How to change appearance in Crimson Desert
To change appearance you need to go to camp and find a barber shop or dyehouse in Crimson Desert
You can change your appearance in Crimson Desert although it is limited to specific things, including hair, facial hair, tattoos, and more. You can alter a lot, but you will always be locked to a set protagonist you customize, rather than actually creating a character from the ground up. You also have to find specific places to make whatever changes take your fancy.
While you're largely tied to basic cosmetic changes you do at least have three Crimson Desert characters to play with, which gives you a little extra variety. Plus you can tweak and adjust all their looks as well.
So, whether you're starting Crimson Desert for the first time, or want to change your appearance after tens or hundreds of hours, here's everything you need to know about how to do it and where to go.
Where to change appearance in Crimson Desert
You can change your appearance in Crimson Desert at camp, specifically using a Barber Shop to alter your face and hair and Dyehouses to alter clothes and armor. These are the primary place to change your actual look including the following attributes:
- Hair style
- Hair color
- Beard style
- Beard color
- Eyebrow style
- Eyebrow color
- Face tattoos and markings
- Body tattoos and markings
How to change your armor appearance in Crimson Desert
While you can swap out your gear at Dyehouses, including for anything you've unlocked with Crimson Desert Twitch drops, you can also change the color and appearance of armor and weapons, including that of your horse's caparison and armor, and of the paint on your War Robot. Again, there's limitations as it's basically just colour swapping, but it lets you add some personality to your get up.
Crimson Desert skills: Git gud
Crimson Desert weapons: Master the blade
Is Crimson Desert multiplayer?: Can you adventure with friends?
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Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
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