Well darn, Hello Games' Sean Murray says the team working on No Man's Sky follow-up Light No Fire is "tiny" and working "in the background"
Light No Fire is somewhere out there in no man's land
Well, it seems Light No Fire, Hello Games' follow-up to No Man's Sky, is still a long, long ways off.
Hello Games founder Sean Murray made the case for No Man's Sky winning the Labor of Love award at this year's Steam Awards (h/t PC Gamer), and in doing so, gave a brief - and unfortunately fairly discouraging - update on Light No Fire.
"In the background, another tiny team at Hello is continuing at pace on our next Labor of Love, Light No Fire, and we know a lot of you are keen to hear more," Murray wrote. "For now, it suffices to say that I am really pleased with the progress we are making and I think it's going to be something really special. You can wishlist it here."
"Tiny team"?!? Working "in the background"?!?!? Say it ain't so, Sean. I've been eager to get my hands on this game since it was revealed in 2023, if only because I'm dying to know whether it can live up to Murray and his team's ambitions. He has called the game "a truly open world, a shared Earth-sized planet, with real oceans to traverse, needing large boats and crews." It wasn't until several years post-launch that it felt like the full vision for No Man's Sky was realized, and I'm cautiously hopeful that Hello Games can deliver on Light No Fire's promise right at launch.
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
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