Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says

(Image credit: Monolith Productions)

Middle-Earth: Shadow of Mordor's Nemesis System is still beloved more than a decade after its release, but it was apparently only created to stop people from selling their physicals discs, according to one former executive.

"Trend-chasing has always been a thing in the games industry," former WB Games executive Laura Fryer explains in a new retrospective video about the now-defunct developer Monolith Productions. "It's not new, However, in some ways it's gotten worse. And we faced this when I worked at Monolith - it's literally what led to the Nemesis System."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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