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  1. Games
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  3. Avowed

Big Preview: Avowed – Exclusive access and hands-on impressions of Xbox's first must-play RPG of 2025

Features
By Heather Wald Contributions from Josh West, Oscar Taylor-Kent last updated 2 December 2024

With access to Obsidian's studio and hours spent playing Avowed, we dive-deep into one of the biggest video games of next year

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

A river leading out to sea in Dawnshore from the the Avowed Big Preview
(Image credit: Obsidian Entertainment)
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Avowed is quickly shaping up to be Xbox's first big hitter in 2025, and a major landmark for RPG fans. While developer Obsidian Entertainment have released great games since they were bought by Microsoft back in 2018, those of us who have adored the studio since Star Wars: Knights of the Old Republic 2, Fallout: New Vegas, and Pillars of Eternity have been desperate to see what the studio could accomplish with a full-on Xbox exclusive RPG, and with all the blockbuster power that comes with it.

KEY INFO

Release date: February 18, 2025
Developer
: Obsidian
Publisher: Xbox Game Studios
Platform(s): PC, Xbox Series X
Game Pass: Available Day One
Early Access: Begins February 13, with Premium Edition pre-order

It goes without saying that when we got the call to visit Obsidian Entertainment HQ in Irvine, California, we jumped at the opportunity to neglect the sunshine and instead stay indoors pouring over every facet of Avowed available to us. That means talking to the great RPG developers responsible for this rather unique and funky fungal take on the genre, and, of course, spending many hours with the opening of the game. We get into it all, from getting started with questing, meeting the companions, the combat, and more – all while discussing it all with the many individual developers that have been crafting it.

Keep reading to discover our Avowed Big Preview, your best place to get started with one of the biggest upcoming Xbox Series X games and one of the most anticipated new games of 2025.

You may like
  • Avowed protagonist Kai standings looking directly out at the player Nearly a year later, Obsidian's fantasy RPG Avowed is coming to PS5
  • In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
  • Best RPGs of 2025 list, featuring Kingdom Come: Deliverance 2 From Avowed to Hades 2, the best RPGs of 2025 are the cream of the role-playing crop

Avowed: The Big Preview

An axe-wielding Xaurip takes aim at the player from the the Avowed Big Preview

(Image credit: Obsidian Entertainment)
Cover Story

Despite the Skyrim comparisons, Avowed is an Obsidian RPG first and foremost: "Let's bring in all the greatest hits": Simply put, Avowed is Obsidian Entertainment at its best. It's not just an epic new RPG, but one that feels truly like a culmination of everything the developer has wowed us with through the years. This feels like an RPG that only this team could make, at this moment. We unpack everything that happened in our visit to the dev's offices as we speak to the team about the long road to building this pivotal RPG, as well as getting into the nitty gritty of what we got to play while we were visiting!

New Avowed Gameplay

Gameplay

The ten things we love about Avowed: After spending hours with the opening of the game and trying different builds and approaches, Avowed is an RPG that really puts its best put forward to get you into the action and have a taste of everything as quickly as possible. Which also means several elements have already jumped out to impress us. Watch us cut about the Dawnshore ourselves as we get to grips, showing you all the little things we love already from the characters to the types of gear we use. We've also loved chatting with the party so far, even if you can't romance them.

Hands-on with Avowed

Casting lightning in Avowed

(Image credit: Obsidian Entertainment)
Hands-on

3 hours in, here's the 10 things I love most about Avowed so far: And two of those things are spellbook and gun. Seriously, we’ve loved how malleable and tactical the combat experience has felt so far, and importantly, how it's felt on an Xbox controller. It’s still early days – we’ve only played through the opening zone of the game – but we’ve come away impressed with the richness of the spaces on offer, the amount of customization in how you play, and the characters we’ve met so far.

Insight from Obsidian

Teaming up with Kai from the the Avowed Big Preview in battle, using a big hammer to fight a skeleton in a robe

(Image credit: Obsidian Entertainment)
News

Avowed's flexible combat system represents Obsidian's dedication to player choice: "It's not just marketing speak – it really is the most important thing to us": One of the standout features in our opening hours with the RPG is its robust first-person combat. Not only is tactile and immediate, but a host of gear to choose from, ways of equipping it, and the ability to mix-and-match mid-battle is impressive. We talk with the developers about crafting the battles that lay in wait.

Kai slashes at a Xaurip from the the Avowed Big Preview

(Image credit: Obsidian Entertainment)
News

Avowed might look like Skyrim, but its director says Obsidian's new fantasy RPG is actually much closer to The Outer Worlds than anything from Bethesda: Talking again to game director Carrie Patel, we discuss how the studio's own identity is coming through in Avowed. For as much as attempts to pigeon-hole it have been made, there's a strong throughline from Obsidian's prior work and their latest RPG as you might expect. "You've still got a variety of styles of content, and certainly plenty of humor and levity that is largely character-based," says Patel.

A beetle from the the Avowed Big Preview roams the Dawnshore wilds

(Image credit: Obsidian Entertainment)
News

Avowed is an RPG that aims to respect your time: "I'm getting older, I got a lot of responsibilities, I don't got time for a 500-hour game": Which isn't to say Avowed isn't going to be a massive quest. In our interview with Obsidian Entertainment, we learned plenty about how the RPG isn't going deep while also respecting player time. "I will say that I did a full completionist playthrough, and the game is big," says lead environment artist Dennis Presnell. Learn more from our interviews with the team here, as well as throughout the rest of the Avowed Big Preview!

Kai from Avowed does a big jump attack at a beetle enemy

(Image credit: Obsidian Entertainment)
News

Avowed dev channels Baldur's Gate 3 by admitting that "the core of RPGs is missable content" that most players might not ever see: We chat with region director and senior area designer, Berto Ritger, about crafting a huge world made to quest in. Games like Avowed need to both make the most of what they build, while also having ample room to make players feel like they're discovering new ground.

The Dawnshore docks from the the Avowed Big Preview

(Image credit: Obsidian Entertainment)
News

Avowed lead isn't worried about launching between Assassin's Creed Shadows and Monster Hunter Wilds because you're never "going to find a window where absolutely nothing is coming out": Game director Carrie Patel talks to GamesRadar+ about the busy Feburary launch window for Avowed. The Xbox Game Pass exclusive has been a long time coming, but we also want it to have the best shake possible at attracting fans. "We're very confident that Avowed is going to stand on its own," says Patel.

Image
News

Avowed is "an evolution" of Obsidian's past RPGs, including The Outer Worlds and Fallout: New Vegas. At least, that's what art director Matt Hansen and lead environmental artist Dennis Presnell tell us.

Image

Avowed dev with credits on RPGs dating back 25 years says this is the most confident he's ever been in a game at this point: "I've always felt a certain level of dread months before a game shipped."

Image

Obsidian's new first-person RPG Avowed channels Baldur's Gate 3 in one key way: "The core of RPGs that makes them special is missable content," says environment region director Berto Ritger.

Image

Obsidian defends the RPG’s lack of romance in the face of Baldur’s Gate 3's intense relationships: "I think players will always respond well to a really good character," says Avowed game director Carrie Patel.

Dive Deep Into Avowed

Kai from the the Avowed Big Preview walks behind the player character at the docks

(Image credit: Obsidian Entertainment)
Opinion

Avowed's party camp feature captures what I love most about RPGs like Mass Effect, Dragon Age, and Baldur's Gate 3: We talk with game director Carrie Patel about how Avowed is tackling its companion characters and fitting them in with the epic RPG its looking to tell. While already the approach feels distinct from those that have come before, it nevertheless feels like it's coming to competition with the greats. Give it a read to learn more about the party you'll be adventuring with come February 2025.

Kai, a coastal aonuma companion in Avowed talks to the player outside Paradis city with some steps behind him

(Image credit: Obsidian Entertainment)
Opinion

Avowed's Kai, who shares a voice actor with Mass Effect's Garrus, has me hooked on the RPG after only 3 hours: It's true that you can't romance companions in Avowed – it's just not that kind of game. But that also can't stop us from loving the characters in our own way. While it's early days yet and we've not properly spent time with most of the cast, we've already become quite charmed by Kai, a merman-like Coastal Aunauma who guides you through Dawnshore, the first area you come to within The Living Lands. It certainly helps that Kai is voiced by Brandon Keener (Garrus Vakarian from Mass Effect). Either way, already becoming obsessed with spending time with just our first permanent companion is a great sign for the party to come.

Retrospective

The Brotherhood of Steel in Washington DC in Fallout 3

(Image credit: Bethesda)
History

The 10 RPGs that defined Xbox and evolved the genre: With the launch of the original Xbox, Microsoft changed the RPG genre forever. With the likes of Star Wars: Knights of the Old Republic from BioWare and The Elder Scrolls 3: Morrowind from Bethesda, the console bridged a gap between hardcore computer RPGs and the couch experience forever. Over the years, what was once two distinct branches of development became intertwined, reshaping not just the RPG space, but bleeding through into just about everything, from other games introducing RPG elements to the way console storefronts themselves are built. Join us as we take a look at the ten games that best defined that shift on Xbox!

Your Guide to Avowed

A reflecting pool from the the Avowed Big Preview, within the Dawnshore forest

(Image credit: Obsidian Entertainment)
Explainer

Avowed guide: Read everything within the tomes of our Avowed Big Preview? Don't think that's where your quest has to end! There's still plenty more to learn, and thanks to the game's imminent 18 February, 2025 release date we already know a lot more about the game. In particular how it connects into the Pillars of Eternity world of Eora, how Avowed's mix-and-match combat system works, what to expect from character customization and your party of companions, and much more!

Whacking a xaurip with a mace in Avowed

(Image credit: Obsidian Entertainment)
Guide

Avowed backgrounds, attributes and builds: Obsidian Entertainment is known for building complex RPGs which empower you to create really unique characters. Looking at the backgrounds and abilities coming to the studio's new fantasy-RPG, it's clear that expression is a core factor of the experience. Get a head start on your build planning with our guide to Avowed's core combat.


Thank you for reading our Big Preview on Avowed, our deep-dive into one of the most-anticipated RPGs of 2025. Be sure to stick with GamesRadar+ in the months ahead as we cover the game ahead of its release on February 18, 2025.

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TOPICS
Xbox Game Studios Xbox Game Pass
CATEGORIES
Xbox Series X PC Gaming Platforms Xbox
Heather Wald
Heather Wald
Social Links Navigation
Evergreen Editor, Games

Heather Wald is the Evergreen Editor, Games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You'll also see her contribute op-eds, interview-led features, and more. In her spare time, you'll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea.

With contributions from
  • Oscar Taylor-KentGames Editor
  • Josh WestEditor-in-Chief, GamesRadar+
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