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Ghost of Tsushima file size revealed on PlayStation store

(Image credit: Sucker Punch)

The file size for Sucker Punch's upcoming adventure Ghost of Tsushima (opens in new tab) has appeared on the PlayStation Store (opens in new tab)

On the storefront page where you can currently get your Ghost of Tsushima preorder, the listing shows the game will clock in at 50GB. All things considered, it's certainly not one of the biggest PS4 install sizes (opens in new tab). Especially when compared to some of the more recent releases and upcoming titles.

Take, for example, The Last of Us 2 (opens in new tab), which is easily one of the largest PS4 exclusives in terms of file size. The store listing for Naughty Dog's sequel recently revealed the game will take up to 100GB (opens in new tab) on your PS4, meaning many players will probably have to do a spot clearing out to make some room for their upcoming reunion with Ellie. 

With other releases such as the digital version of Final Fantasy 7 Remake (opens in new tab) taking up a hearty 90GB, and Call of Duty Modern Warfare (opens in new tab) claiming a hefty amount of room, there's certainly plenty of big games out there to take up your hard drive space pretty quickly. 

Comparatively, Ghost of Tsushima is only half the size of Naughty Dog's epic. During a recent State of Play, we got to see 18 minutes of Ghost of Tsushima gameplay. The stream showed off some of the beautifully detailed environments, combat, and fox petting (opens in new tab) action we'll be getting up in the near future when the game releases on July 17. 

Catching up on Sucker Punch's upcoming adventure? Here are the 16 biggest things we learned from the Ghost of Tsushima gameplay trailer (opens in new tab)

Heather Wald
Senior staff writer

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.