Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • BlizzCon 2026
  • Countdown to GTA 6
  • Join our monthly RPG Club
  • Game of the Week
  • G+RLS Podcast
  • GTA 6
  • Best gaming tech
  • RPG Hub
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. RPGs
  3. Starfield

"We try to lean in on the things where our idea of what Starfield should be aligns with the feedback that's coming in from folks who get the game": How community feedback helped Bethesda shape Starfield's biggest updates

Features
By Josh West
Published 21 March 2026

Starfield's Free Lanes update has been shaped by the most active players, not the loudest

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Starfield screenshot showing the new Anchor Point location
(Image credit: Bethesda)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
2
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Given the noise that has existed around Starfield since it launched on PC and Xbox Series X in 2023, it can be all too easy to gravitate towards the divisive reaction it stirred and overlook the players who have been quietly exploring the Settled Systems all along. "You know, I think we're still in the top 10 hours played on Game Pass," says Tim Lamb, lead creative producer.

It's no secret that Bethesda Game Studios RPGs attract massive audiences – there's a reason why 2011's Skyrim continues to be ported to every platform under the sun, and why Fallout 4 has such a thriving Creations community still expanding the Commonwealth a decade later. But Starfield seemed to split opinion like no Bethesda game before it, with every player (regardless of their playtime) seemingly having a list of changes, additions, or suggestions equipped in their action slot at all times.

The Future of Starfield hero image

(Image credit: John Strike / Bethesda)

Exploring the Future of Starfield: How Bethesda Game Studios is beginning to breathe new life into its most misunderstood RPG

It made me wonder how Bethesda filters through the reaction to find actionable next steps, and whether the studio is leaning on the community to help shape Starfield's ongoing evolution or holding firm on refining its original vision for the game in relative seclusion.

"We have our own opinions as far as things we would like to see," says Emil Pagliarulo, studio design director. "After we release the game, we keep on playing it – we say, 'oh, I wish this had more of X or more of Y as well.' And then as we play more, we are also seeing what is connecting with players and what isn't – where our thoughts align with player feedback, which reinforces our beliefs."

Pagliarulo uses exploration as an example, pointing towards feedback where players were invested in diving beyond the critical path but wanting for more variation and distractions. "So then we make a list of priorities: Let's flesh out the POIs, the dungeons, the things you can find, and even all of the systems we have which manage and distribute all of that stuff across the galaxy." You'll find a lot of these refinements arriving in a big way as part of the Free Lanes update on April 7, 2026, although Lamb is quick to note that it's not like Bethesda has been sitting on its hands for the last three years.

It still amazes me how different Starfield is now compared to launch

"It still amazes me how different Starfield is now compared to launch. We were doing an update every six to eight weeks for the first year, addressing all of these little things. But with all of those smaller things that we did, they are big and meaningful to the person who was waiting for that one thing."

Lamb acknowledges that the cadence of updates slowed, that the studio went quieter. "I feel like we held back a little while we were working on all of this stuff. Based on everything you've seen in Free Lanes, would that feel different if it had been spread out over six or eight weeks? I think there's a certain punch to it, when you get it all together in one day."

Community Engagement

Starfield screenshot

(Image credit: Bethesda)

"We try to lean in on the things where our vision, and our idea of what Starfield should be, aligns with the feedback that's coming in from folks who get the game and understand it," says Pagliarulo, "but there's always a ton of obstacles."

One of those obstacles is undoubtedly the volume and velocity of feedback that Bethesda receives. "What the community or internet is experiencing is not always what we're experiencing," says Istvan Pely, studio art director. "You might have a streamer who is very popular and they have an issue, a thought, or maybe they want some very specific thing which is isolated to that person, but then it gets a voice and gets a lot of people around it. Then it comes back to us and we're like, oh, we have a laundry list of stuff we need to do before we can get to that."

How does Bethesda filter through it all, and prioritize where it wants to make changes? "We have several vectors of intake for information, whether that's Reddit, Discord," says Lamb. "I will also say that I sit in on a call every week, and have since launch, where we look through all of the things that are bubbling up throughout the community. We're always looking at how we're doing with certain problems and how we are funnelling that up to the team, and that's been consistent for us for the three years. So we're always checking in on what's on the list, and looking for things that bubble up to the threshold where something becomes really important to address."

Starfield screenshot

(Image credit: Bethesda)

Bethesda has the added challenge (or benefit, depending on your perspective) of a robust community of modders invested in making changes to the games it makes. Creations, whether they are free or paid, see invested players making refinements or overhauling entire systems. It's something the studio keeps a close eye on. "It really is interesting, having such a robust creation system," says Pely.

"Sometimes we have ideas and then a creator will make something that satisfies that need for the community. We didn't plan for it and we never knew it was coming, but are players happy with that? So are we going to do the same thing? Yeah, no." There are some areas where Bethesda will naturally push beyond what the community has already introduced through the Creations system; as Pagliarulo mentioned earlier Free Lanes introduces more variation to exploration and POI cooldown systems, though mods have certainly tried to tackle this ground in recent years.

Ultimately, Pely says, it's about making the most of the time that Bethesda has to push the most meaningful updates it can. There are so many parts to Starfield – you mention a space game to 20 people and you're going to get 20 different answers. The game has a very unique fiction with a lot of unanswered questions, so how do we deal with those for the people who want that? How do we deal with Outpost improvements for the people who want those, and so on. It really takes a lot of time to do this stuff, so we have to make smart choices and what we target and how we address things."

In terms of where Bethesda may take Starfield next, is any one change impossible to consider should enough people request it? "I don't think the word 'impossible' is a thing we would ever say," Lamb laughs. He points to the fact that Bethesda launched Starfield without ground vehicles, and had no intention of including them to retain a certain element of the game's fantasy, before the community made it clear it wanted them. "Credit to Istvan, he pushed hard to get the REV-8 out there. That was something that seemed impossible."

"You could say the same about traveling between planets in a system," Lamb continues, touching on deep-space travel arriving in the Free Lanes update. "And listen, I'm not going to undersell what it took to get that right, but we wanted to deliver that. There's always a balance. We have finite time, right? We always want to say yes to our players if it aligns with the things that we agree with, or if they have played the game so much and now really want to poke into this corner or explore that thing next. That's what helps us to decide what to work on next"


Related News:

  • Everything Todd Howard told us about The Elder Scrolls 6
  • How Starfield inspired the next iteration of Bethesda's Creation Engine
  • Todd Howard says there's "no rush" to get The Elder Scrolls 6 out
TOPICS
Bethesda Game Studios
CATEGORIES
PS5 Xbox Series X PC Gaming Platforms PlayStation Xbox
Josh West
Josh West
Social Links Navigation
Editor-in-Chief, GamesRadar+

Josh West is Editor-in-Chief of GamesRadar+. He has over 18 years of experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading gaming, entertainment, tech, music, and comics brands, including games™, Edge, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Starfield
RPGs Starfield "remains an important part of our future," Bethesda says
 
 
Starfield screenshot of animated series The Settled Systems showing grimacing soldier
RPGs "We shouldn't have made it," says former Starfield lead about the "ambitious as hell" Bethesda RPG
 
 
Todd Howard Starfield reveal
RPGs "Most people wanted" to make The Elder Scrolls 6 after Fallout 4, says Skyrim co-lead
 
 
Elder Scrolls 6
The Elder Scrolls The Elder Scrolls 6: Everything we know so far
 
 
Fallout mascot character sighs with exhaustion
Fallout Everything Bethesda just announced about the future of Fallout and The Elder Scrolls
 
 
The player-character in Starfield looks upon a snowy mountain, with a distant planet and its rings visible in the sky
RPGs "If I was in charge of Starfield, I would have not done it that way at all," Bethesda veteran says
 
 
Latest in RPGs
Fable
RPGs After Forza Horizon, Fable devs wanted to prove "we could cut it in a different genre," lead says
 
 
The Blood of Dawnwalker protagonist Coen staring down at the camera as the sun shines behind him
RPGs The Blood of Dawnwalker was made on a budget of $40 million much like Kingdom Come: Deliverance 2
 
 
Three characters ready for adventure in World Zero
RPGs All World Zero codes during Roblox the Hunt 20
 
 
Theodora lounges in a chair in Fire Emblem: Fortune's Weave
RPGs Fire Emblem: Fortune's Weave is my ideal RPG sequel and the Three Houses followup I always wanted
 
 
Cyberpunk 2077
The Witcher The Witcher 4 abandons CD Projekt Red's in-house tech for UE5, but not because of Cyberpunk 2077
 
 
The Blood of Dawnwalker
RPGs I never want to play the best-written Blood of Dawnwalker mission ever again
 
 
Latest in Features
Screenshot from an Overwatch trailer, showing Doctrine, a slick vampire with red glasses and an armored suit.
FPS Games I suck at Overwatch but I was dominating with new hero Doctrine, so I smell a nerf coming
 
 
Robert Downey Jr. in Avengers: Infinity War
Marvel Movies Move over Endgame – Avengers: Infinity War might just be the most important MCU movie
 
 
Theodora lounges in a chair in Fire Emblem: Fortune's Weave
RPGs Fire Emblem: Fortune's Weave is my ideal RPG sequel and the Three Houses followup I always wanted
 
 
Mortal Shell 2 shell in dark iron armor
Action RPGs The worst experience I've had with a game all year: Bugs in Mortal Shell 2 nearly killed it for me
 
 
The Blood of Dawnwalker
RPGs I never want to play the best-written Blood of Dawnwalker mission ever again
 
 
Project Zeta screenshots
MOBA Project Zeta is not your daddy's MOBA (or your brother's hero shooter)
 
 
LATEST ARTICLES
  1. Petit Planet screenshots
    1
    Genshin Impact devs' new cozy life sim feels like cosmic Animal Crossing, but that's not a bad thing
  2. 2
    Assassin's Creed Brotherhood is still basically the DNA of all Ubisoft open-world games
  3. 3
    Hideo Kojima didn't think Physint would be canceled as it's "the biggest selling" game he could make
  4. 4
    Final Fantasy 7 Revelation lead says the series' cursed Moogles are back as an idol group
  5. 5
    Persona 4 Revival adds a fan-favorite character from the anime as a social link

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...