in GhostWire: Tokyo, all while attempting to avoid benevolent spirits, potentially getting help from a handful of friendly ghosts, and generally attempting to avoid skeleton-demons at all costs. My heart can't take it. 

Basically, GhostWire: Tokyo might be something of a genre shift for Tango Gameworks, but it still looks like a typically spooky release. Not that we would expect anything less from the studio founded by Resident Evil creator Shinji Mikami. Expect to hear more on GhostWire: Tokyo throughout E3 2019. 

For more from the press conferences, be sure to read our E3 2019 schedule to see what the other publishers have to offer at E3 2019.

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Editor-in-Chief, GamesRadar+

Josh West is Editor-in-Chief of GamesRadar+. He has over 18 years of experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading gaming, entertainment, tech, music, and comics brands, including games™, Edge, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.

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