The long-awaited next entry in the cult classic horror RPG series Pathologic is getting a free "prelude" game, and after 19 years we'll finally see the mysterious Capital
Pathologic 3: Prelude is coming next year
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Pathologic 3, the first new entry in the cult classic horror RPG series in five years, is getting a free prelude game next year and it'll give our first ever look at the mysterious Capital.
Developer Ice-Pick Lodge announced Pathologic 3: Prelude over on Steam, saying it's "akin to a demo version, but not quite." Basically, you'll be able to experience "fragments of gameplay mechanics" leading up to the full game's intro, which will partially overlap with the prelude.
Ice-Pick did something similar with Marble's Nest, a playable teaser for Pathologic 2, but that was its own distinct story while the Pathologic 3 prelude leads directly into the full game.
It's unclear how meaty the prelude is, but considering it's being billed as roughly demo-like in scope, I'd imagine it's no more than a couple of hours at most. Ice-Pick also confirmed it has "several unique scenes" beyond the stuff that's in the intro of the full game.
Notably, this will be first time in the 19 years since the first Pathologic game released that we actually get to see the mysterious Capital, which is frequently referenced in Pathologic and the remake/sequel Pathologic 2. Despite hearing about it in both games, little is actually known about the Capital, so hopefully Pathologic 3 is the game that finally unravels that long-held mystery.
Pathologic 3: Prelude doesn't have a release date, which isn't surprising because neither does Pathologic 3. Both are due to launch on PC and consoles in 2025.
It's never a bad time to pick something from our list of the best horror games and have yourself a spooky good time.
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.


