"Games that get 19% user score do not generally recover": Helldivers 2 CEO reflects on Arrowhead's "summer of pain" and No Man's Sky-inspired redemption arc

Helldivers 2 Warbond
(Image credit: Sony)

Helldivers 2 launched out of the gate to tremendous success last February, but as is the trend with big online releases these days, it eventually nosedived into a full-on tailspin due to various changes that upset fans.

In the case of Helldivers 2, you can mostly point to one big change at the root of its controversies: the one that required all players to sign into a PlayStation Network account even if they were playing on PC. The backlash was swift, united, and forceful enough that, just three days later, Sony walked back the decision and then-Arrowhead CEO Johan Pilestedt commended the "willpower" of the Helldivers community.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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