Palworld lead "very sad" fantasy MMO New World is coming to an end: "That said, if Amazon want to slip me the files for the 2019 version…"

New World: Aeternum
(Image credit: Amazon Games)

Just yesterday, Amazon revealed that its four-year-old fantasy MMORPG New World would be coming to an end with no future DLC or updates planned, leaving both players and fellow video game developers disappointed at the news.

It seems Pocketpair communications director and publishing manager John "Bucky" Buckley is no exception, revealing in a new post of his own how he feels about the cancellation. "Very sad to hear about New World," he writes, jokingly adding, "That said, if Amazon want to slip me the files for the 2019 version of the game (the PvP version), then my DMs are open." The dev doesn't stop there, though, praising New World's sound designer.

"New World had God-tier sound design and, with time, could have been a legendary game," reads one fan's response. "Sad to see potential snuffed out." Another echoes this sentiment, calling the sound design in New World "next level stuff." Elsewhere in the replies, players discuss certain elements of said sound design. "Most satisfying wood chopping sound in all of video games," one person recalls. Somebody further down speaks on the mining effect.

"The sound design in New World is absolutely phenomenal," they exclaim. "Those echoes when mining? Chef's kiss." Overall, it looks like the community thinks quite highly of the now-canceled game's design – especially when it comes to its audio. Reviews on the official Steam page showcase this as well, with a player writing, "The graphics and sound effects are really good, making the game very immersive."

It's sad to know that it's all coming to an end. Thankfully – for now, at least – Amazon plans to keep its servers running through 2026. Newcomers, unfortunately, won't be able to join in on the fun, however, as the MMO is no longer for sale.

As New World dies thanks to Amazon, ex-World of Warcraft lead thanks the devs who made it for "trying to keep the MMO dream alive" as he struggles with his own new MMORPG.

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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