Pokemon developer to launch Beasts of Reincarnation in August, promising "one-person, one-dog action" for its first non-Nintendo game in years
"This game doesn’t require you to fight solely through action," though
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The new PlayStation State of Play has arrived, gracing us with a plethora of trailers and big announcements – and release dates, as is the case with Pokemon developer Game Freak's stunning upcoming RPG, Beast of Reincarnation.
Announced publicly last year during an Xbox Games Showcase, Beast of Reincarnation is a breathtaking new title from Game Freak – and more significantly, it's the studio's first-ever AAA game outside of the Pokemon series. Although it's not open world, it's got plenty to boast with its "wide variety of different environments," as director Kota Furushima previously put it... and much more.
As per today's showcase, fans won't have to wait long to discover it all for themselves, either, as Beast of Reincarnation is set to release this summer on August 4.
If you've been out of the loop, Beast of Reincarnation is somewhat GameFreak-like in that you're traveling a map with a companion at your side, though the similarities end there, really. Gone are the turn-based battles of Pokemon, and in their place is the kind of hack-and-slash action you'd see in something like Nier.
That said, don't expect anything like a Soulslike. It's not that much of a departure at all. As we previously reported, Game Freak has previously said that the provided difficulty options will ensure you can have as hard or easy a time as you'd like.
"We've made it so that it's enjoyable for even those who aren't good at action games," director Kota Furushima says. "You can choose your difficulty level, so I recommend choosing a lower difficulty if you're unsure. Personally, with the skill trees and the support that Koo offers, I think that people can enjoy finding their own approach that essentially reduces the difficulty."
Looking for something else to wishlist? Be sure to browse our roundup of the best new games coming this year and beyond for even more to anticipate.
Weekly digests, tales from the communities you love, and more

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
- Iain HarrisNews Editor, Games
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