Star Wars Zero Company confirmed for August release as former XCOM devs debut action-packed gameplay trailer
The release date leaked this week, but now it's a sure thing
Star Wars Zero Company, the upcoming strategy game from a team of XCOM veterans, is releasing August 27 for PC, PS5, and Xbox Series X, as confirmed in an action-packed gameplay trailer at Summer Game Fest.
The release date leaked this week just a day before the big show, which takes some of the wind out of the big reveal's sails, but at least we have a new trailer to pore over. In it, we see something rather surreal: the turn-based, tactical gameplay we've long associated with the XCOM series, but Star Wars-flavored. And it indeed looks very Star Wars, both in terms of production value and authenticity to the world of Lucasfilm, which collaborated closely with developer Bit Reactor.
"Our team has poured everything we love about Star Wars into Zero Company," says creative director Greg Foertsch. "The bold characters, powerful storytelling, striking settings and the sense of heart beneath the battles in Star Wars has helped us create an experience that pushes the tactics genre forward by combining deep gameplay with cinematic elegance.
"We've worked hand-in-hand with Lucasfilm Games to create an authentic Star Wars story packed with unique new characters, robust character customization, a new ship, Separatist Droids and much more, all rooted in the conflict of The Clone Wars."
Star Wars Zero Company is a collaborative effort between Star Wars Jedi: Fallen Order studio Respawn and Bit Reactor, a studio founded by veterans of XCOM and Civilization developer Firaxis. The story takes place in the Clone Wars era and follows a ragtag outfit of mercenaries including a Clone Trooper, a Mandalorian of the ancient Clan Verminoth, a Jedi Padawan, and more. Under the banner of Zero Company, they're tasked with tracking down Separatist cult leader Kundri Fathom and putting a stop to his wicked deeds.
Here are the best Star Wars games to play right now.
Weekly digests, tales from the communities you love, and more

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
