Wildly successful Balatro publisher says more indie devs need funding "that isn't based on making a ridiculous amount of money back"

Balatro Joker card
(Image credit: Playstack)

Balatro publisher Playstack is undoubtedly thrilled with the success of the poker roguelike phenomenon, which recently zipped past five million units sold, and head of discovery Patrick Johnson has some advice for other publishers looking to support indie developers.

Inverse recently rounded up a group of winners from the Game Developers Conference and Independent Game Festival Awards and asked them what they think publishers could be doing to help the indie scene flourish. Johnson's answer was simple: give indie devs more money, and don't expect to make a fortune every time.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.