Resident Evil Requiem has third-person "exclusive animations" that turn protagonist Grace into a real horror movie final girl

Resident Evil Requiem screenshot of Grace Ashcroft
(Image credit: Capcom)

Resident Evil Requiem can be played in two perspectives, but there are some "exclusive animation" bonuses if you opt for third-person over first.

A Capcom PR representative told me as much during my Resident Evil Requiem hands-on preview – the same segment of the game we'd seen hands-off at Summer Game Fest earlier this year – when I commented that protagonist Grace Ashcroft seemed to fall down a lot during chase sequences after swapping to third-person mode. Like, a lot a lot.

I found that Grace still sobbed and shrieked while being chased in first-person by her chained monster pursuer – reminiscent yet not identical to Resident Evil Remake's Lisa Trevor – but I didn't see her faceplant even once. Yet when I replayed a section in third-person after dying once at the hands of the monster, I noticed Grace slipping on pools of blood or tripping over random bits of detritus in Rhodes Hill Chronic Care almost as soon as the monster gave chase.


Resident Evil Requiem is one of the biggest upcoming horror games we can't wait to see in the next 12 months, and it's in scary-good company

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Jasmine Gould-Wilson
Staff Writer, GamesRadar+

Jasmine is a staff writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London in 2017, her passion for entertainment writing has taken her from reviewing underground concerts to blogging about the intersection between horror movies and browser games. Having made the career jump from TV broadcast operations to video games journalism during the pandemic, she cut her teeth as a freelance writer with TheGamer, Gamezo, and Tech Radar Gaming before accepting a full-time role here at GamesRadar. Whether Jasmine is researching the latest in gaming litigation for a news piece, writing how-to guides for The Sims 4, or extolling the necessity of a Resident Evil: CODE Veronica remake, you'll probably find her listening to metalcore at the same time.

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